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-   -   Expeditions: Conquistador - The Sequel (https://www.rpgwatch.com/forums/showthread.php?t=28677)

Myrthos May 7th, 2015 18:36

Expeditions: Conquistador - The Sequel
 
The Expeditions: Conquistador Kickstarter page has been updated with information of the sequel they are working on. You can participate in the guessing game of what the next title will be about.

Quote:

GUESS THE NEXT EXPEDITIONS

We’re going on a new Expedition! It has been two glorious years since the release of our Historical RPG Expeditions: Conquistador and to you, our wonderful community of Kickstarter backers and players we are pleased to announce a Sequel!

Yes friends, it’s time again to gather a party of allies and explore new lands in search of riches, fame, and adventure. The question on the forefront of your minds might be, but where? Or more appropriately, when?!? Our official announcement will come next week, but until then, you are invited to have some fun with us and GUESS THE NEXT EXPEDITIONS on Facebook and Twitter!

For your efforts you will be rewarded handsomely with an exclusive invitation to our closed BETA! Please limit your guess to 1 per person.

To participate:

On Twitter: follow us @LogicArtists and RT our post with your guess and the hashtag #expeditionsnext

https://twitter.com/logicartists

On Facebook: On Facebook like our new Expeditions Series page and comment on the GUESS THE NEXT EXPEDITIONS Post:

https://www.facebook.com/ExpeditionsSeries

I don't think I am allowed to participate as I already know the answer. What they had for the sequel was shown to me and whoever was there from the codex at Gamescom last year.

Thanks for reporting this, goes to HHR.



More information.

Feist May 7th, 2015 18:36

Wonderful news!

I loved the first game and still feel that it didn't get nearly enough of the attention it deserved. Heck, I myself overlooked it for a long time because somehow I got the idea that it was some kind of RTS-title.

As for the sequel, I'd love more of South America. Although Asia, Africa or North America (perhaps in Leif Eriksons expedition) would also be a real treat!

Voqar May 7th, 2015 18:52

Good news. The original was really good and has better tactical combat than some games that are far more combat-oriented.

Kordanor May 7th, 2015 19:21

Great news. Was not a backer of the original game, but will back the sequel for sure!

Hope it's something more exotic like wasteland or space exploration. But I guess it's some part of Africa.

Humanity has risen! May 7th, 2015 20:15

New France!

joxer May 7th, 2015 20:57

I backed the Expeditions game when it was just a vague project expecting some mediocrity good to kill time between interesting games, what I got was great rpg/strategy hybrid with superb soundtrack better than some AAA titles and definetly more fun.
I admit I've totally underestimated them. It was a privilege to be a backer there.

So please, shuddup and take my money.

HiddenX May 7th, 2015 21:10

Good to see a sequel - Expeditions: Conquistador was one of the very few good games in 2013.

Archangel May 7th, 2015 21:36

Expeditions: Conquistador was one of the best games I played in many years. I found it through a recommendation of a friend and could not stop playing it until I finished it.

Carnifex May 7th, 2015 22:14

One of the first kickstarters that I contributed to, and what a solid game. I will, of course, be playing this sequel!!

Nova May 7th, 2015 22:28

Thanks for all the kind words! It's greatly appreciated :)

Farflame May 7th, 2015 22:50

Good news!
I would like to see this kind of exploration RPG/strategy enhanced. For example we could "build new settlement in wilderness" as first bigger quest. Then you would also need to take care of your town… leave there some hunters and bulders, some soldiers as guards, gather some food for it. And if natives goes wild, they could attack your town too.

New locations:
- Africa in late medieval/conquistadors age
- first European settlers in Canada/North America
- East Europe/Asia/Russia in early medieval age… european knights exploring empire of Mongols, Slavs or Avars
- Vikings invading England in early medieval age
- Reconquista in medieval Hispania
- Lesser but ambitious byzantine noble with small group of soldiers dares to explore Middle East and India… before Alexander the Great

muhabor May 7th, 2015 23:16

Great news! :party:

Lolozaur May 7th, 2015 23:46

Did not expect this at all, very good news; i remember some time after the release, saw some posts on steam were they said they dont know if there will be a studio left since sales were very bad since many didnt hear about the game. No advertise can be your biggest enemy, same with xulima :(

Humanity has risen! May 8th, 2015 00:16

It's actually a brave decision because the first game sold very badly. It shows it is a labor of love.

goblin May 8th, 2015 05:22

Bought the first one when I was trying to find something similar to blackguards in combat. I didn't get far in it as I got distracted by other games.
Might have to look into it again.

Lexxx20 May 8th, 2015 05:27

Quote:

Originally Posted by Myrthos (Post 1061324819)
I don't think I am allowed to participate as I already know the answer. What they had for the sequel was shown to me and whoever was there from the codex at Gamescom last year.

So… Will you tell us? :) Because Codex doesn't tell what exactly it saw. Any hint?

Kordanor May 8th, 2015 06:35

Well, that would be cheating. ^^
They will announce it in about a week in any case ;)

Capt. Huggy Face May 8th, 2015 07:14

Good news, indeed. The first was a real nice game. More games should have a histroical setting, if you ask me.

Pladio May 8th, 2015 08:53

Great news !
I loved the first game. I should play it again as a greedy bastard to try and make the king happy. I played as a relatively nice guy on my first go.

