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-   -   D&d games? (https://www.rpgwatch.com/forums/showthread.php?t=22997)

EDRPGFAN January 16th, 2014 02:56

D&d games?
 
were any dnd or ogl crpgs released aftr knights of the chalice?

Corwin January 16th, 2014 05:06

Yes!!

SirJames January 16th, 2014 05:39

no???

wolfing January 16th, 2014 14:56

maybe
(lol had to do it)
There are some like Neverwinter, but none turn-based tactical like games of old.

Carnifex January 16th, 2014 17:13

Oddly enough, I just started replaying KotC for the fourth time a few days ago. Man, this game is head and shoulders above most of the games released in the past five years, imo.

Hastar January 16th, 2014 17:31

You got that right Carnifex one of the few games I have played all they way thru more then twice. I think I have completed it 4x now. Once was on nightmare mode where if you die you die. That was nerve racking towards the end.

Fnord January 16th, 2014 18:47

Wasn't Daggerdale released after Knights of the Chalice? Not that I'm recommending that you play that game, mind you.

And we do of course have the recent MMO called Neverwinter.

gandalf.nho January 16th, 2014 19:06

Strange aparently no-one decided to do a Pathfinder-based CRPG (except that MMO…)

Carnifex January 16th, 2014 21:06

I'd avoid Daggerdale, imo. Ouch, that game will make you weep.

Maylander January 17th, 2014 16:54

The only one I know of:
http://en.wikipedia.org/wiki/Neverwinter_(video_game)

JMab January 21st, 2014 08:27

I'm making one at the moment called Subterranea.

Donkerman January 21st, 2014 13:14

Looks interesting, will be following your development.

Alrik Fassbauer January 21st, 2014 14:33

Quote:

Originally Posted by gandalf.nho (Post 1061235889)
Strange aparently no-one decided to do a Pathfinder-based CRPG (except that MMO…)

I never understood that, either. Pathfinder is quite popular here in Germany.

I recently saw a boxed version of that Neverwinter Online game.

wolfing January 21st, 2014 15:06

Quote:

Originally Posted by JMab (Post 1061236619)
I'm making one at the moment called Subterranea.

looks good, is it a one-person project or is there a team?

JMab January 21st, 2014 16:27

Quote:

Originally Posted by wolfing (Post 1061236676)
looks good, is it a one-person project or is there a team?

One person project at the moment. I'm open to help, and some of my friends are brushing up their Blender skills at the moment to contribute, however I've done everything myself so far. I'm a developer mainly, but have been working on my 3D modeling skills for some time, and 2D drawing skills more recently via the aid of a Wacom tablet. Art is still my Achilles Heel though, however I think it's a matter of continuing to learn and apply myself to improve.

Look out for a 2nd, more interesting, gameplay video by Monday - I'll post an update to the Subterranea thread in the Indie forum, and here!

CrazyIrish January 22nd, 2014 00:23

Quote:

Originally Posted by Carnifex (Post 1061235866)
Oddly enough, I just started replaying KotC for the fourth time a few days ago. Man, this game is head and shoulders above most of the games released in the past five years, imo.

A shame the developer seems determined to focus on his RTSs rather than a sequel to KotC.

JMab January 24th, 2014 20:37

Hi again - if anyone here is interested in D&D games, I've posted a video of the character creation process in Subterranea, showing the D&D 3.5e rules implementation…

http://youtu.be/X6BpRIWujzI

EDRPGFAN January 27th, 2014 07:19

Quote:

Originally Posted by JMab (Post 1061236619)
I'm making one at the moment called Subterranea.

Dude! u'r my new god)))
in other tёrms just can't wait to get my hands on this game

JMab January 27th, 2014 07:44

Quote:

Originally Posted by EDRPGFAN (Post 1061237908)
Dude! u'r my new god)))
in other tёrms just can't wait to get my hands on this game

Thanks! My favorite game growing up was Pool of Radiance - I always thought that a game like that in a new engine with modern and graphics would be awesome. I like:

a) Being able to create my own customized party

b) Large parties (up to 6)

c) A number of complementary classes

d) Lots of extra character features, like abilities, feats, skills, etc.

e) Turn-based combat

f) Emergent gameplay via physics

g) Old-school dungeon adventures, where it's just as important to pack a rope as it is a sword, i.e. there are environmental challenges/puzzles to overcome, as well as combat

h) Hand-crafted encounters where tactics (positioning, cover, timing, etc), will give superior results.

That's what Subterranea is developing into!

Pessimeister January 27th, 2014 11:01

Sounds excellent, Jmab - a noble endeavour to be sure. :)

I very much appreciate your feature list and will definitely be keeping an eye on your progress, as I'm sure other AD&D Watchers will be as well.

P.S: Did you play Knights of the Chalice? If so, what were your impressions? That was a wonderful attempt to bring back those classic turn based AD&D/Goldbox inspired dungeon crawls.


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