RPGWatch Forums
Page 1 of 2 1 2

RPGWatch Forums (https://www.rpgwatch.com/forums/index.php)
-   News Comments (https://www.rpgwatch.com/forums/forumdisplay.php?f=10)
-   -   Cyberpunk 2077 - Release Date: June 2019 (https://www.rpgwatch.com/forums/showthread.php?t=35977)

HiddenX March 20th, 2017 22:59

Cyberpunk 2077 - Release Date: June 2019
 
Farflame spotted this new Cyberpunk 2077 release date on PCGamesN.

More information.

DarNoor March 20th, 2017 22:59

So, they got funding for new technologies for multiplayer games, and they are hiring multiplayer specialists. I really, really, hope this game isn't an MMO.

TomRon March 20th, 2017 23:16

Noooooo! To both the "Seamless multiplayer" crap and the long wait. Although if it IS focused on multiplayer I couldn't care less when it will be released, I probably won't play it.

Gwendo March 20th, 2017 23:20

If they go for multiplayer, that would be a big disapointment. I hope they keep true to what made them successful: single player RPGs.

Farflame March 20th, 2017 23:37

Quote:

Originally Posted by tomasp3n (Post 1061441220)
Noooooo! To both the "Seamless multiplayer" crap and the long wait. Although if it IS focused on multiplayer I couldn't care less when it will be released, I probably won't play it.

There should be normal SP mode.
I think they try to blend SP and MP into MP mode that will allow ppl to play different professions in one big cyberpunk city. Its ambitious, but I think its not pesimistic to already say that it will somehow backfire. More or less. Hopefully less. And we can hope it wont harm SP gameplay.

DarNoor March 20th, 2017 23:45

Quote:

Originally Posted by Farflame (Post 1061441229)
There should be normal SP mode.
I think they try to blend SP and MP into MP mode that will allow ppl to play different professions in one big cyberpunk city. Its ambitious, but I think its not pesimistic to already say that it will somehow backfire. More or less. Hopefully less. And we can hope it wont harm SP gameplay.

Why would they even mess with a formula that worked so well with TW3? It got great reviews and sold a ton.

luj1 March 20th, 2017 23:47

Quote:

'seamless multiplayer', 'animation excellence', 'cinematic feel', and 'city creation'
It seems like this won't be my type of RPG, after all.

KaosWarMonk March 20th, 2017 23:53

Small scale co-op might be good. I'm thinking self hosted up to say 4 or 8 players, basically a party of PCs. Anything server side, MMO-ish would indeed be a turn off at some level…. Unless they actually manage to make it good, I have relatively low expectations of that being possible tho.

IMO they should stay SP (or small scale co-op if they must) AND include the tools for the a modding community a la TES games. With lots of scope for costumes, weapons, missions and scripted goodies with an rpg like Cyberpunk that'd give it real longevity.

Stahl33 March 21st, 2017 00:54

Hmm don't judge before they release it… it could be done with a SP feel, if they construct it correctly! Very interesting!
Ask yourself why you like SP versus MP, and then see if you can come up with ideas that address those concerns. I have, and I have come up with answers.

khaight March 21st, 2017 01:06

Quote:

Originally Posted by DarNoor (Post 1061441232)
Why would they even mess with a formula that worked so well with TW3?

Because they're talented and ambitious developers, and talented and ambitious people don't like to rest on their laurels and retreat into formula?

Carnifex March 21st, 2017 01:13

I'm not gonna judge it before it's out, but this doesn't inspire great hopes.

Zloth March 21st, 2017 01:23

And just how do we know these jobs are for Cyberpunk?

TomRon March 21st, 2017 01:25

Quote:

Originally Posted by Stahl33 (Post 1061441242)
Hmm don't judge before they release it… it could be done with a SP feel, if they construct it correctly! Very interesting!
Ask yourself why you like SP versus MP, and then see if you can come up with ideas that address those concerns. I have, and I have come up with answers.

To me it's pretty damn simple:
1. I don't like playing with other people. Coop with a friend or a couple of friends might be fine, but having other people in my game seriously breaks immersion.
2. I play when I have the time, when that is varies greatly so I can't play on specific times every day or even every week.
3. I don't like other people.

Multiplayer like in D:OS = Perfectly fine, I might even use it.
Multiplayer with a limited number of people in a huge city? = Maybe, but probably not.
Massive multiplayer = Hell no.

pibbur who March 21st, 2017 12:27

Quote:

Originally Posted by Zloth (Post 1061441249)
And just how do we know these jobs are for Cyberpunk?

