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Final Fantasy 6 on PC
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FFVI was one of the few JRPGs I really enjoyed, and I would definitely purchase a PC version if it was a decent port.
I'm skeptical about the validity of that rumor though. I'm pretty sure Square Enix would have made it well known by now if they had plans for a PC version. |
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This is awesome, I hope it stays true to its snes roots.
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I also experience an inconsistent framerate. It was hardly something that made the game unplayable, but it did indicate that someone was not on the ball when it came to optimizing it. The FF VI port looks very similar (looks like they're using the same engine), and thus I would not be surprised if it also suffers from the same issues as the FF V port did. |
Odd, Final Fantasy 4 had nothing like that.
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It was ok, but I actually prefer the look of the original 2D version. Imo, the best versions of those earlier titles were the PS1 versions. They were mostly identical to the original Super Famicom games but with CGI animated intros and endings. |
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Of the first 9 games in the series, FF3 and FFV are the only ones I haven't played through. I'm not sure why I never finished FFV as I definitely enjoyed it, but I plan on giving the recent Steam release a try in the future. |
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I've never been super impressed with the FF series myself. Played through 5-9 over the years, as people have been telling me about how great the stories were, and I've tried most of the earlier ones (1 bored me to tears, not played 2, only played the steam version of 3 and got bored fast, 4 felt overly grindy, 5 was quite good, 6 was also good (but I would not consider replaying it), 7 was mostly alright, 8 was kinda dull, and 9 I really liked) |
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I do like Disney, including most of the Pixar movies. |
I've actually only gotten through 7, 9, and 10. 7 was my favorite by far. 8 was my least favorite. 9 was OK but didn't seem particularly special to me. 10 was rough at first but got better after the pond love-scene. 12 had an interesting combat system but the story was boring me to tears - I ended up quitting pretty close to the end. 13 was nice looking but I didn't much like the combat, the story, or the crafting. I got 4 and it was OK, just not good enough with all the great games coming out right now.
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I picked up the Android port of FFVI a week or two ago, fired it up last night. It's truly excellent. The music never sounded better, the atmosphere is as thick as ever and it's excellent to play with a gamepad. Really love the added Bestiary, Album, and Music sections to play around with. Look forward to delving in deeper. :)
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Other than having the additional bestiary and music sections, how is the mobile version better exactly? It's debatable if the visuals are even an improvement over the original. A lot of people prefer the look of the original sprites.
The visuals in the mobile port look somewhat blurry and overly bright to me. |
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The new graphics are very clean and expressive. I really like the new overworld look, and the sprites have taken a little getting used to, but I really like them as well. The graphics in general have been freshly polished, it seems. Overall, it's just a really nicely-polished port of the game. The game looks really good on an 8" 1080p Nvidia Shield Tablet, that's for sure. Play it with a dynamic set of headphones and you will really be in for a treat. :) |
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Imo, most of the complaints are valid. Keep in mind that I'm talking about the PC port now, not the iOS or Android ports. When something like this gets ported to the PC, gamers expect at least some improvements. In this case, it seems like there are none. |
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