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-   -   [Mod] DarkRisen Texture Pack (https://www.rpgwatch.com/forums/showthread.php?t=16664)

vurt March 25th, 2012 22:53

[Mod] DarkRisen Texture Pack
- a flora texture overhaul by Vurt.


A darker and more brooding landscape, similar to the Gothic series.

* 17 completely new hi-res flora textures (grasses, leaves, plants)

* 1 new Hi-res (2048x2048) rock texture

* Better LOD textures.


Use with Risen Modstarter: http://www.worldofrisen.de/english/download_70.htm



Download: http://www.2shared.com/file/8h17Go1N/DarkRisen.html

Edit: The mod is now included in the ModStarter Database.

Gorath April 2nd, 2012 19:23

Interesting! Thanks for the info!

vurt April 3rd, 2012 11:59

It's now uploaded to the Online Database, so you only need to connect to "Internet MoDs DB" from the Risen MOD starter to install it.

Kostas April 4th, 2012 12:03

Yeah it's there now, I checked when you first posted this thread but couldn't find it. Will certainly try it in my next replay.

JonNik April 4th, 2012 14:25


Originally Posted by vurt (Post 1061134785)
[FONT=Palatino Linotype]DarkRisen
- a flora texture overhaul by Vurt.

Thanks vurt! Those screens look very good.

I am going to use this and a structure textures (should be in RMDS online DB) mod in my undergoing Risen Replay.

Do you know of an alternative link for the Modstarter ? the link at the bottom of the page doesn't download for me…

Edit: Nevermind, this must be it I guess

JonNik April 4th, 2012 18:45

Hmm, I assumed that I would not need to start a new game to enable mods, but it seems my old save games are hidden when I start through RMDS (not online as that one doesn't work for me). Oh well, next replay then :)

Edit: scratch that, it seems the old RDMS version is not working either… There goes an hour and a half of my life wasted :(

JDR13 April 4th, 2012 20:27


Originally Posted by JonNik (Post 1061136543)
Edit: scratch that, it seems the old RDMS version is not working either… There goes an hour and a half of my life wasted :(

Time spent playing a Piranha Bytes game can never be considered wasted. ;)

JonNik April 5th, 2012 08:48


Originally Posted by JDR13 (Post 1061136567)
Time spent playing a Piranha Bytes game can never be considered wasted. ;)

But that is just it. I burned most of my gaming time from last night trying to make the damn ModStarter work >:O

I suspect the online version will work If I let it install were it wants but for that I'll have to uninstall Risen from the programs folder (as it seems RMDS could not run there due to write rights problems, damn win7)… Nah, especially as I'm already almost at the end of Chapter 1… Maybe next replay…

JonNik April 7th, 2012 12:52

I had to post to say: Great work vurt :thumbsup: Much more to my liking indeed :)

(As expected the Damn RMDS worked when I installed both it and Risen on C: I said what the hell its Saturday ;) )

vurt April 7th, 2012 16:18

Thanks, glad you liked it. I'll probably make a flora overhaul for Risen 2 too.

JonNik April 7th, 2012 18:08

It will need it(*) lets hope you do not need to fix the "overly energetic" foliage yourself too ;)

(* Darkening there may look weird to some as Risen 2's style is more firmly Caribbean I believe rather than #1's semi Mediterranean, I am more than willing to give it a try though)

vurt April 8th, 2012 01:50

Yes i'm not sure about darkening it, but imo the quality of some of the textures werent that good in the beta..

Alistair April 8th, 2012 15:29

As you're the expert Vurt, do you have any idea what's going on with the strange ballooning trees we saw in the Risen 2 beta?

vurt April 9th, 2012 00:05

I have no idea, hopefully it will be fixed.

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