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MMORPG News - Shards Online
PCGamer takes a long look at Shards Online and finds it a relic, in a good way.
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I had thought about bringing this mechanic to NWN one time.
The idea was to create a dynamic shopkeeper who only sold items locked in his chests or on his shelves, then replace them as needed. The big problem came with the items in the store weren't exactly the ones you sold back to the shopkeeper. I believe there was some sort of LIFO issue plus items always "erased" variables and such when sold. Other than the realism, I think it made a good idea for thieves. As it was you could only pick a shopkeepers pocket and not their goods. |
While I do enjoy challenging games, basic things like merchants and finding quests should not be an exercise in frustration. I will stay far far away from this one.
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