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-   -   Cyberpunk 2077 - In September? (https://www.rpgwatch.com/forums/showthread.php?t=35155)

Silver December 15th, 2016 03:19

Cyberpunk 2077 - In September?
 
@Gamebanshee they have spotted a retail listing for Cyberpunk 2077 that states pre-orders are beginning February 2nd 2017.

Over on the official Cyberpunk 2077 Reddit feed, several contributors have been pointing to this page hosted by video game retailer Komplett, where they've announced that CD Projekt RED's forthcoming role-playing title will be released on September 30th, 2017.

While anyone can slap a random date on their profile page, it's also interesting to note that they have announced that the title can be pre-ordered as of February 2nd, 2017, which seems to suggest that they have at least some official information about the game's availability. Given the length of time that has surpassed since the well-regarded team announced the game, a Fall 2017 target date really wouldn't be surprising; in fact, it would probably be expected.



More information.

DarNoor December 15th, 2016 03:32

No way it's released in 2017. I think end of 2018.

henriquejr December 15th, 2016 03:35

This would be too good to be true. So good I don't even believe it

CelticFrost December 15th, 2016 04:19

Lets see, the first and only video and information in early 2013.

Then CD said they were not working on it only TW3.

I think it is about right and their will be a real trailer coming 25th this month.

BoboTheMighty December 15th, 2016 04:25

There's a better chance that Trump will become the president…oh, wait.

Seriously, they are still hiring so zero chance of this. They did get all of their "grants" approved by Polish government though.

CelticFrost December 15th, 2016 04:29

Quote:

Originally Posted by BoboTheMighty (Post 1061426882)
There's a better chance that Trump will become the president…oh, wait.

Seriously, they are still hiring so zero chance of this. They did get all of their "grants" approved by Polish government though.

But they have talked about other games they have in the works as well. So they could be hiring for those projects or game testing etc.

BoboTheMighty December 15th, 2016 04:56

Quote:

Originally Posted by CelticFrost (Post 1061426883)
But they have talked about other games they have in the works as well. So they could be hiring for those projects or game testing etc.

Some perhaps yes, but I doubt they could be working on full production two AAA rpg's/sandboxes at the same time, or are large/financially solvent enough to pull it off.
Always had a sort of sixth sense about this sort of thing. ;)

Couchpotato December 15th, 2016 05:10

Quote:

Originally Posted by BoboTheMighty (Post 1061426882)
There's a better chance that Trump will become the president…oh, wait.

Seriously, they are still hiring so zero chance of this. They did get all of their "grants" approved by Polish government though.

Quote:

Originally Posted by CelticFrost (Post 1061426883)
But they have talked about other games they have in the works as well. So they could be hiring for those projects or game testing etc.

Cyberpunk 2077 is more then half done, and according to a recent share holder meeting CD Projekt RED is also in the early planning stages on another unannounced RPG.
Quote:

CD Projekt have already said they're planning to release two triple-A RPGs between 2016-2021, and now they've confirmed on the forums that Cyberpunk 2077 will be the first to come out, which makes sense, since it's the only one they've released any information on. The studio also said that work won't begin on the second RPG until they've wrapped up Cyberpunk.

Now, The Witcher 3 took three-and-a-half years to develop, so chances are development time will be similar for both Cyberpunk and the unannounced game. Work on upgrading their game engine for Cyberpunk began around the release of The Witcher 3, so we're probably looking at the sci-fi RPG coming up to the halfway point in its development.
Link - http://www.pcgamer.com/everything-we…yberpunk-2077/

azarhal December 15th, 2016 05:12

Quote:

Originally Posted by CelticFrost (Post 1061426883)
But they have talked about other games they have in the works as well. So they could be hiring for those projects or game testing etc.

Their website allow you to pick the game they have job listing for. There is a lot for Cyberpunk (like 7 pages, which is like 30 jobs). The other games they have right now is Gwent and the other IP they want to release before 2021 (they mentioned 2 AAA games to be released before 2021 in a shareholder meeting this summer, one is Cyberpunk).

Now, job listing doesn't mean much. They might put more than they need or simply didn't remove them once fulfilled (I know one of the lead designer job was filled a few months ago for example). Gwent has a few and that's in beta too.

