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Interesting: 600-900k copies sold?
Cattletech said: Quote:
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We know for sure after being on #1 topselling steam spot it sold much more than 500K copies, but the question is did the number reach 1 million?
Would be nice if it did. I'd just love to mock Ubi and EA subsidiary forums that you don't have to lie to your fans nor suckup to mainstream and still sell a million copies. |
Promised: Day/Night Schedules
Promised: Henchmen become companions and are fully fleshed out Promised: MegaDungeon Promised: Weather and Moon phase changes, which affect magic use Promised: Kirill gets his own orchestra I'm wondering which promises they actually kept. Don't get me wrong. D:OS is a decent game, but Larian didn't keep several of their promises and made very lame excuses as to why each wasn't met. Everyone sees what they want to see, huh? I paid over $500 in funding D:OS but it doesn't blind me to the fact that they're no better at keeping promises than those American publishers you hate so much, Joxer. |
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A least the cost of development was earned back with some extra change.:) |
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Deliberate lies, scams and misleading is the third thing. That thing I hate on that one American publisher. Not all, cmon. There is only one american devil, and we know which one that is. The rest are just wannabies. ;) |
Activision Joxer?
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Companions: Two in, two more on the way. Some day. MegaDungeon: Failed. It left some scarring on the Phantom Forest dungeon, too. Weather: Yeah, but it never moves. Moon Phase: Huh? Orchestra: No, but the folks that funded enough for the music are going to get far better. <ahem> Some day. I don't know about "lame excuses." They just barely made the day/night cycle funding level so I'm not surprised about that. There's not much helping Kirill getting sick, either. Missing so many is a bit sad but I can understand just fine. It's extremely difficult to predict how difficult all these things will be to get right. That's why game companies don't like to promise features until the game is pretty close to publishing. The mistake was probably to make goals like that in the first place. What'cha bet they don't do that next time? |
@Zloth, I'm mostly just poking at Joxer a little bit. He likes to bash Bethesda, Bioware and Electronic Arts, which are all American based companies. He's very forgiving to European houses, on the other hand. Larian isn't part of a corporation, so in that way they're indie, but this is a dev house that has been around a long time and should be able to match up one on one with the big boys.
I'm not saying they didn't either. Just that they're the same as everyone else. There are some things missing from their game that was fully expected by their stockholders (kickstarter backers) and they didn't deliver. Bethesda, Bioware and EA would be in deep shit, but Larian can get away with it because us stockholders chose a bad way to invest in the company. |
Erm…
I hate EA. Not for it being american company, but because it's a scamming company. I said "american devil" because another doesn't exist on both america continents! :D Bioware is a canadian company. At least I thought so. Yea, it's still EA's subsidiary, whatnot and whatever. But I don't bash them often nor I bash them for everything they do. Just when they dumb down stuff and when are spineless to show the middle finger to the parent company. My bashing on Bethesda was only because of their incapability and lack of talent to fix bugs in their recent singleplayer RPG. But check yourself what I did with Dishonored, also a game published by Bethesda. In "just finished" thread, I've put 10/10 on it. Stating publically that a game is IMO a masterpiece is bashing? Since when? Larian could have been a company from Burkina Faso for all I care. They gave me an awsome game, patched and polished it and provided me days of fun. Did I say the game is perfect? No. But it's IMO nearperfect. Would you be more happy if I said it's mediocre? I could do that, but then I would not speak the truth. Sorry crpgnut, but that's how things are. It's never about the country the company is in. It's about how I feel towards the product I'm supposed to have fun with. And when I'm disappointed, who do I call out for it? The publisher. It just happens that almost every single time it's EA. Maybe something is wrong with me. And maybe the same something wrong is with many of people who voted EA for the worst company. I just wonder what that something wrong is. |
IMHO, anyone who has an intense dislike for EA can't be ALL bad!! :)
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EA/Bioware deserve most of the bashing they've received in recent years.
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I have to agree with the EA/Bioware bashing, myself. They have some serious talent at these places, yet for the most part they really make poor decisions on what to do with their products.
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Oh, I totally agree with EA/Bioware bashing. I was singling Joxer out jokingly. I don't care what he likes or hates; I was just messing with him about the "you don't have to lie to your fans nor suckup to mainstream" part of his quote. To me, Larian is on equal footing with Bethesda as far as what my expectations are in a final product. D:OS isn't quite everything I was hoping for, but it's a decent game.
Skyrim is probably my favorite game ever, but that isn't solely due to Bethesda. The mod community gets a good little piece of the credit for all the Skyrim goodness. Of course, allowing folks to mod their game caused them not to be able to fix all of the bugs. I can live with that. If Bethesda fixed every bug but it disabled SKSE in the process, that's not a trade anyone with sense would accept, for instance. |
Just thought I'd resurrect this thread somewhat to add my own thoughts upon finally completing the game this morning, having started it way back in early August.
Here's the party I used: (No crafting - that's something for another playthrough…) Vigamortis: (PC Mage - pyro speciality) Cassandra: (Second PC character; built her as a Cleric to begin with, but became a fighter hybrid by necessity. Probably gimped her a little!) Madora (Fighter/Ranger hybrid) Jahan (Second mage) I finished half way into level 20 and with a Steam hours count of 135 on normal. My hours were extended by my arrival at the Source Temple short of a couple of Star Stones, which caused a need to backtrack a fair bit. As a consequence, I only experienced a few "End of Time" portals at the very end of the game, which made them arguably less useful. I also ran into difficulty at the Cassandra fight (couldn't output enough damage per round) which made me pursue more sub-quests until I could return better equipped. The final fight was quite brutally long and must have taken me at least an hour to get right after a couple of failed attempts (the first of which was worth it just to simply to experience the failure screen…) I liked the strategic and interactive variety within the most excellent combat engine (summoning those two-handed wielding zombie knights rocked!) but probably found the game overall a tad too long. The sections after Hunter's Edge in the Phantom Forest in particular started to drag a little for me. I also wasn't so much a fan of the rock paper scissors mini-game; though the argumentative dialogues between characters were fantastic and always entertaining, giving some nice angles for offering role-playing options. Despite my general preference for turn-based combat, I'd say that I enjoyed Divine Divinity more due to the stronger originality of the Pokorovsky score and more lively pacing in connection to Larian's humorous tone. Whilst I love the slow pace of Original Sin as well, it also felt much easier to get bogged down in the details, causing the game to lack a little bit of "flow". It was fun to catch the references in the game; seeing Dhruin, Myrthos and Moriendor and the little Watch rivalry with the Codex Imps was great. Perhaps I'll try another party configuration into the future with a different PC class combination. I'd definitely like to see what the henchmen and additional NPCs from the patches are like. This "I want to play it again sometime" factor, is a tribute to a very solid game. :) |
Eeek, 135 hours… Me mind loses track and wants to play other games after 30 max…
I'm still stuck on chapter 4 of G2 + NOTR because of that…. Looks like a great game. I wish I was a student with 15 hour days of notingnesss again :D |
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