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The Witcher - Review @ GameSpot
GameSpot has posted their review of The Witcher, awarding a score of 8.5/10 and really praising the combat (while ironically getting some of the details on difficulty and combat feedback wrong). Here's the opening:
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More information. |
Given that his main complaints are about odd dialogue and cheesy voice acting, I have to wonder how he would have rated the game given a decent localization. Overall it's a good review though, a nice break from the other 'professional' reviews.
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Remember, the Witcher, rating-wise, suffers from notbeingOblivionitis syndrome. It could never be higher rated than it is, 'cuz, y'know…it's not Oblivion. |
Actually, 8.5 isn't "pretty low" -- it's pretty high. For a cRPG other than Oblivion anyway. I can understand knocking off a half-point for those load screens.
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By the way… is it really completely impossible to write a decent review without spoiling the entire plot of Act 1?
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Borelivion, Borelivion, Borelivion, that 'cRPG' is called BORELIVION ';..;'
I can't truly understand why everyone is comparing new RPGs to Oblivion? Why? Why? WHY? Except the fact that Bethesda seems to 'show' their 'appreciation' to the editors in some 'mysterious' way… Ask Brother None what he had to do to see Fallout 3 GC closed demo, I'm sure Bethesda doesn't show him any appreciation ;). Where are the reviews that talk about RPGs compared to the classics, Fallouts, Torment, Baldur 2? How many decent games where thrown away on garbage 'because they're not Oblivion'? |
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Thing is, the readership of mainstream game sites is pretty young. Many of them couldn't even read when the Fallouts, Torment, and BG2 came out. If you're writing for them, it's better to pick a more contemporary point of comparison. And, like it or not, Oblivion did sell very well. That makes it a benchmark for cRPG's much like Half-Life 2 is for FPS's. Especially if the cRPG shares obvious traits with it -- such as the third-person perspective and real-time combat. |
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Ee..but 8,5 for me is good sccore - first game of devs, they aren't ubisoft. 8,5 is good :). |
Indeed, that is a very good score, and a positive review. The Witcher is getting a lot of such reviews, so let's hope the sales are high as well. :)
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8.5 + editors award is better than just 9.0 imho. It has received multiple editors awards.
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I disagree completely that The Witcher will move any goalposts, except in the minds of RPG gamers who frequent websites like this one. It is different in ways that companies like EA and Bethesda just can't appreciate. No doubt Atari will appreciate the massive payoff from a bestseller like this one, but without the slightest understanding of WHY they made so much money.
The one thought that returns again and again when I play this game is that it never in a hundred years could have been created in the U.S. Every developer here with the resources to make it wouldn't dare take the risk of not selling to 12-year-olds, of not being available in Wal-Mart, of attracting the attention of freaks like Jack Thomson. |
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It is in the UK.
Regarding ratings; Correct me if I'm wrong but isn't a score of 7- 8 just an average nowadays? A score of 8.5 might be objectively considered good, but compared to the 9's and 10's the other hyped crap get it's nothing special, certainly not enough to affect any significant number of casual gamers or 'move any goalposts'. My evaluation is that any impact The Witcher makes on the genre will be rather long - term. |
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It's a limited approach, so if you do an RPG that way, it can only be just as limited. Emphasize it to the best of your ability, and the result will be Oblivion. That situation is going to get worse before it gets better, I'm afraid. Back in the late '70s I used to play a custom version of D&D up at Caltech that was hosted by members of its computer club. Every now and then the conversation turned to how D&D might be done, someday, with a computer. A few of those guys were obviously brilliant, but none ever imagined the state of CRPG today. Instead of using computers as tools for evaluating the boundless possibilities of complex worlds with asserted realities, as we thought, today's game systems are, essentially, multimedia generators dedicated to the task of enabling you to picture yourself steering around whatever place you're in, finding whatever there is to find along the way and interacting only in the simplest of terms. It's inevitable, IMO, that we'll reach a point where consoles will continue along the arcade-game path of multimedia interpretation while PCs will go back to being used as a platform for games that are more innovative. Until then, more and more RPGs are going to be Oblivionish. |
This game will probably sell like hotcakes in Europe but over here is a different question.
I think that it's an adequate score, but Gamespot has progressively gone downhill for the last four years. Their PC coverage has gotten crappier and crappier, and their reviews worse and worse. When Greg Kasavin left last year that appears to have accelerated the decay. Now they have basically the same level of retardation/fanboyism/inflated scores in their reviews as ign. |
A honest review. Of course, personally, I might have given it a better score and perhaps the game has not been hyped enough. Such a refreshing game.
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8.5 at Gamespot is not bad for a PC game without solid American base. I was expecting somewhere between 8.0 to 8.7. Generally speaking, modern gamers are much less abstract and impatient of annoyances related with micromanagements while being more demanding about graphics when compared with conventional CRPG players. Of course, CRPG sites give away around 0.5 point higher scores. Overall, the Witcher seems to have been moderately successful in being accepted outside of conventional CRPG fans to some extent without putting them off.
As for some negative points, I am rather glad that they are relatively minor. Choosing a different engine may have saved the common criticism about the NPC modeling and the loading time. As for the sex-mini game, don't tell me that I didn't warn. The issue with the localization seems not to be the responsibility of the designers, though. |
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I played for a few more hours last night and I think that I would now lean even more towards scoring the game a 9.0. Once you get out of the prologue it becomes an excellent game. This definitely feels like a Fallout or a Gothic more than a standard high fantasy game. This is a very impressive game to me and it has the ambition level of a Troika game, but without the bugs.
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The game's only been out a short time, but I think it's gotten quite a bit of attention here in the U.S and at major internet sites, which shows that CDProjekt did their homework to me, in all the GC interviews, in releasing excellent pre-game trailers and coverage, etc. Games from non-US developers usually get very low levels of attention here. I need to go shopping this week, and I intend to see if it's out in some of the more mainstream locations that are less restrictive, like Target. etc.
It's early to tell just how big a game this will be here, but so far it certainly is getting a respectable level of attention. It's probably unreasonable to expect it to rock the world like Bioshock did. |
Hello everybody.
It is nice to read some good news here about that game. Believe me or not, but we in Poland were waiting for that game couple years. Now I can say, that in my opinion it is a good game. Nice music, good graphic, some different ideas. I played a lot of different games, but this one positively surprised me. Good history of Geralt, importance of quest, much more than killing thousands beasts and other monsters. I feel freedom when I play it. I felt in the same way when I'd played Fallout I or II. You say sth about localization. I check Polish and a little of English version. Hmm… In our version it is definitely a game for older than 13-15 yo teenager. Much more climatic, a lot of links to our Polish political situation and connection to social problems - it is quiet humorous. Is this game could be a some kind of bestseller? I do not think so. In Poland - yes, of course, but… As You see it is not for child, there isn't any version for PS2 and other. There was no good commercial campaign in USA (I read few fantastic news in some www site that it is FPP adventure shooter game - sic!). It is different game, little bit more complicated - it is not a kind of game with hot quickload and quicksave button. And it is good. |
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About the sales, it appears to sell relatively well in Scandinavia and the UK at least (hitting the charts as #5 or so). |
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Yes, sometimes I would swirl my computer chair around, pick up my guitar, and play for a few minutes while thinking about what course of action I would choose. I don't think I've ever had that happen before, even in MotB it's usually the normal Bioware/D&D goody-two-shoes vs evil-jerk morality you have to choose between.
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LOL! I think you just discovered what the loading screens are for. It's not a bug, it's a feature!
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Now that's a great observation!! :)
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