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Torment: Tides of Numenera - Kickstarter Tiers Planned
based on user feedback the tiers for the upcoming Kickstarter for Torment: Tides of Numenera have been announced. It is not possible to vote on these tiers or submit ideas, but comments on the tiers can still be placed.
The tiers are ranging from $25 to $10000, with the lowest tier giving you the game as a digital download and the highest tier giving you everything they could think of, including a party with the InXile staff and every game they will publish for the next 10 years. More information. |
I'll take the limited edition boxed version with a cloth map… only $95 for early birds. :)
Does anyone know when this Kickstarter begins? |
I'm not a big fan of Kickstarter inflation. Wasteland 2 was only $15 for a digital copy, but this game is $25??!!
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Not a fan of the arbitrary limits put on the hardcopy tiers. If I don't luck out on a hardcopy, I'll be pledging the minimum. I hate digital.
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Yes, the game tiers are overpriced and the artificial limits and tier rewards are odd.
Why would anyone pay $95-$110 for a boxed LE with cloth map, when you can get a digital-only download and the privilege of describing an in-game item for only $350? Maybe it's just me, but for that price, I'd want a signed box and map to go along with it. Nevertheless, rpgs like this aren’t mainstream games anymore. The original Torment, despite being one of the top crpgs of all time, didn’t sell very well (probably due to the grim cover art). So, smile when you bend over and cough up the dough. |
90+ for a box is overdoing it too. If it was closer to the price of a retail box copy (like wasteland 2) I'd happily go for it.
Well, I'm not sold on this idea to begin with. I really would prefer Wasteland 2 be finished before pledging to InXile again. I realize it's just a cash grab… nah let me be more specific, I realize everybody who was doing concept and pre-production for Wasteland 2 probably has nothing to do while the W2 is production stages, and Brian has to pay these guys to be doing something, (and have money to pay them with). Still I've already given InExile money for lofty promises. I'd prefer they put something out before I give them more. The combat video is promising, but not substantial enough to justify the donating yet. In addition to that it sounds like the designer is shooting for an Infinity Engine style game which Project Eternity has covered. And he's leaning towards real time combat with pause (I know it's a matter of preference, but my preference leans towards turn-based.) Oh well, I'll play it by ear when the campaign comes out, but as much as I like the idea of the setting, what I've seen in the press so far isn't reassuring. Granted I wasn't too sure about Wasteland 2, till they started saying the right things, and hiring back guys who made the first game. I'll give Fargo this. The guy can market. My personal favorite is him talking in video interviews about how he thinks turn based combat is best for RPGs, but when asked about the combat for Torment he goes "Oh I'll let Colin answer that one". That way he can still save face with those who prefer turn based combat, and use Colin to appeal to guys who want real time combat with pause, and a more Infinity Engine type experience. |
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Another thing to consider is that if we are going to have game designers make niche games that don't necessarily have mass market appeal, they have to have some combination of a lower budget and a higher price to be viable. |
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Plus we need another decent game on KS. Most of the other stuff up now is dross. Need to stem the tide of cutesy adventure and action "RPG"s. |
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I'd like to see WL2 come out, play that and build an opinion before I pledge for another game. That said I suspect they will open a paypal option after the kickstarter as they did for WL2, and the 25$ tier is unlimited so you can wait for them to put forth more information (gameplay videos, screenshots etc.) |
I only want things digital and in all cases I was in I've pledged on the highest digital possible tier. I really don't care for cloths, rags and other rubbish (would be nice to have stuff like the witcher medallion though), but 15 or 25 $ is all the same to me.
Whenever the campaign on this game starts, I'm in. |
this hit the magical $20 threshold in which I decide to not think too much about it. If they have an 'early buyer' tier for $15-$20 I'll get it. If there isn't one, or I can't get it, then the $25 means 'wait and see' which usually translates in 'too many games to play right now, I'll buy it when there is a Steam sale for $10'.
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One thing that I am almost certain that I will be backing (for PC's sake) is Arma 3 which the alpha will be hitting on Monday on Steam. They are offereing the alpha and beta at a reduced cost now, which will also give you the full game when released later in the year. This is a pure PC map editor and mod friendly heaven (with dedicated servers). Oh, there you go, just read a new article on RPS on the new Space Hulk game coming this year! ooh by baaack looog! |
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I really am looking forward to Wasteland 2 and if that game comes out and meets or exceeds my expectations, I'd be more than happy enough to contribute to more inXile games. Now though? I'd rather wait and see. I don't want to fund a second of their games before getting the first.
Its just too premature in my opinion. |
I think that choosing 25$ as their lowest tier is from financial point of view a good decision. Half of the backers tend to be at the lowest tiers but despite their numbers, the major contribution of funds come from the mid-level tiers. "Sacrificing" those who only wish to "pre-order" at the lowest possible tier will IMO have little to no negative effect as they are not the main financial contributors anway.
What I don't understand is the limit on physical copies. Looking at P:E and WL2, there were many more pledgers who chose physical copies than these limits allow. Although I suspect that this is simply a tactic to get the hardcore crowd to pledge quickly in order to get a substantial boost during the first day. I wouldn't be surprised if they would increase that limit during the campaign. This game does seem very attractive to me so I would certainly want it to succeed but somehow I fear that this KS will lack the same drive that WL2 or P:E had. |
As someone who has spent a lot of money on Kickstarters this last year, these lower tiers do nothing for me. Too high priced with too little benefit. I can wait while playing all the other games I've funded or otherwise have picked up and just download this later for less than $25.
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I didn't finish the first Torment book, so I definitely won't pre-purchase the next. I didn't kickstart Wasteland 2 either though, since I'm not a big believer in Fargo. Time will tell if I was wrong, but my money stays safe until then ;)
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https://torment.uservoice.com/forums…601-boxed-game
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There's really no doubt about whether or not I'll back this, and it's most likely going to be a mid-to-high tier as well. There's just too much potential present for me not to.
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Well, we spent years complaining there were no good old school RPGs coming out and now we're complaining there's a couple coming out over the next few years? Wasteland fall 2013, Project Eternity 2014 sometime hopefully, and obviously we don't yet for Torment but I would assume late 2014 at the earliest. That's 3 in ~3 years since we kicked in for Wasteland 2. I regret I didn't give more now that I've seen how fantastic the combat video looks.
Would it be nice for Wasteland 2 to be out already so we had a better idea of the style and quality to expect from inXile? Yes. However, Fargo is doing this the right way. He's only creating games he thinks we want, asking for our support through kickstarter to know we do want it, and listening to fan feedback the whole way through the development process. Unlike a lot of resurrected franchises, Fargo's not trying to rip us off by just cashing in on a name. He's put together a lot of the original designers and writers from both games to make the new ones. What more could we possibly want? I get it, Fargo has put together a great team that's working for him and he wants to keep it going. To do that he needs to start lining up the next project now. The writers are mostly free and he wants to get them working on the next project now so it's ready for the development team when Wasteland 2 is finished. Would you rather he had to lay off his dev team to wait for funding for the next game and have to start from square one again? I'd rather contribute to a hundred kickstarter games done by reputable, experienced, devs who are asking for my support than spend another $50 ($60 now apparently) from a developer and publisher that insults me with the quality of brainless trash put out from some of the big publisher backed "RPGs" lately. You have my support Mr. Fargo and thank you for treating our community with respect. |
Good news:
https://twitter.com/BrianFargo There will be a cheaper early-bird digital tier and less-expensive boxed copy. |
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