Zagorin May 8th, 2015 17:08

Great!!! Surprisingly (I don't like strategy/rpg hybrid) I loved the first one. The text adventures were glorious. Although, the overland map and travel were equally atrocious.

Kordanor May 8th, 2015 17:20

I think they improved the travel options later on. Was after I played through the game, so I can't give details. But I am sure they learnt their part.

Asdraguuhl May 8th, 2015 17:37

I liked the game very much so I am looking forward to seeing the sequel.

During the Kickstarter campaign, the developers were actively involved with the community and they gave me a very good and professional impression, which was largely the reason why I pledged.

Despite the modest funding, a mere $70k+, they managed to create a good game and made very good use of limited means, such as e.g. text to present the story and characters. IMO an impressive feat, especially considering how other projects with significantly more generous fundings ended up struggling financially.

Humanity has risen! May 8th, 2015 18:26

They probably had generous subsidies from the Danish government.

Archangel May 8th, 2015 18:27

Quote:

Originally Posted by Zagorin (Post 1061325186)
Great!!! Surprisingly (I don't like strategy/rpg hybrid) I loved the first one. The text adventures were glorious. Although, the overland map and travel were equally atrocious.

I don't remember those things being bad. What was your problem with it?

Kordanor May 8th, 2015 18:30

Your vision was very limited in addition you were unable to give longer movement orders.

So if you wanted to move from lets say the far east to the far west, you had to basically tell them every 50 meters where to go for the next 50 meters instead of just giving them the final destination.

At least that is how I remember it before it was improved.

Archangel May 8th, 2015 18:32

Quote:

Originally Posted by Kordanor (Post 1061325210)
Your vision was very limited in addition you were unable to give longer movement orders.

So if you wanted to move from lets say the far east to the far west, you had to basically tell them every 50 meters where to go for the next 50 meters instead of just giving them the final destination.

At least that is how I remember it before it was improved.

Wasn't your movement limited per day anyways and when you rested you had to keep your people supplied and safe?
What would you accomplish by wanting to move a lot more than you could per day.

Kordanor May 8th, 2015 18:38

You could still move far more than what was on the screen.
Here is a video of my old let's play (was one of the first ones I did):
https://youtu.be/57m6_JQjXVc?list=PL…3X3z6bR5&t=393
From 6:33 onwards you can see how travel basically worked.

Kordanor May 8th, 2015 18:40

Ah, and this was from the patchnotes of 1.4 which came after my let's play:

- Implemented the ability to set a long-distance path by clicking on a map icon! We're pretty stoked about that.

Archangel May 8th, 2015 18:43

Quote:

Originally Posted by Kordanor (Post 1061325215)
Ah, and this was from the patchnotes of 1.4 which came after my let's play:

- Implemented the ability to set a long-distance path by clicking on a map icon! We're pretty stoked about that.

I don't remember anymore under which patch I played but I don't remember having any movement issues. I just played it like HoMM and overland movement worked well.

Nova May 8th, 2015 19:09

Quote:

Originally Posted by Humanity has risen! (Post 1061325203)
They probably had generous subsidies from the Danish government.

If you're talking about DFI funding, then nope.

Zagorin May 9th, 2015 13:48

I played the finished version as I buy it in a bundle sell (It was not my primary intent from this bundle and played it after I read numerous good reviews about it) .

Previously, I was referring to the pan limit of the overview camera and the increase height of the foliage (you cannot clearly see where you are going) that made the travel a bit of a chore.

I think a decrease of the foliage height and an implementation of a fog (instead of locking the camera movement) will do wonders. I think the Heroes of Might and Magic exploration is the golder standard here and it is a pity that they do not take this route.

xenocide May 9th, 2015 18:31

Best gaming news I've heard in a while. First game was phenomenal, really looking forward to the sequel.

Gilliatt May 9th, 2015 20:19

Didn't back the first one, but I would gladly back number 2. :)


Quote:

Originally Posted by Humanity has risen! (Post 1061324852)
New France!

:thumbsup:

Humanity has risen! May 9th, 2015 23:00

Quote:

Originally Posted by Gilliatt (Post 1061325524)
Didn't back the first one, but I would gladly back number 2. :)




:thumbsup:

Champlain was a real badass.

I know that Lovecraft lived in QC for a while and made a book about it called To Quebec and the stars.

In it he briefly talked about Champlain and said "It's pitiful that this man wasn't born English, and Protestant"

Humanity has risen! May 9th, 2015 23:02

Quote:

Originally Posted by Nova (Post 1061325241)
If you're talking about DFI funding, then nope.

Well that surprises me because when I backed the project I wondered how you guys got by, especially in an expensive city like Copenhagen.

You really have my admiration for going with such a niche but interesting setting though, like I said.

Gilliatt May 10th, 2015 03:08

You remind me that I need to buy the Champlain biography by Hackett Fisher. :) It's supposed to be the best one about him.

Anyway, I think I would still back the Expeditions:Conquistador sequel even if it was placed in Disneyland. :D

Dennis14 May 10th, 2015 10:18

Good news, I remember reading very positive reviews/impressions of this game and the tactical combat seemed really solid in the videos.

Anyone knows what is going on with their current game (that they are developing) called "Clandestine" which was announced in late 2013 and entered "Early Access" last year ?


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