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TW2 is almost like two games in one, that's how different the paths are. A "neutral" path would essentially be asking for 33% more work. |
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Anyway this is getting a bit academic at this point :) |
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The thing is, you sorta have the way to act "neutral" throughout the game already. During the major branch at the end of the first chapter Geralt can be roleplayed as someone who just uses Roche or Iorveth as means to pursue Letho/Triss. Siding with one of them does not necessarily mean Geralt subscribes under their ideologies, such thing is not forced upon him, afair. In the later chapters one can to some degree nuance Geralt´s involvement and stance towards all the politics around and I think the very last encounter in the game wrapped the "unpolitical"-dude-caught-in-politics aspect nicely. Ok, having a third major branch would be cool if it wouldn´t compromise quality of the content, but the fact that there are only two does not mean the game doesn´t have a place for neutrality, it´s just organically woven within. As for TW1/TW2, I sorta summed what I think a while ago in the other thread, so a repost :): Quote:
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And I don´t think it even required that much work to address it sufficiently without complicating the sequel´s storyline. Some additional dialogue with Dandelion and Zoltan and few differences in the Triss relationship might´ve been enough. Quote:
In the third game they probably intend the more personal part of the storyline to revolve around the past foreshadowed in some of the second game´s vignettes and I really hope they will take an ambiguous route in this regard. The past may be set in stone in the books, but it doesn´t have to be in the game. That they´ll allow players to deal with its consequences in different ways is likely granted, but I´d like to be able to also interpret the past events (as in, what and why really happened) in more than one way. For me, all those snapshots of past events without any player´s input rather diminished a feeling of Geralt being a player´s character. |
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Again…I don't trust the changes in the 2.0 update and have had no crashes or bugs with the game as it is…so yeah, we'll just leave it at that. If I run into a problem, it'll be my own fault ok? ;) Quote:
In my three Witcher playthroughs I was able to focus on different skill set specialities each time. Sure, it's basically the same character and often you end up spending talents on some superfluous skills, (especially if you're going for a sign heavy build) but I appreciated having to consider stats (str/int/dex/stam) as well as considering where to put talents at different stages in the game. I also quite like the sword stances and their skill seperation. As another mini-update on my Witcher 2 playthrough: I've just finished the fantastic section of the game in chapter two where you obtain the dream crystals and examine them, whilst battling through a veritable demonic horde of Harpies. :D This was a fun and well designed quest in concept and atmosphere. I even had an amusing epiphany when fleeing from at least 10 of these feathered screaming hell-queens, because with all the fleeing, bomb dropping, igni casting and plain ol' hacking and slashing, I'd made it all the way back to the shack of the fellow who gives you the quest for harpy feathers! There. Side-Fetch quest complete. Finally - just have to say - wonderful post there DeepO. Posts like that is one of many reasons I like coming this place. :thumbsup: Thanks for sharing the thoughts; the repost in particular was a true pleasure to read. Whilst I think some of what you say about the neutral perspective can be seen as a perceptive yet semantic interpretation of events, I definitely found myself nodding and agreeing with you more than not. Watch out for possibly hinty spoilery stuff though, k? ;) No doubt my views on these matters are still in formation and bound to change as I continue to progress through the game. |
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Anyway I naturally agree on most of the points you raised on your repost. The flashback thing didn't particularly register as a negative while playing, but I must admit you are right and it was better handled in #1. Strangely this discussion has somehow ameliorated my feelings towards the Sequel and I am more looking forward to my Roche path replay… (Go figure :) ) It is in the end a very Good game, but for now Skyrim beckons… |
There was a decidedly short but telling dialogue with Iorveth on Witcher neutrality where he asks Geralt, how he manages to find himself supporting him at this moment. (In chapter 2)
Geralt says something like "Things were different then, things change, allies change…" This is the most/closest I've got so far on the subject, but hopefully the theme comes up again in some shape or form. I'm most definitely enjoying the game more now than I was initially, but I can't help but anticipate/dread the next batch of QTE and boss encounters. |
I recommend everyone read the Eurogamer article. You will find out the second game was shorter due to lack of funds, and time. A whole chapter and a new location had to be cut. This might explain why Shani didn't make in into the sequel also.
Link - http://www.eurogamer.net/articles/20…-of-cd-projekt Quote:
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I enjoyed the second game more.
But it's not the story, I loved the story. Locations and areas, no, they did their job good. Etc etc. I believe it has something to do with obsolete infinity engine version renamed to something else like it's not obvious what it is used in another game I couldn't bring myself to finish - NWN. |
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The Witcher (both 1 and 2) doesn't need mods to be enjoyed.
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Don't forget to add that TW mods, official and unofficial, are all free. ;)
A win-win case. |
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I hope the next Witcher game gets mod tools also. I'm drooling at the thought. http://smnnews.com/board/images/smilies/emot-drool.gif |
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It does serve to ironically remind me though that I must give the EE a look one of these days and see if the experience is better than my first time with the game. |
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I'll no doubt be trying the Roche path on the next playthrough. Now can we kindly not necromantically despoil my thread any more thanks? Cheers. :D |
First impressions after finishing the Prologue:
Pros: Epic and high quality Excellent game engine and incredible art assets Fun combat Stong story Cons: Cutscenes up the yahoo. I hope the game opens up Loss of tactical pause Fun but too actiony QTE's Console interface massive loss of Gothic like atmosphere and dark soundtrack Will keep playing of course. I can handle all of the above and enjoy this but tell me it opens up a bit? The 5 minute cutscenes are really killing me |
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Don’t bother exploring as many areas are empty until you trigger the quest for that area then they populate. I too didn’t like all the endless cutscenes. Not only are there a ton of them but I found them very boring and some forced outcomes which irritated me. ( won’t go in to details because of spoilers) maybe all the cutscenes are to prepare you for the interactive story that is the Witcher 3. At least cutscenes in Witcher 3 are interesting imo. At least the side quests, main story was meh. I thought the Witcher 2 was the worst in the series by far but I’ve seen post here that some think it’s the best by far so as usual it’s all about personal preference. |
I would agree with the 2nd being the worst entry in the series. The cutscenes drove me nuts, especially in chapter 2 where it's a cutscene, followed by a short user control section, and then back and forth between them several times in a short period. I would have preferred one long, well-done cutscene to the jarring and pointless back and forth. Also, the FOV is poor, the camera is too close, and the action combat isn't my thing.
Fortunately, the third did a good job cleaning up the issues. |
I actually loved TW2, mainly due to how well done the intrigues, politics and C&C were handled. It's still second to none in that regard.
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