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-   -   PoE version 2.0 New Features (https://www.rpgwatch.com/forums/showthread.php?t=29536)

Thrasher June 25th, 2015 01:57

PoE version 2.0 New Features
 
Described here:

https://www.youtube.com/watch?v=I0GvsA6exuY

Includes:

- Selectable character AI behaviors
- Range indicators on spells
- Selective party member steath

+ some others

Drithius June 25th, 2015 02:00

solo stealth - revolutionary idea! :roll:

I haven't really been following this - when is the first expansion / 2.0 due?

JDR13 June 25th, 2015 02:04

All of those are things that should have been in the game to begin with imo.

Thrasher June 25th, 2015 02:06

Part 1 is due "soon"

Hopefully not like the "soon" in the "shipping soon" message r.e. my physical copy that I STILL haven't received yet (even after creating a support ticket). :/

Thrasher June 25th, 2015 02:09

BG/2 didn't have range indicators on spells. PoE was a faithful re-creation. ;)

JDR13 June 25th, 2015 02:52

I'm not sure what they even mean by "range indicator". In the IE games, your target icon for spells would light up a certain way if the enemy was in range. I don't see what more is needed.

sakichop June 25th, 2015 03:00

I guess I'm easy to please but I liked all of that, especially the stealth.

Thrasher June 25th, 2015 03:08

Quote:

Originally Posted by JDR13 (Post 1061338756)
I'm not sure what they even mean by "range indicator". In the IE games, your target icon for spells would light up a certain way if the enemy was in range. I don't see what more is needed.

Same thing for PoE, but apparently that was not enough for the handheld crowd. Now we have circles outlined on the landscape! ;)


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