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Originally Posted by Wisdom
(Post 1061362869)
All hail the mighty Steam DRM and the fear of pirates!
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LOL
Nah.
The reason is who'd print so many bluray discs when download from a cloud like Steam means zero costs. For the same reason recent HoMM7 has no disc installation, MGS5 too.
But we didn't talk about DRM for months, so perhaps… A few points.
1. Client DRM is most common one (Steam, Origin, uPlay) and is basically annoying to owners of legal copies and not pirates as pirates play games without bothering with these clients, it's positive side however are automatic patching and game files verification.
2. Denuvo DRM is more and more being used, accused of causing bad performance which is just an urban legend. It's superb idea of exe encryption that not only works great and efficient, but also prevents cheaters to cheat in MMOs - when cheats are exe based and not datafiles based. And is still not cracked by pirates. Modern cracks actually emulate clients from #1 and Denuvo protected exe believes the game is communicating with actual Valve, EA or Ubi server.
3. Always online DRM, perhaps the worst thing ever because of unreliable servers that tend to fart just because and then you can't play your singleplayer game for days. An usual misconception is that this DRM cannot be cracked. It can. There are plenty of pirate servers that emulate real servers not only for singleplayer games but also for pay2play subscription based and pay2win microtransaction based MMOs.
https://torrentfreak.com/game-makers…irates-151011/
Quote:
The Entertainment Software Association, whose members include EA, Nintendo, Playstation and Ubisoft, has reported several pirate sites and services to the U.S. Government. Torrent site KickassTorrents is outed as one of the main facilitators of piracy. In addition, the group signals a new threat in which "pirate servers" allow users to play games such as World of Warcraft without a monthly subscription fee.
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We know for ages that existing DRM schemes simply don't work. Those can prevent pirating of a brand new title for a while, but eventually any DRM gets hacked.
On the other hand I've read somewhere that new versions of certain music software: Cubase, have not been cracked for years. The DRM they use is - USB dongle. Plug the USB key in the machine or the software won't work. Apparently, data on those dongles cannot be replicated (okay, there is nothing that cannot be, but so far it's an unhackable system).
And while it might be the superb solution, it's cost however is currently too big to use for games.
Just don't forget. Dragon Age Inquisition is banned in India.
The only way people there can play the game is to pirate it. Even if they bought the game legally from another country, they have to use pirates' crack. Should we call them all filthy thieves because they use pirated DA:I?