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BUG - Lever won't open to Cave for God Reincarnation Quest
I'm on the God Reincarnation Cult quest.
I'm pulling the Lever here and am at the "Green Flag" where it's "On Site", but it won't open the gate to enter the Cave. I think I've hit a bug here. I did earlier make my way in here and pull it - did this cause to open it, this time around? Is there anyway to reset this trigger, so don't have to go backwards hours and hours into the game and restart basically trying to earn all 6 statues? |
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@Wesp
Holy crap, that's pretty crazy…That's a VERY nasty game-breaking bug. I spent most of my day yesterday going through getting the 6 statues! That's like probably 5-10 hours of work! I figured the front door trigger didn't open, but didn't realize til later that you needed ONLY the Stone in the wall, for the EARLIER quest - so you can bring the stone back to The Collector. I figured what I needed to make the "connection" WAS in The Temple - and was able to WALK around and up a mountain and into the area to where the Natives were. Luckily, I do have a save right before hitting the island for the Temple (early on). Yeah, I do save a lot. Though, gonna take some time trying to try to mow and power through it - when I decide to actually do so; b/c now I'll need to get the tablet and then get the 6 statues. I don't know how you can fix it or if you can - but if you can, I got a few ideas (Since I did have C++, back in college), if you can find the trigger that flips the switch in the game-code or something: 1. BLOCK the trigger for the LEVEL from actually being accessed UNTIL the player starts The God Reincarnation Quests (when they actually do NEED to flip the switch). Could be the best way - as it stops any other things from happening - i.e. I read on a FAQ/Walkthrough, there's another cut-scene that can happen once you hit the JAIL area and the 2 NPC's talk to you on your channel. 2. Have the trigger to the LEVER automatically RESET itself to "Not used" (or probably 0), right when players actually do start The God Reincarnation Quest. If you can't do idea #1, you might also reset the cut-scene that supposed to happen at the JAIL to 0 "as in it hasn't yet been used." |
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It would have been nice if they release the source-code and/or any sort of SDK, to make things easier for you and modders out there. Quote:
See, that's the thing - kind of why we need to get that trigger BLOCKED, somehow or someway. It's just TOO easy to break this open-world game w/ this bug - especially if you're just flat-out exploring the open-world! The only other thing I can think of is…for you to add a text pop-up box, for when a player say gets near the Lever. Maybe an OOC (out of character) pop-up box that says and warns the players - "Don't flip the switch until you hit God Reincarnation Mission, or you'll break the game" - kind of like how you get a pop-up box when you first jump into a vehicle and the game gives you and the pop-up box tell you the default key-mapping layout for the controls. I don't know, I'm just thinking aloud here… I just don't want anybody else to be like you, me, or anybody who has hit this bug - and actually hit this nasty bug, losing oodles and oodles of hours of gameplay. :( |
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can help? |
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Also, maybe you could add a warning in the Mission Log, if you know how to alter those? |
good thinking
These are some great ideas. I am planning on getting the Beamdog versions of White Gold/Precursors when they go on sale. It would be nice to have in-game advance warnings of potential questbreaking bugs.
Thanks to Wesp and the others for your efforts to fix/mitigate the impact of those bugs Deep Shadows left behind. Also, Wesp, great work on your VTM:Bloodlines patches!!! We all appreciate your efforts. :) |
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http://cloud.steampowered.com/ugc/57…F6BB4D75E3161/ He talks to you as you reach the area w/ all the statues. http://cloud.steampowered.com/ugc/57…524F72FDCA108/ Then, you're supposed to run up to the front door, notice the Tablet near the door, get the Tablet, get the message to leave, and actually leave the island to go visit the Collector! |
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There's a lever, which you're supposed to pull LATER, when you get the proper quest to do so: Gods Reincarnation Cult Quest. Quote:
The problem is - it's easy enough to walk around and up the mountain and traverse through the area WAY too early, when you aren't supposed to - especially if you don't get the stone tablet first AND do not get the warning message to leave the area! Quote:
You basically don't want to enter the area too early - i.e. anytime before doing Gods Reincarnation Quest! http://cloud.steampowered.com/ugc/57…142C514A93EBC/ This is the Lever that you ONLY want to pull when doing Gods Reincarnation Quest. http://cloud-2.steampowered.com/ugc/…9CE0DF27FD09A/ |
Hi MysterD,
could you please upload me some saved games of the first and second visits to that island and maybe one too, the moment you awake on the CIA boat? Then I could try to include some warnings into the dialogues and test the results. I lost all my saves when I updated windows (stupid Deep Shadows save location and stupid Microsoft deleting all shared stuff)! Thanks, Wesp5 |
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Just tell me where to send it. |
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Geez, I really should've read that README a bunch of times (for the 2 bugs and your e-mail), eh?
Alright, I'll get on it! EDIT: Check your e-mail. Sent some saves. |
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Excellent @ you adding hints to avoid game-breaking issues!
No clue what's to be said there, since I don't speak Russian. [shrug] |
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