![]() |
Gothic 1 Goodness
With the recent release on Gog.com which offers a point-click-and-start approach to Gothic 1 on Windows 7, last evening I decided to buy the game and fire it up - mostly to just see it run and wax a bit in nostalgia.
Well, that was about 14 hours ago and I just stopped playing. I've done what I haven't done in the longest time - I pulled an all nighter. For this crime I will have to suffer the wife's /rollseyes for the rest of the day and somehow muster enough willpower to stay awake for the rest of the day and muddle through the inevitable uptick of chores that wifey is sure to assign me - punishment for behaving so childish. But it was worth it. I only played G1 one time when it first came out. For years I have been obsessed with G2 and NotR and mostly forgot about G1. But this game just oozes with RPG goodness. It's hard. The quests are anything but cookie cutter. Exploring is fun because if you look carefully you find stuff you NEED. Aside from the controls, what a spectacular game. I am having so much fun with it. |
I have heard a lot of great things about the game and eagerly purchased a package from Steam including G1, G2, G3 and G4 (Arcania).
I had to jump through a lot of hoops in order to get G1 to launch properly. When I was finally able to play the game without crashing at 1920x1080 resolution, with community patch and texture mod, I had so much difficulty with the controls and performing simple tasks such as transferring loot from chests to my inventory, etc., that I had to throw in the towel on this game after a few hours. |
I believe if Gothic 1 was a bit longer and bigger, it could replace Gothic 2 and become my most favorite game ever. ( Although it's still among the top 10. ) Because it had a better story background and atmosphere. I remember when I was playing it, it was the single thing that I was thinking about it. It was so engaging and addicting.
Quote:
|
Quote:
Quote:
Quote:
But if you push through, the controls after a while actually aren't so bad. StrategyWiki offers some great info for G1 as well as provides a simple layout of the controls for the keyboard. The oddest control scheme for G1 is the use of Left-Ctrl in conjunction with your arrow keys. Use Left-Ctrl + Up_Arrow_Key to pick something up. Use Left-Ctrl + Right_Arrow_Key to add a vendor item to the vendor's trade bucket and so on. Also, you use Left-Alt + Up_Arrow_Key to jump. With the Gog.com version you can now jump clicking your right mouse button. I'd urge you to try because chances are you will really like G1 if you can just get past the controls. At this point in my playthrough, the only control scheme bothering me is how the game handles strafing movements. In a nutshell, it's horrible and the single biggest annoyance I'm having with the game. |
Thanks, MG - I skipped ahead to try Gothic 3, but I'm sure eventually I will give G1 another shot.
|
Quote:
|
For the Gothic controls:
- You can try to map them to a gamepad. There are players who swear this is the best choice available. - Download JemyM's FAQ. You can find it on the game's page here on RPGWatch. Don't try to guess how stuff is done. Try [CTRL or LMB] + forward, and if it doesn't deliver the intended result look it up in the FAQ. Learning the controls hardly takes more than 15 minutes. They are simple. Not intuitive but simple. |
Quote:
Quote:
|
It's been quite some time since I got that hooked on a game! I miss those times, hours really fly by at an incredible speed.
And yes, Gothic 1 is simply brilliant. Fantastic game. The atmosphere of the game world is probably the best I've experienced. |
Quote:
Quote:
|
I finished my replay of G1 and really enjoyed it. I think I actually like G1 more than Risen - though it's close. G1 is more interesting to explore and seems to have more little secrets to discover. It also has a greater variety of weapons and spells when you cast them have neat effects.
The game really motivates me to go off and explore every little nook and cranny. You never know what you might find. Occassionally, with careful exploration and the patience to defeat enemies that you really should be trying to kill when you're a little stronger can net you a nice hand-placed weapon that can really give you the edge for a little while. One criticism I have is that the game needed more balance in terms of equipment and proficiencies. I understand the developers wanted to make it tough in the beginning so you really appreciate your uberness later in the game. But there are just too many upgrades in the last 1/4 of the game. I played a mage on this playthrough and by the time I got my powerful 6th circle spell I had already pretty much done everything except finish the final temple. It would have been more fun wiping out the old camp with that spell, or doing the Cromamine quest line with it. Other than that, fantastic game, dated graphics and all. Now on to G2 NotR, yet again… |
Gothic was MUCH better than Risen for its time, and even if you compare them directly, I agree Gothic is a little better.
I also agree with your criticism of the late-game balance. There were far too many permanent stat potions in the last 2 chapters. I remember playing as a mage and still being able wield the strongest two-handed weapons because of all the stat boosts from potions and rings. I envy you right now. I wish I had the spare time to do a replay of that entire series. (minus Arcania) :) |
If Skyrim is delayed somehow, I'll probably do another replay of Gothic 1 and 2, mainly because I listened to some Gothic sound tracks on youtube recently due to the music thread here on the Watch. The music always gets me interested in another replay.
|
Gothic one is really superb, I remember just after starting it up for the first time my first though was finally a game like U7 that allows you to explore and have believable settlements and NPC's but in 3D!
I think 1 is actually my favorite Gothic game. The beginning part is really superb! It is too bad the quality decrease towards the end of the game, but that is the case of almost every single game I have ever played. Except for some of the final fantasy games, and ogre tactics. |
Quote:
Quote:
Anyhow, despite the little anti-climax of the end-game, Gothic 1 is a superb game in every sense. |
I completely agree regarding the loot near the end. It should have been a bit more balanced.
The stat potion thing is actually quite useless. The huge load of stat increasing potions is indeed inside the temple, not outside it, and by that time you'll have Uriziel. Uriziel is a magic sword which requires very low strength to wield (30 I believe) and deals magic + fire damage. Due to the nature of the sword, it actually does not add strength to your damage output, so whether you have 30 strength or 200 makes no difference. |
Quote:
|
Hmm, thinking back now it seems Gothic 1 and Risen were quite similar in their dungeoncrawling endgames… I believe you even had to go to that temple twice, IIRC?
|
They were similar, in a sense, yes. Gothic 2 had a great final dungeon as well though. You could almost call it a PB staple; the final dungeon crawl.
Phwoar…I'm really feeling the communal group love for Gothic in this thread and it's a nice feeling. Thought I'd take a moment to bask in its glow a little with a bit of self-indulgent reflection. ;) I've finished Gothic three times and Risen twice and consider them both fantastic experiences. Nostalgically I probably lean towards Gothic a little more, but they both do what they do so exceptionally well. Have to agree wholeheartedly on what was said about the control scheme - I've never understood the issues either. It was a simple few moments of adjustment for me. I actually played the German demo of Gothic I first - but even the language barrier wasn't enough to stop me from wanting the full game. :) I have to admire your dedication, mad one. *salutes and utters Ulu-mulu as a token of respect*. Good job on sharing the Gothic love. |
Quote:
Quote:
|
| All times are GMT +2. The time now is 09:38. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by
DragonByte Security (Pro) -
vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by
Advanced User Tagging (Lite) -
vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch