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-   -   UFO: Extraterrestrials - Gone Gold (https://www.rpgwatch.com/forums/showthread.php?t=1691)

Dhruin April 19th, 2007 05:35

UFO: Extraterrestrials - Gone Gold
After many, many delays, UFO: ET has gone Gold and will be available for digital download from May 1st and in retail a couple of weeks thereafter. Here's the press release via Blue's:

Upton, MA, April 18th, 2007 – Tri Synergy (www.trisynergy.com is proud to announce that their highly anticipated sci-fi strategy title, UFO: Extraterrestrials, has gone gold! UFO: Extraterrestrials combines fast-paced real time action on the strategic level with intense turn-based tactical battles.

To celebrate the arrival of the Gold-Master build of UFO: Extraterrestrials, Tri Synergy is releasing a sneak peek at the opening cinematic trailer in addition to a new bundle of screenshots, with more gameplay footage and screens to follow!

UFO: Extraterrestrials has been one of the most anticipated strategy games of the year. Here’s what the critics have been saying about UFO: Extraterrestrials:

“X-COM Fans Rejoice! If you are a fan of the original series you won’t be disappointed.” - Wargamer.com

“…strategic elements are particularly well constructed – numerous attachments can be made to the bases, such as new laboratories, hangars, autopsy rooms, and even base defense muddles. Likewise, research and manufacturing is every bit as impressive as they were in the original X-COM, allowing players to produce their own weaponry and gear.” – Gamepro.com

Set on the distant planet Esperanza in 2025, the player is thrust into the tough position of leading the defense of this isolated planet against a never-ending assault of hostile alien invaders. UFO: Extraterrestrials will please tactical and strategy fans alike all while including an immersive sci-fi setting. When waging war against the enemy on the ground, advanced artificial intelligence will challenge the player’s tactical mettle while fully destructible environments will grant unprecedented free form of gameplay. There’s no one correct way to approach any tactical situation! Take all this and couple it with weapon and technology advancement at the player’s home base that allow for new and improved weapons, armor, vehicles and more to be developed, and UFO: Extraterrestrials will provide gamers with addicting gameplay that always leaves them coming back for more!

This real time strategy/turn-based tactical blend will be available May 1st for digital download from Matrix Games (www.matrixgames.com), with a retail store release during the second week of May. Get more information on UFO: Extraterrestrials from Tri Synergy or the official game page at UFO-Extraterrestrials.com.
More information.

roqua April 19th, 2007 05:35

Nice. Now I'll have 2 UFO's to play when I finish with geneforge 4 (this one and afterlight).

BillSeurer April 19th, 2007 17:03

If it's not is 320x200 graphics it will completely ruin the XCom experience. What are they thinking?

zakhal April 19th, 2007 18:03

Heres info and pictures:

Im totally amazed. Did they finally make a decent UFO sequel?! *tears of happiness*

Ionstormsucks April 20th, 2007 12:50

Looks a bit like they used the original UFO engine….

April 20th, 2007 16:46

Woot! Hopefully that AWFUL cinematic trailer they released didn't scare people off too much.

Dhruin April 21st, 2007 01:36

It was awful, wasn't it? I don't know why developers bother with cinematic trailers unless they're Blizzard…who cares about the CGI?

Gorath April 21st, 2007 19:26

Which awful trailer?

roqua April 22nd, 2007 04:15

There was a cg trailer for the game released a while ago. It was pretty drab and kind of not action packed. It wasn't that bad though, if you weigh the trailers's badness against how great this game looks.

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