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-   -   All we needed to know about gfx options (https://www.rpgwatch.com/forums/showthread.php?t=26010)

joxer October 6th, 2014 14:40

All we needed to know about gfx options
 
PC Gamer made an article that spans on several pages with an explanation on any normal and "abnormal" graphics option we can find in a PC game:

http://www.pcgamer.com/pc-graphics-o…lained/#page-1

Of course, some shady and suspicious options that appear only in retarded consoleports are not mentioned.
If all you care about is to set the global gfx setting on ultra and forget the whole thing, skip the article. But if you want to know what exactly each of possible options does, do check it out.

pibbur who October 6th, 2014 14:49

Interesting and useful. Thanks for posting.

"pibbur" who is an alias, not an anti alias.

zahratustra October 6th, 2014 15:41

Thanks joxer :thumbsup:

DArtagnan October 7th, 2014 11:27

This is the kind of thing a serious gamer already knows about ;)

JDR13 October 7th, 2014 19:35

I don't know if that's really "all" one needs to know, but it's a surprisingly good article considering the source.

Thrasher October 7th, 2014 20:16

Thanks for that!

I learned something new about the new G-sync and Freesync technology. :)

groundhog October 16th, 2014 11:17

Interesting article for me, as I've not been keeping track of all the latest developments in graphics.

Thanks for posting.


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