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-   -   Kathy Rain - Release Day (https://www.rpgwatch.com/forums/showthread.php?t=33389)

HiddenX May 5th, 2016 16:49

Kathy Rain - Release Day
 
The Point & Click Adventure Kathy Rain will be released today:

Quote:

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Set in the 90's, Kathy Rain tells the story of a strong-willed journalism major who has to come to terms with her own troubled past as she investigates the mysterious death of her recently deceased grandfather. Armed with her motorcycle, a pack of cigs, and a notepad, Kathy begins to delve into a local mystery surrounding her hometown that will take her on a harrowing journey full of emotional and personal turmoil.

As she follows a trail of clues he left behind, questions emerge… What was Joseph Rain really looking for that night all those years ago? What turned him into a mere shell of a man, confined to a wheelchair? What secret did a suicidal young artist take with her to the grave, and why are so many people in Conwell Springs going mad? The truth is dark and sinister…
  • 320x240 (4:3) resolution with crisp pixel art graphics
  • 4,000+ lines of dialogue
  • Full English voice acting directed by Wadjet Eye Games' Dave Gilbert
  • Original soundtrack
  • 40+ hand-drawn environments
  • Compelling narrative with eerie plot set in the 90's

More information.

Irien May 5th, 2016 16:49

This looks interesting, but what is it with indie adventure developers that they seem obsessed with super-low-res art. You have to think that the master artwork was created in high res to achieve the level of quality on display, so why not utilise that?

I know I sound like a graphics whore, but making games in artificially low res in modern times is simply a poke in the eye to customers, and makes it less pleasant to run on the monitors which said customers own (and will own).

Alrik Fassbauer May 5th, 2016 22:27

I think it is called a "Retro Style".
Like those eyeglasses with those thick, dark frames everybody wears now, which look very much like the glasses people were wearing in the 50s.

rjshae May 6th, 2016 04:53

The voice overs seem to be pretty decent in quality. That can add a lot to the atmosphere.

GothicGothicness May 9th, 2016 12:33

Quote:

Originally Posted by Irien (Post 1061398633)
This looks interesting, but what is it with indie adventure developers that they seem obsessed with super-low-res art. You have to think that the master artwork was created in high res to achieve the level of quality on display, so why not utilise that?

I know I sound like a graphics whore, but making games in artificially low res in modern times is simply a poke in the eye to customers, and makes it less pleasant to run on the monitors which said customers own (and will own).

I totally agree with you, everything else about that trailer was top-notch, but why not use a higher resolution, we are in 2016 after all… that would have made me much more interested in this game!!


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