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-   -   EA releases subscription-supported Tetris (https://www.rpgwatch.com/forums/showthread.php?t=15570)

skavenhorde December 2nd, 2011 12:37

EA releases subscription-supported Tetris
No, just no:


A new version of Tetris has been released by EA on iOS that offers additional features for those willing to subscribe.

EA’s previous Tetris game has been removed from the Apple App Store.

The new 69p game allows users to sign up for a premium subscription called the ‘Elite Tetris Fan Club’ for either $2.99 a month or $29.99 for the year.

In returns users get access to exclusive content, discounts on DLC and faster in-game levelling.

As well as a new ‘Marathon One Touch Mode’, the game also includes something called the ‘Tetris Log’ – this offers a steady stream of new challenges and a persistent Tetris profile that can be shared amongst devices.

The Market for Computer and Video Games

bloodlover December 2nd, 2011 12:45

TETRIS? What the… ? DLC on a tetris game?

This is confusing.

Alrik Fassbauer December 2nd, 2011 13:41

Mini-Transactions. The new way to make money. That's why they bought PopCap et. al. before.

skavenhorde December 2nd, 2011 16:20

This isn't mini-transactions. This is flat out subscription based gaming. It's even a horrible subscription based scheme since it only offers one game. At least Big Fish let's you play a bunch of different games if you subscribe……I think they do in any case. My mom is always using them. But this…this is just fracken weird.

What were they smoking when they thought this up and where can I get me some of that? :P

Menigal December 2nd, 2011 16:48

"EA. Sanity is for chumps." :p

I expected something stupid from their buyout of PopCap, but this outdoes my imagination.

hishadow December 2nd, 2011 17:45

1 Attachment(s)
*hrmp* This looks like an excellent opportunity to announce my subscription-based Tetris game! After being completed 10 years ago during the golden age of DHTML, it is finally ready for release! Featuring among other things: a scoreboard, shaking screen (the more blocks cleared, the bigger the shakes!), and a reset button! All this directly in your webbrowser using only certified html, css, and javascript!

Fnord December 3rd, 2011 09:53

Faster in game levelling? How the heck do you level up in Tetris in the first place?

Alrik Fassbauer December 3rd, 2011 14:11

… Good question. I never knew there were levels in it at all.

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