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Arakion - Stretch Goals Updated
Chris Taylor informed us of the update of the stretch goals for Arakion on Kickstarted, with still being 9K short of the 25K goal.
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Even though I will not pledge any money, I still hope he gets enough. The game seems quite unique and I want more diversity in the gaming market.
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Another update came in, this time detailing the card game for some reason. Getting less excited about my pledge, as I have no interest in a card game in-game or out-of-game. Really confused why that's a stretch goal, much less why it's an emphasis of the kickstarter campaign.
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@SveNitoR: Thanks for the kind comments, I appreciate it.
@Fantasm: I put an update regarding the card game because it has been asked about a lot and the stretch goal was adjusted. This gets it out there, lets people know what it is, and allows me to focus more on the game itself in future updates. So if your concern was that, you shouldn't have to hear about it anymore through the Kickstarter campaign (if there is a specific element of the game you would like to see in an update just let me know). As for future upcoming updates, there will be a class release, making of video, dungeon video, a race release and a combat video. If anyone has any questions about the game, just let me know. |
I liked the card game in M&MVII :) Different tastes and all that.
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Just looked through the updates and listened to the music. Really lovely main theme: http://soundcloud.com/mskalandunas/arakion
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We definitly need more stuff looking like this. |
I was never excited about that project. And now I see the plan about an "endless dungeon".
Guys, I'd spit on me if I backed up something like that after all yelling about how I despise endless mobrespawns and grinding all over the forum. Sorry. |
I think it looks pretty interesting. I like that the art seems original, I really like how the crafting and house/town thing sounds.. But I'm still not sure yet if its enough to pledge.
I'll be watching updates and keeping a close eye on this for sure though. |
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