Saying that, they basically have to release Cyberpunk end 2017 or early 2018 to have a proper development cycle on the game they want to release in 2021 (anything under 2 years of full development is just plain crazy for a new project). They don't have enough developers to make two AAA games in parallel (or the money). Of course, delays might happen…

CelticFrost December 15th, 2016 05:14

Quote:

Originally Posted by BoboTheMighty (Post 1061426886)
Some perhaps yes, but I doubt they could be working on full production two AAA rpg's/sandboxes at the same time, or are large/financially solvent enough to pull it off.
Always had a sort of sixth sense about this sort of thing. ;)

How about we put your sixth sense up to my logic lol and say if that is the release date you buy my key and if not I buy yours.

Pending any delays….then the bet is off.

Zloth December 15th, 2016 05:25

If this shows up in 2017 then 2017 will have a good shot at "best RPG year ever."

Elel December 15th, 2016 06:43

Judging by their past actions, I honestly doubt they're going to release a game without a lengthy, really lengthy PR campaign.

Quote:

Originally Posted by azarhal (Post 1061426891)
They don't have enough developers to make two AAA games in parallel (or the money). Of course, delays might happen…

Poles need a lot less money to make games than other AAA-title-making companies, as their wages are really small in comparison to companies based in the US or Western Europe. Although they still need money to hire decent English-speaking voice actors. I'm still surprised they managed to hire that guy from the Game of Thrones everyone was so crazy about.

Morrandir December 15th, 2016 08:54

Perhaps it's a virtual card or board game.

Darkheart December 15th, 2016 10:18

I want to believe!

joxer December 15th, 2016 11:04

Till I see some more hairworks, I don't believe.
Quote:

Originally Posted by Elel (Post 1061426920)
Poles need a lot less money to make games than other AAA-title-making companies…

Actually unlike Final Fantasy 15 in development hell for a decade only to spawn MMOish endgame whatnot, "The Witcher 3 took three-and-a-half years to develop" (couch's post quote).
Poles are not forcing MMO idiocy on their audience, thus no need to stall.

wolfsrain December 15th, 2016 11:22

I think that 2018 is a more realistic launch date. Cyberpunk 2077 seems to be more ambitious than The Witcher 3.

And i am the only one that had various cyberpunk anime vibes while looking at the teaser/screenie?! Because that seriously reminded me of stuff like Cyber City Oedo 808, Patlabor, AD Police, Ghost in the Shell or Bubblegum Crisis.

luj1 December 15th, 2016 12:47

I thought this dude ran with all the money and spent it on crack ??

http://image.noelshack.com/fichiers/…rsimg23052.jpghttp://chimpmania.com/forum/attachme…955898&thumb=1

joxer December 15th, 2016 13:06

Quote:

Originally Posted by luj1 (Post 1061426946)
I thought this dude ran with all the money and spent it on crack ??

At least someone made my dream come true…

Stingray December 15th, 2016 13:27

Quote:

Originally Posted by wolfsrain (Post 1061426944)
I think that 2018 is a more realistic launch date. Cyberpunk 2077 seems to be more ambitious than The Witcher 3.

First trailer for Cyberpunk 2077 came out in Jan 2013, and you have to assume pre-production started before that. So Sept 2017 release date would mean the game took, at a bare minimum, 5 years, but likely more.

Witcher 3 only took 4 years, unless pre-production started even before Witcher 2's release, which I'd assume is quite possible or likely.

I dunno, this release date seems unlikely, but not completely impossible.

SSIGuy December 15th, 2016 13:57

No, I think there's some confusion here. I believe they meant to refer to CyberDunk 2077. That's EAs new Freemium Futuristic Open World PRG/RTS/FPS MMO robotic basketball simulation that will tie in with ME Andromeda, their other sports franchises and a soon-to-be-announced mobile companion app.

luj1 December 15th, 2016 14:13

https://www.youtube.com/watch?v=YlwY…ature=youtu.be

this looks like a leak but isnt

Morrandir December 15th, 2016 15:07

Quote:

Originally Posted by luj1 (Post 1061426961)

Don't know if you're srious or not, but this video has nothing to do with CP77. It shows Unreal Engine 4. CP77 is being built with their inhouse REDEngine.

