| azarhal |
December 15th, 2016 16:29 |
Quote:
Originally Posted by Elel
(Post 1061426920)
Poles need a lot less money to make games than other AAA-title-making companies, as their wages are really small in comparison to companies based in the US or Western Europe. Although they still need money to hire decent English-speaking voice actors. I'm still surprised they managed to hire that guy from the Game of Thrones everyone was so crazy about.
|
The Witcher 3 cost over $81 millions to make (include development and marketing). That's a big publisher AAA budget (ignore the GTAV comment in that article, it's the most expensive game produced so far and it will probably only be beaten by GTA VI considering it took the spot from GTA IV).
Quote:
Originally Posted by Stingray
(Post 1061426952)
First trailer for Cyberpunk 2077 came out in Jan 2013, and you have to assume pre-production started before that. So Sept 2017 release date would mean the game took, at a bare minimum, 5 years, but likely more.
|
I personally don't see 2017 unlikely either, the game might not have the crazy scope some people seems to expect after the dev said it was larger than TW3. It can still be larger than TW3 and not required twice the time to make…
Some of the 2013 interviews suggest some designs and concepts ideas were set in stone back then (they even did a blog about adapting PnP mechanics to video game in 2013). And CDProjekt set their story a year before pre-production start (mention Cyberpunk) so that when pre-production start the writing team can work on side content.
Actually, that video is pretty interesting, it's about The Witcher 3 development, but you can see how CDProjekt manage their game development in it. For example, The Witcher 3 didn't have 240 people working on it on day one, only in the last year of production. Cyberpunk has more people working on it than TW3 had at peak for months now.
|