Right, As far nas I know we know very little about this game. So it's just (useless?) speculation and not worth posting.:-D

pibbur who like some others choose to wait a couple of years before expressing an opinion. And who realizes things would be booring if everyone followed his example. And most important, he couldn't post holier-than-thou posts like this post.

Maylander March 21st, 2017 13:27

After TW3, I have faith in CDP. They'll pull it off.

Morrandir March 21st, 2017 14:09

Quote:

Originally Posted by Maylander (Post 1061441295)
After TW3, I have faith in CDP. They'll pull it off.

Exactly.

zahratustra March 21st, 2017 14:39

I agree.

Aerth March 21st, 2017 15:07

After TW2 I totally discarded that company as a console bullshit company. And they did TW3. Now they can say MP and I will just wait and see and hope :)

bizorker March 21st, 2017 17:06

At the end of the day if they can pull off a killer subscription based service they will make a lot more money and build more company value than if they make apps that they have to sell as single units with no recurring monthly rents. So makes perfect sense to me in terms of their business. In terms of me being a fan of their work, it sounds terrible. Of course I want cyberpunk-world Witcher 4. Too bad for me.

Ripper March 21st, 2017 17:16

They stated long ago that it would be multiplayer. So it seems fairly likely that these hires are related to that aspect of Cyberpunk.

Quote:

None of The Witcher games have yet had multiplayer, but CD Projekt Red's futuristic RPG Cyberpunk 2077 will.

"It will be a story-based RPG experience with amazing single-player playthroughs, but we're going to add multiplayer features," CDPR managing director Adam Badowski told me.
I just hope it's not an MMO.

daveyd March 21st, 2017 17:51

Meh…

joxer March 21st, 2017 18:29

Quote:

Originally Posted by daveyd (Post 1061441355)
Meh…

My reaction is opposite.
CDpr "fixed" so many wrong things in singleplayer products.
If they're now onto MMO, being sick and tired of overchewed formula everyone makes I want to see their take on it. ASAP.

pibbur who March 21st, 2017 19:14

Quote:

Originally Posted by Ripper (Post 1061441351)
They stated long ago that it would be multiplayer. So it seems fairly likely that these hires are related to that aspect of Cyberpunk.



I just hope it's not an MMO.

TMO?

pibbur who is neither massive nor tiny

Ripper March 21st, 2017 19:29

Quote:

Originally Posted by pibbur who (Post 1061441374)
TMO?

pibbur who is neither massive nor tiny

Tiny in the sense of being able to run private servers for a group of friends to play together - I wouldn't mind that.

I do think, though, that the design decisions required for a multiplayer game may not be optimal for a single player experience.

zahratustra March 21st, 2017 23:22

Quote:

Originally Posted by Ripper (Post 1061441378)
I do think, though, that the design decisions required for a multiplayer game may not be optimal for a single player experience.

Game was announced in 2012 and the planned release date is in mid 2019. Cyberpunk development team is larger than the one which developed TW3.
In short - argument that nobody can chew gum and read a newspaper at the same time is a bit silly. Some can and some can't.

Ripper March 21st, 2017 23:43

Quote:

Originally Posted by zahratustra (Post 1061441415)
In short - argument that nobody can chew gum and read a newspaper at the same time is a bit silly. Some can and some can't.

That argument might be a bit silly - but that's not what I said. I said the design decisions demanded by a multiplayer game might not be best for the single player experience.

By that, I mean that making a game that is suitable for synchronous multiplayer play imposes many constraints. The ways in which gameplay, animation, combat, pausing, etc, can work will be dictated by the considerations of multiplayer. Creating a multiplayer game is really quite a different proposition than a single player RPG. It may be possible to create a good single player experience within that framework, but it's the requirements of multiplayer that have to take precedence in the design.

Silver March 22nd, 2017 04:01

If CD Projekt do multiplayer I expect it to be a separate part of the game like GTA online to GTA V. I would not expect a subscription service but an all-in-one offering given their DRM roots and practice. CD Projekt have often said they look up to Rockstar and are looking to emulate them. Having said that I believe they will deliver multiplayer in their own way and look to be more player friendly. CD Projekt will not be relying on their multiplayer systems for providing an enjoyable single player imo.

rune_74 March 22nd, 2017 04:10

Quote:

Originally Posted by joxer (Post 1061441360)
My reaction is opposite.
CDpr "fixed" so many wrong things in singleplayer products.
If they're now onto MMO, being sick and tired of overchewed formula everyone makes I want to see their take on it. ASAP.

