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-   -   The Digital Antiquarian - Joel Billings and SSI (https://www.rpgwatch.com/forums/showthread.php?t=32827)

Silver March 10th, 2016 10:56

The Digital Antiquarian - Joel Billings and SSI
 
The Digital Antiquarian looks at the beginnings of Joel Billings and by extension SSI (Strategic Simulations Inc) later known for the 'gold box' games. This article largely looks at their war-gaming beginnings.

Quote:

Joel Billings, the man destined to bring the culture of dice and chits into collision with that of bits and bytes, had his first run-in with computers early in his time at Claremont College. He wound up, more by happenstance than desire, in a BASIC programming class conducted with the mediation of a big DEC PDP-10. This first encounter didn't rock his world the way it did that of so many characters we've met on this blog - Joel had already found his lifelong passion when he had first played Tactics II all those years ago - but he did find the experience interesting, and found he had a certain aptitude for it as well. It started him to musing about the changes computers might wreak on his own favored hobby. For his final project in the class, he wrote a simple little two-player tank game. It was a wargame in only the most generous definition of the term, but it was a start. In the meantime, he parlayed that class into a six-month internship at Amdahl Corporation, a maker of mainframe computers located in Silicon Valley, during his senior year at university.

[…]

Joel first talked to some programmers who worked for IBM, but they told him flat-out that his idea of creating a wargame reminiscent of the tabletop games he loved on the microcomputers of the day was absurd. Undaunted, Joel hung flyers in several of the local computer shops. With the moment of decision looming ever closer - did he stay here and try to make a computerized wargame or did he go off to graduate school? - he was contacted in early August by one John Lyon. Eighteen years Joel's senior, Lyon was an experienced programmer currently working for Control Data who loved wargames almost as much as Joel. He had never programmed a microcomputer before, but he didn't let that stop him. "This is what opportunity looks like when it knocks," Lyon had told the sales clerk standing by the store's bulletin board. "And I'm going to answer it."

More information.

Xian March 10th, 2016 20:28

This was a very interesting read and insight into the early history of SSI, thank you Silver for posting the link.

I never was really much into war game simulations, but the later RPG titles is what attracted me to the company. One of the first computer games I played was Ultima III, and after finishing it I looked around for something similar and came across a title called Questron which was published by SSI. I had seen the SSI ads all over Computer Gaming World, but never really paid much attention since they were for war games. Upon completing Questron, the next thing I found in a similar vein was Phantasie, also published by SSI. After that, SSI became one of the publishers I watched, probably one of my early favorites after Origin Systems.


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