Morrandir December 15th, 2016 15:16

Quote:

Originally Posted by Stingray (Post 1061426952)
First trailer for Cyberpunk 2077 came out in Jan 2013, and you have to assume pre-production started before that. So Sept 2017 release date would mean the game took, at a bare minimum, 5 years, but likely more.

Witcher 3 only took 4 years, unless pre-production started even before Witcher 2's release, which I'd assume is quite possible or likely.

I dunno, this release date seems unlikely, but not completely impossible.

I think it's a little different. I doubt that they really worked on CP77 before the trailer. It only shows some cinematic stuff introducing the general theme, artstyle and tone.
I think that they've started preproduction when the preproduction team finished its work on TW3, so perhaps somewhen in late 2013 or early 2014. Then CDPR stated on multiple occasions that they will start full production not earlier than they finish both TW3 extensions. With Blood and Wine having been released in May 2016, the core developer/designer team started in early 2016 to fully work on CP77. Of course they developed and upgraded their REDEngine in parallel. I don't think that this is enough time to finish a game of this proclaimed scale until Fall 2017. With the informatin that they want to release another AAA RPG until 2021 my gues for release of CP77 is mid 2018.

azarhal December 15th, 2016 16:29

Quote:

Originally Posted by Elel (Post 1061426920)
Poles need a lot less money to make games than other AAA-title-making companies, as their wages are really small in comparison to companies based in the US or Western Europe. Although they still need money to hire decent English-speaking voice actors. I'm still surprised they managed to hire that guy from the Game of Thrones everyone was so crazy about.

The Witcher 3 cost over $81 millions to make (include development and marketing). That's a big publisher AAA budget (ignore the GTAV comment in that article, it's the most expensive game produced so far and it will probably only be beaten by GTA VI considering it took the spot from GTA IV).

Quote:

Originally Posted by Stingray (Post 1061426952)
First trailer for Cyberpunk 2077 came out in Jan 2013, and you have to assume pre-production started before that. So Sept 2017 release date would mean the game took, at a bare minimum, 5 years, but likely more.

I personally don't see 2017 unlikely either, the game might not have the crazy scope some people seems to expect after the dev said it was larger than TW3. It can still be larger than TW3 and not required twice the time to make…

Some of the 2013 interviews suggest some designs and concepts ideas were set in stone back then (they even did a blog about adapting PnP mechanics to video game in 2013). And CDProjekt set their story a year before pre-production start (mention Cyberpunk) so that when pre-production start the writing team can work on side content.

Actually, that video is pretty interesting, it's about The Witcher 3 development, but you can see how CDProjekt manage their game development in it. For example, The Witcher 3 didn't have 240 people working on it on day one, only in the last year of production. Cyberpunk has more people working on it than TW3 had at peak for months now.

luj1 December 15th, 2016 17:11

Quote:

Don't know if you're srious or not
I wish it looked like that

CelticFrost December 15th, 2016 22:56

Quote:

Originally Posted by azarhal (Post 1061426993)
The Witcher 3 cost over $81 millions to make (include development and marketing). That's a big publisher AAA budget (ignore the GTAV comment in that article, it's the most expensive game produced so far and it will probably only be beaten by GTA VI considering it took the spot from GTA IV).



I personally don't see 2017 unlikely either, the game might not have the crazy scope some people seems to expect after the dev said it was larger than TW3. It can still be larger than TW3 and not required twice the time to make…

Some of the 2013 interviews suggest some designs and concepts ideas were set in stone back then (they even did a blog about adapting PnP mechanics to video game in 2013). And CDProjekt set their story a year before pre-production start (mention Cyberpunk) so that when pre-production start the writing team can work on side content.

Actually, that video is pretty interesting, it's about The Witcher 3 development, but you can see how CDProjekt manage their game development in it. For example, The Witcher 3 didn't have 240 people working on it on day one, only in the last year of production. Cyberpunk has more people working on it than TW3 had at peak for months now.

They are using the same engine are they not? They used Blood and wine to fine tune the engine so that should have saved some time there.

I don't know, all we can do is hope and hope the next release is some sort of adventure with Ciri.

azarhal December 15th, 2016 23:08

Quote:

Originally Posted by CelticFrost (Post 1061427048)
They are using the same engine are they not?

Yes, they are and I'm sure the engine engineers didn't just sit there doing nothing when The Witcher 3 was done.


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