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-   -   Z'Isle - On Kickstarter (https://www.rpgwatch.com/forums/showthread.php?t=34472)

HiddenX October 3rd, 2016 13:42

Z'Isle - On Kickstarter
 
Z'Isle is a tactical RPG that features exploration, zombies and turn-based combat:

Quote:

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GAMEPLAY FEATURES:
  • Lead your crew of survivors through the undead-filled streets of Montreal in turn-based tactical combat and exploration
  • Customize your main character and recruit new squad members from a diverse cast of survivors ranging in ethnicity, sexual identity, career backgrounds and more
  • Battle against undead feeders and hostile survivors with unique combat mechanics that enhance the tension of each encounter
  • Execute feeders before they rise again and pump antidote into any character that receives a bite before they start turning
  • Perform special combo attacks using multiple characters based on their interpersonal chemistry
  • Improve your team’s morale and chemistry as relationships develop dynamically between characters based on their actions during missions
  • Explore the environments to collect resources and new crafting materials
  • Build your community between missions using a dynamic base-building skill tree
  • Craft and discover new weapons and mission items out of upcycled technology
  • Manage your community’s resources and manpower by assigning your population to the various buildings
  • Maintain your town’s morale and reputation to improve the performance of each building and to attract new survivors to your community
  • Choose different paths during story-based and procedurally generated events in your town and when encountering other communities around the city
  • Complete random side quests to collect resources, find survivors and build the experience of your squad Review your unique story in the Chronicle, an illustrated journal maintained by your main character that chronicles your actions as you progress

More information.

joxer October 3rd, 2016 13:42

Quote:

zombies
I don't have to ask if trashmobs respawn endlessly in this one, right?

Other than that, from quoted part it feels like a sandbox MMO, not a singleplayer RPG.
Not backing it.
Next!

screeg October 3rd, 2016 15:01

Not only is the Zombie Era of games alive and well, it *still* shows no signs of slowing down.

Archangel October 3rd, 2016 15:19

Like others I cannot get excited by Zombie games anymore.

Grifman October 3rd, 2016 15:50

Quote:

Originally Posted by joxer (Post 1061415191)
I don't have to ask if trashmobs respawn endlessly in this one, right?

Other than that, from quoted part it feels like a sandbox MMO, not a singleplayer RPG.
Not backing it.
Next!

Ok, you're just trolling now. The game doesn't even have MP.

ChienAboyeur October 3rd, 2016 20:09

Nothing to cringe about. KS is a platform for systemic inequality. From the first seconds in the video, the funding success is strongly jeopardized.

mercy October 3rd, 2016 23:35

There is NO gameplay NO drawn or animated characters, NO concept art. :-o
- Hi, my name is Combu Mumba and I'm the President's financial Manager in Nigeria. We need all your money NOW!

TomRon October 4th, 2016 10:41

Quote:

Originally Posted by mercy (Post 1061415251)
There is NO gameplay NO drawn or animated characters, NO concept art. :-o
- Hi, my name is Combu Mumba and I'm the President's financial Manager in Nigeria. We need all your money NOW!

You do realise this is not the Kickstarter pitch but an update right? The pitch, while not stellar, does have all of the above…just go to the Kickstarter page will you?

I don't really care for Zombie games, but maybe I'll throw them some cash anyway.

mercy October 4th, 2016 13:07

Quote:

Originally Posted by tomasp3n (Post 1061415281)
You do realise this is not the Kickstarter pitch but an update right? The pitch, while not stellar, does have all of the above…just go to the Kickstarter page will you?

I don't really care for Zombie games, but maybe I'll throw them some cash anyway.

Uh.. Found flashblock was not allowing me to play the main pitch video. OK. They have art and good looking GUI. Still its a dead project, they aimed too high in scope, wanting XCOM:EU-style combat that could be done from about $2million CAD. If they simplify this game will sink into oblivion like promising Fallen: A2P Protocol did. You never hear about the thing nowadays..


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