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Path of Exile - Now with cloaks!
Path of Exile now has cloaks or in tech parlance cloth physics technology. There is an interview with the person responsible at the Path of Exile site.
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Looks sweet however animations are still shit
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The animations seem pretty decent to me. At the very least they don't look immersion-breaking, which is an important factor. The corpse whirling effect seemed way over the top though. Perhaps they didn't want to deal with the impact physics? Still, I think they need to tone that down.
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I think they should raise the system requirements and let you zoom out more
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PoE's an exceedingly fast-paced game, with dozens upon dozens of enemies being affected on-screen, multiple times a second. GGG's recently been tackling performance under such circumstances and the game performs remarkably better than it has in the past - both for video and cpu workload. This is context as to why efficiency is at the forefront of developer discussions.
Although much of that video is hilarious to watch with the NPC-model weapons, the important part to pick out is the blowback on the capes after the flameblast effect ends. |
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Most characters are in a crouched stance where legs form almost an X. While I can stomach that on Thief/Wtich some classes like the Templar that looks absolutely ridicilus. How is that not breaking immersion, you didnt even play this game rofl |
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Eh? How's the story in this one? Tried Grim Dawn or Helsing, but couldn't get into it.
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Not a game you play for story.
The game has a world that is slowly being filled up as you go through acts but story itself is always left in the background and often partly hidden from the players. You have to dig it up from all sources and sometimes fill the gaps yourself to get the full picture. If I had to compare it with another aRPG, probably Diablo 1 would be best comparison where story was also very very not in your face. Diablo 2 already went with a more cinematic approach. |
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On the other hand, enjoyable and fluid character animations/stances are a must for this type of game , but PoE's are goofy as fuck. Every character has hunched back , suffers from scholiosis and cant walk without crossing its legs like a girly girl. Hats down for particle effects though, theyre easily on par with D3 but srsly Diablo felt better in 2.5D i swear. PoE is a good, cancerous trade simulator and many a man-child has found refuge in its warm choke Quote:
Than dont …. those are fairly solid SP action games, this is an MMO |
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No, I called your opinion bullshit not the animation. As I said, I dont' even notice them because at high levels dying is just 2 seconds of not paying attention.
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My boyfriend, girlfriend, trinket, book, etc is at the bottom of this dungeon map with 4000 monsters, please go get him/it/her and hurry. This is "almost" the sum total of dialog :)
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I'll wait for this then a bit more, still have some backlog to deal with. |
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You don't play PoE for the story.
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