| Brumbek |
October 4th, 2014 19:34 |
What Yager doesn't seem to understand is behind the crazy fun of DR1/DR2/DI1/DI:R were story-driven narratives guiding the player along. Plenty of other games have tried for "crazy" and failed because they lacked context. I would even argue Dead Island had strong characters and a mysterious plot players enjoyed discovering.
So far Yager seems bent on just making an absurd zombie-killing game without much actual purpose or meaning. Imagine DR1 without Frank West! Imagine DR2 without Chuck Greene!
Let's face it: DI2 is an imposter, a game being made because Deep Silver wants to cash in on the name. They got Yager to help them because…well, Yager probably agreed to do it for real cheap.
Dying Light is the answer…hopefully. It is the true sequel made by the true innovators (Techland) who made the original Dead Islands.
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