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Enjoying DKS despite a few issues…
I finally started a real playthrough of DKS. Been playing since yesterday, and I'm currently level 7 and finishing up some random quests in Broken Valley.
A very good experience so far, but there are a few things that keep it from being great. I won't go into the gameplay related aspects, as those are subjective, but I'm also experiencing a few technical issues. First, while the game runs great (most of the time), I'm getting major stuttering during the FMV cutscenes, and the audio constantly cuts out during those scenes. It's not a huge deal since the cutscenes are so infrequent, but it's annoying nonetheless. Second, I've noticed that some of the NPCs are slightly transparent. It's not overly distracting, but sometimes I'll notice during a conversation that I can actually see through the person I'm talking to. Finally, although the game runs fine most of the time, sometimes the mouse/camera will suddenly become very laggy, and the only way to fix it is to exit from the game and reload. I'm guessing this is due to a memory leak. Despite those issues, I'm enjoying it a lot. There are a few (imo) gameplay flaws that keep it from being on the same level as something like Gothic, but I think it's going to be a worthwhile timesink for me. |
What system do you have and which version of Directx ?
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Windows 7 64 Bit
Phenom II 965 Geforce GTX 470 4GB RAM Creative Labs Sound Blaster X-Fi All drivers and Direct X files are current. |
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Thanks DeepO, unfortunately that didn't seem to have any effect.
Also, is there really no way to drop items in this game? Will I at least come across someplace where I can store things? |
You can destroy items in your inventory and you get a chest you can store stuff in when you get your tower on Sentinel Island.
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I had some transparency issues too actually, but for me updating my at that time rather hopelessly old drivers solved it. |
Gameplay question: How exactly does Dual-Wielding work?
I noticed that my weapon damage stat actually decreases when I equip a second sword. Is that stat multiplied x2 for dual wield? Also… Spoiler – A quest that is bugging me.. |
I didn't use dual wielding so I wouldn't know.
As to your question, there are 3 options: Spoiler – Feast or Famine I took option C. |
Thanks for those details, Myrthos. I'm curious though…
Spoiler – consequences |
There is a 4th option
Spoiler
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Ah well… Richard is toast. :) |
I played DKS to about half way (I am dragon now) and then stopped.
It doesn't really have any real C&C, which is shame however it still offers number of different ways to do the quests. |
The only consequences are that you can not do some other side quests, but other side quests open for you. Resulting in that you simply cannot do all of the quests.
I'm doing DKS on the Xbox 360 and like before on the PC I have some issues getting myself motivated enough to continue playing in the Orobas Fjords. it is less fun than Broken Valley is. |
Divinity 2 is a great RPG. I love how it doesn't hold your hand, i.e. no quest markers, no magical compass, etc. Great stuff. I also like how things are hidden and you have to search every nook and cranny to find everything. I respect the developers for going a more hardcore route.
I'm also a big fan of the design of the game systems, such as loot, advancement, combat abilities, etc. It just feels like a very solid RPG. Like others though, once I got to be a dragon I quit. I just got bored with it. Still a great game though. |
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I more than got my money's worth out of it though, and I haven't even started the expansion yet. |
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Also, who was in charge of naming these weapons? Hey look, I just found a Magical Light Brutal Iron Sword of Destruction. ;) |
As far as naming is concerned let's not forget the sword that is named "Myrthos" :)
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I somewhat agree about the loot system. I too prefer more hand-made, hand-placed loot in RPGs, but overall I liked most of what I found in Divinity 2. I liked how it looked on your character, I liked finding Legendaries, and I liked how stacked with buffs the armor and weapons were. It was also fun tinkering with the gems and charms. Once you hit the next play area the loot really ramps up and you come across some great pieces. If I had to pick one area I thought could use some improvement, it would be the Warrior's combat abilities. I generally didn't find any of them too useful, but then again I didn't try them. They just didn't sound useful to my character. However, there were plenty of other cool abilities to invest in that were well worth it, so it somewhat made up for that. Overall though, it's an underrated gem of an RPG. Quote:
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I also agree with the claims that archery is over-powered in this game. They really should have nerfed it in one of the patches. It's bad enough that you have unlimited ammo, but the fact that you can basically fire arrows as fast as you can click your mouse almost amounts to being an exploit. |
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I'm on Sentinel Island now, and my love for this game keeps growing. I think DKS is the most "Gothic-like" game I've played that's not made by Piranha Bytes.
It's really a shame that the PC version never got a retail release in NA and that it wasn't advertised better over here. This truly is a great crpg (so far). |
Please just give us a hint later if dragon parts are a pain like in Ego Draconis.
I don't mean the area where you play partially as a dragon (fjords), but the areas you go from there where you're a dragon 99% of the time. Can't remember their names… |
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Spoiler
Other than that, I really liked Orobas fjords, since they provided quite unique experience with all the vertical exploration and dragon-ing :). |
I don't get the complaints about the Orobas Fjords. I've been exploring that area since yesterday and enjoying it as much as the previous areas.
I'm a bit pissed off about something though… Spoiler – After acquiring the Battle Tower… |
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As I mentioned in the above spoiler post, I think these can quite significantly taint the overall impression of the game´s second half if more time is spent in them, which is why I suggested (and suggest) going through them as fast as possible and not bothering with any on foot combat in their exterior parts at all. "Clearing" them fucks up the pacing as well as otherwise well maintained balance between combat, exploration and questing. Good thing about DKS is that doing this is not only possible, but also that by doing so you loose very little. In Ego Draconis, not only were the exterior parts less straightforward, but players were likely also forced to do grinding in them, because difference between player´s and enemies´ levels played a lot more significant role in combat. |
Is it meant for the player to complete all the quests in the Orobas Fjords before travelling to Aleroth?
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Hmm I'm in Stone's flying fortress now, and this Stone guy seems *way* overpowered. He kills me in 2-3 hits, even after drinking a potion of extreme strength. I'm currently level 30. He shows as being level 27, but he hits like he's level 40 or something. Wtf?
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A lot of the named characters in flying fortresses can be a bit tough, and Stone is exceptionally hard. I remember spamming potions when I needed to. I usually did a battle charge or a vortex slash (can't remember the correct name) then jumped away immediately after.
Fortunately, the others should be a bit of a breeze and they don't seem to hit nearly as hard, but they're usually accompanied by one or two others. |
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