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The Witcher - Review @ RPG Codex
RPG Codex has posted their review of The Witcher, in what could only be described as a "comprehensive" article. It's enormous, describing the gameplay in meticulous detail. As usual, there's no score, but they clearly loved it. Here's an excerpt:
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Well, there is a "theoretical" score:
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Well 8.5 is still a high score however you look at games.
Witcher is lacking in certain areas that nearly always come with a single persona rpg but it pulls you in successfully enough. |
Good review, one of the better ones I've read--grats to the new regime. :)
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Very good review.
Two very good reviews in as many days ! Could we talk for a brief renaissance in rpg reviews then ? ;) |
Good work, Cardtrick. :)
I agree with your overall views and most all of my experiences were the same, with these few exceptions. Quote:
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Thanks. :) |
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(1) Ravel. (2) Deionarra. (3) Annah. (4) Fall-from-grace. More specifically:
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What's lame about being bisexual? They could even make the male TNO bisexual, while they're at it.
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We'll suggest that to MCA the next time he drops by!! :)
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Is your whole premise this can't happen or wouldn't have succeeded at creativity because of hot steamy girl on girl action? :biggrin: Or is your whole theory that it would be impossible for the talented people whom made the game? Possibly your suggesting their creating writing skills are limited to male dominated stories only? Or is the point due to MY lack of creating writing, which limited the Black Isle team, geezzz it could be all my fault Interplay closed BIS! :shakefist: @ Acleacius, damn you! Seriously though, of course it would have to be written differently, well if they intended to keep the quality. I really don't see anything here that would prevent TNO being female, in theory. Do you, really? I mean we see this all the time, in literature and even games. |
Well, speaking as a female let me say something totally out of place with our current times:
Women and men are different. They are wired biologically to perform different roles and to fulfill objectives in a different way. It's not condescending to say a woman might not do or say the same things as a man--it happens every day. Why torture reality to serve a politically correct agenda? (not especially in your case, Ace--I know you primarily want your main character to be female for visuals and hopefully not for titilating scenes of hot girl love;) ) I for one enjoyed Geralt's male…er, qualities…and would have absolutely hated to play him as a lesbian, or a female nymphomaniac, or an improbable twisted Joan of Arc fighter. Same with TNO--it explored male/female relationships, not female/female relationships--which I have no interest in, however politically correct they may be, as they aren't anything I can relate to( fine for those who can, of course.) It may be possible to rework a plot to be as effective using two different genders, but I can only imagine how difficult this would be for devs if the game had to do both equally deeply--when games do both it's almost always the shallow bioware model, and pretty superficial and cosmetic that way usually is, though a lot of people find it entertaining. For serious games using a predefined character, especially one based on a well-realized literary protagonist, I think it's inappropriate. |
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Well I certainly don't mean it as an attack on Polish literature. :)
I have no problem if someone wants to play a female Aragorn, Conan or Geralt and I realize the cannon says he's male but that still doesn't give a reason in the game a female couldn't be recognized for all those same things. I think these things happen in mmogs all the time. It's impossible for me to talk about specifics since we don't have the books in English. Lets take breaking Adda's curse, why couldn't it have been a female? Or if you have a specific situation you want to use that's fine, as well. Even when you mentioned Star Wars, remember if Luke had fail there was a female to take his place. ;) Like I said this is theory of choice and not an attack on literature, to me it sounds like you are saying the hardcore fans would have a stress attack. :) |
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Or, to put it into real-world terms where you have a certain budget and schedule to work with, you would have ended up with half the depth for either gender. Had they made that choice, I doubt PS:T would be remembered as the classic it is. In other words, if you "can't think of a single reason" why they didn't do it, you don't really understand much about writing. |
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The Witcher does not deliever the quality, or ammount, of dialogue that PS:T displayed. Of course, PS:T doesn't have full audio speech either but Witcher's delivery is sometimes quite poor. Justifying Witcher through PS:T doesn't really make sense to me it just isn't the same grade (story-wise).
I think the main point really is CDP wanted to make a game about Geralt from Andrzej Sapkowski's books. So, believe it or not, the protaganist is male and like in so many book inspired franchises you play the main character. When Rare made Perfect Dark after Goldeneye on the N64 they made a new female hero because they thought that female characters were under-representated in games. I mean, can't we just give Geralt a stake, change his gender, and send him to Sunnydale High? |
magerette, I should have been more clear, I didn't mean the question about why couldn't it be a women as being about politically correct, it's intended for greater choice which leads to greater exposure, of our beloved underexposed genre.
I sort of disagree with you though that a female couldn't say or do the same things, though it just sounds like it's more of a character you wouldn't want to play, clearly strong female heroines have existed in literature through out history. How dare you suggest my wants for a female avatar are Not for hot girl on girl action! :devilish: Prime Junta of course I know about the increase cost, even mentioned it. However the increase in exposure and sales, verses cost out weigh this, plus it's about changing industry standards for the better. If writers know from the beginning they are writing for avatars of both sexes then the cost factor is not that great compared to the increased exposure and sales. Additionally when your talking about theory cost is not a factor, as you well know. :) Ausir, I know it was Geralt whom saved and did all those things in the books, my question still stands why couldn't it be a female Geralt? Quote:
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From an article in Polityka (biggest Polish weekly newsmagazine): Quote:
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But claiming that a gender choice is somehow inherently superior or preferable just misses the point of creative writing entirely. Maybe J.K. Rowling should write another series of Harry Potter called Henriette Potter in which she writes exactly the same stories but with a female protagonist. Improved industry standards! |
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Specifically, creative writing is… creative. The more you know about the character that you're writing about, the deeper and more fleshed-out the story. Force the writer to think "if he's male, then this, but if she's female, then that; if he's gay, then this plays out like that, if she's a half-demon, then that happens" and the story will lose its coherency and personality. The only way to make, say, PS:T work for both a male and female protagonist would be to put two writers (or teams of writers) writing two separate stories with some coordination about scenery. In other words, to write two games with some similarities here and there. With games tending to be released late and buggy even now, what sense could it possibly make to do that extra effort? As others have said here, a game-writer has basically two choices: (1) Make it possible for the character to be just about anybody, and write the story about other people, or (2) Nail down as much as you can about the character, and make the story about him/her. You cannot do both -- make a story that's deeply, personally involving, and make it so that your main character is a blank slate that the player will fill to whatever takes their whim. It's just not possible. |
Not to mention the world of The Witcher (but not the game itself) is much more sexist than your usual D&D, so most NPCs would react differently to a female character.
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I think it's perfectly possible to do something like Witcher with a male and female lead. It just doesn't fit with the fact all Witchers are male?? in that world. At least that's how I'm seeing it in game.
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Yes, all witchers are male.
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Um… isn't there a thread already dedicated to this topic so that other threads won't get hijacked?
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Yes there is, so please try to stay relatively on topic!! :)
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