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-   -   Scaling questions. (https://www.rpgwatch.com/forums/showthread.php?t=175)

Acleacius October 20th, 2006 05:34

Scaling questions.
Does it seem like to anyone else that the Vendor Inventories and Loot Chests are scaled to Player level?
I haven't played enough yet really to have tested alot of different things but it especially seems like it when it comes to Weapons and Loot.

Corwin October 20th, 2006 06:09

Perhaps it's just distance from the starting point?!

ShadowMoses October 20th, 2006 09:16

Chest contents seems to be somewhat random. I was in the middle of looting, inspecting the glorious treasure i had just found when i got rammed from behind by a boar. After i'd reloaded and returned to the chest the contents was different.

If it is scaled then i imagine chests with harder locks will have better loot.

Also, i'd hope that such chests fall under a "random crap" class or something and there are still chests with specific loot.

JonNik October 20th, 2006 09:34


Originally Posted by ShadowMoses (Post 1686)
Chest contents seems to be somewhat random.

If it is scaled then i imagine chests with harder locks will have better loot.

I think Kairo said in some interview that it is exactly like this.
"Expensive looking" (was the expression he used) chests will
have valuable random stuff in them. Can't find a link atm.

I can't say that from his phrasing (or the crappy english translation of
the interview) I got a hint that specific loot is still on (except from quest
related ofcourse).

Maylander October 20th, 2006 10:40

Yeah, the loot inside chests depend on chest quality and zone I think. Gothic 3 is zone scaled, so a vendor in Nordmar will have better weapons than one in eastern Myrtana. It's also level scaled to a certain degree within each zone, but that scaling has a max/min, so creatures in Myrtana stop scaling at level 15-20 or so, but the ones in Nordmar start at 20-30(I'd guess) and will follow you up towards 40-50, altho after that you'll just get more and more powerful compared to them.

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