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-   -   The Witcher 2 - v2.0 Released (https://www.rpgwatch.com/forums/showthread.php?t=14948)

Dhruin September 30th, 2011 06:21

The Witcher 2 - v2.0 Released
The Witcher 2 v2.0 has been released, with details on this page at the official site. New installations and v1.35 should automatically update - but other versions require some other steps as outlined in the above link. A reminder of the big features, with 40 other improvements as well:

Arena - is a new gameplay mode that is separate from the main adventure and narrative of The Witcher 2. In this mode, Geralt of Rivia duels a variety of foes to the death in a gladiatorial arena located in an unnamed town somewhere in the Northern Kingdoms. In addition to winning gold and valuable items, players also receive points for their wins. They can then post their point totals on-line to compare their achievements against those of other blood sport enthusiasts around the world. Geralt can encounter both foes and allies in the arena. He can recruit the latter for a fee to assist him during his most challenging clashes.

IMPORTANT: Players using mods to alter their character attributes and statistics will not be able to post their point totals from the arena to the server. This is a necessary precaution to prevent any attempts at distorting competition or misrepresenting player achievements.

Tutorial - The game tutorial takes the form of a brief adventure during which players learn how to use a range of game mechanics and functionalities. Assuming the role of game protagonist Geralt of Rivia, players save a wounded knight named Bolton of Ironford while learning game controls as well as the basics of combat and alchemy. This transpires step by step as the tutorial guides players through a series of minor missions. Upon completion, based on demonstrated abilities, the tutorial recommends the difficulty level which the player should choose in embarking on the main adventure of The Witcher 2.

Dark Difficulty - The ‘Dark’ difficulty setting is the most demanding difficulty level in gameplay terms. Under this setting, each and every foe represents a significant challenge. In addition to raising the difficulty bar, the module includes several new sets of equipment/items that are linked through a dark legend detailed in the Journal. Once all their components have been collected and donned, the Blasphemer’s, Oathbreaker’s and Kinslayer’s outfits provide great advantages in combat. The swords included in the outfits strip opponents of Vitality while supplementing the witcher’s. However, given that they are cursed, the swords provide no benefit and harm Geralt by sapping him of Vitality as long as the outfits to which they belong remain incomplete.
More information.

Lemonhead September 30th, 2011 06:22

Anybody played it yet? Good, bad?

KapitanUnterhosen September 30th, 2011 08:55

That the game's new tutorial is going to evaluate your performance and then recommend a difficulty is news to me. A lot of egos going to get bruised.

Thaurin September 30th, 2011 10:47

I hope that you can take the tutorial separately from the campaign, preferably selectable from the main menu. I could use a refresher!

Cardinal Sin September 30th, 2011 16:25


Originally Posted by Thaurin (Post 1061095372)
I hope that you can take the tutorial separately from the campaign, preferably selectable from the main menu. I could use a refresher!

Yes, you can.

Thaurin September 30th, 2011 18:45


Originally Posted by Cardinal Sin (Post 1061095423)
Yes, you can.

Cool! Updating now. I had version 1.1, didn't even realise that, besides 2.0, there already was a 1.2, 1.3 and 1.35!

KapitanUnterhosen September 30th, 2011 19:46

How's the revamped combat system? Some of the changes to things like parrying didn't sound like clear improvements.

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