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Seven Dragon Saga - Great Support Update
Tactical Simulations Interactive posted the second kickstarter update forSeven Dragon Saga with news about the second day. The game has managed to earn $38,791.
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If they can get the same number of final backers as Underworld Ascendant, they should hit around 685K+ by the end of the campaign. It's do-able.
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They'll need to average about $13,000 per day for the rest of the campaign. So far they've got $40,000 in the first two days. We'll see how things go when they hit the slowdown.
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They've just been recommended by the Pillars of Eternity team. Hopefully that gives them a big boost.
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For a preliminary KS pitch this game looks awesome! Imagine how much it will improve. Animations, spell FX, music. They have a really nice GUI and the fact that fireball throws opponents backward - finally a game that dares to do this! - is ground breaking. Also destroyable environment + XCOM EU camera for monster deaths and big moments is a big plus! They should have began with the gameplay video and put their weird faces at the back and they could have gathered around 100K by now…
First dev face is a big put off, we Golden Box fans need to see the game first!! |
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And these update names, are they being sarcastic?! |
i like the idea, but not much is stopping me from firing up an old SSI game to relive the good days in krynn.
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Keep up that fantastic spirit, don't let reality come in between your bitching efforts… Ugly graphic, names…. yes, really something to be worried about. |
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And name was a reference to names of updates. There is no Great Support happening and the name is beyond terrible. |
Nattering nabobs of negativity… :p
There's a very good reason for posting positive names and messages. It's both encouraging to backers and shows a determination to succeed. The Underworld Ascension campaign did the same thing. For an early draft presentation, the graphics seem fine. Think of them as placeholders intended to present the general concept. They will only improve as time goes forward. As for the name, I see nothing wrong with it; clearly it's intended to fit the Far East-like setting, and for that purpose it's a nice fit. |
They still did a fantastic job and proved they would be competent game project finishers. So much of the gameplay looks ready and in an advanced state of development.
Even if they "faked the demo together" - usual practice in studios to create a fast pitch - meaning probably everything is specially coded to work in the video and not for the later (real) game they will build in the end. Still nice work, must have been a lot of effort and their Art Direction is nice too. I wrote them to swiftly re-cut the KS pitch video to put their talking faces to the back and begin with the gameplay. This KS campaign not succeeding will be more painful than Guido's Deathfire. |
Pledged. Not exactly a rip-roaring start for their campaign. I sure hope the this one doesn't die during the inevitable mid-KS-campaign slump in funding. I don't generally get personally invested in Kickstarters, but this one would hurt.
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You should read more of my posts than. Only those that deserve negativity get it.
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