What did they fix? I think they did a good job of presenting concepts that were in other games already.

JDR13 March 22nd, 2017 09:16

"Has" multiplayer and "is" multiplayer are two very different things. My impression was that the former applies here and not the latter. A game doesn't have to be designed around multiplayer to have multiplayer. Baldur's Gate had multiplayer for example and yet is one of the greatest single-player crpgs ever made. The myth that a game can't have multiplayer without ruining the single-player has been proven wrong time and time again.

That said, I'd prefer the multiplayer to be completely separate in this instance. Even make it a free add-on or something. Unless it's as simple as a second player taking control of a companion or something similar.

Majnun March 22nd, 2017 09:52

Pretty sure this game will be just fine in the single player department.

And hey! We have like two years to twist ourselves into a knot over it!

Go!

akarthis March 22nd, 2017 11:31

I bought a new pc for this game half a year ago. Great.

wiretripped March 22nd, 2017 12:53

Quote:

Originally Posted by joxer (Post 1061441360)
My reaction is opposite.
CDpr "fixed" so many wrong things in singleplayer products.
If they're now onto MMO, being sick and tired of overchewed formula everyone makes I want to see their take on it. ASAP.

That is quite something, coming from you, Joxer. You usually shoot down anything the moment it mentions MP.

Either way, curious to see what they come up with, but I also hope the MP aspect will not "contaminate" the SP experience.

joxer March 22nd, 2017 13:58

Not anything, I'm not MMO virgin and I still get my team multiplayer fix in League of Legends occasionally. ;)

I shoot down everything that says "multiplayer" without stating why is it better for audience pockets than already existing subscript2win/pay2win models, why is it more fun and why is it (totally) different from numerous other MMOs.

We've seen numerous sp/mp hybrids with approach:
- the game is MMO, but has a short campaign to play when you don't feel like MMOing(Titanfall 2)
- the game has huge sp and mp, not affecting one another in any way (GTA5)
- the game's mp is added to scam people as sp win depends on mp (ME3, MGS5)

If CDpr is making a hybrid I bet it'll go two independant games in one package, one not affecting another. On the other hand they could split it into two games and sell separately as Bethesda did, Skyrim for singleplayer fans and ESO for MMO fans.
Or they can screw all of us up. :D

Avantre March 22nd, 2017 15:19

Eh, I made the mistake of thinking they were foolish when they first announced they were going open world in The Witcher 3. This time, I'll wait and see what the end product is before I hit any panic buttons.

purpleblob March 22nd, 2017 22:02

No need to worry this early on, there's still like 2 years+ development time left! I personally want to trust CD project since they've done fantastic job on the Witcher 3. Although I prefer SP RPG I actually won't mind multiplayer if it works similar to IE game multiplayer or co-op. I'm still looking for a decent co-op rpg to play with hubby. Unfortunately we went to wow to play something together lol.

Avantre March 23rd, 2017 11:31

Quote:

Originally Posted by purpleblob (Post 1061441605)
No need to worry this early on, there's still like 2 years+ development time left! I personally want to trust CD project since they've done fantastic job on the Witcher 3. Although I prefer SP RPG I actually won't mind multiplayer if it works similar to IE game multiplayer or co-op. I'm still looking for a decent co-op rpg to play with hubby. Unfortunately we went to wow to play something together lol.

You probably have, but just in case: Have you tried Divinity: Original Sin? It's got a two-player co-op multiplayer option.

purpleblob March 23rd, 2017 11:41

Quote:

Originally Posted by Avantre (Post 1061441652)
You probably have, but just in case: Have you tried Divinity: Original Sin? It's got a two-player co-op multiplayer option.

Yes, I also enjoyed co-oping D:OS with hubby. This is probably the only proper RPG I enjoyed co-op. I usually enjoyed SP when it comes to RPG cause I have very different play style to hubby.

Toff March 23rd, 2017 19:44

I would LOVE an MMO from them but I think this will simply have a multiplayer mode. I'm looking forward to it … eventually … after a year of delays.

BoboTheMighty March 26th, 2017 05:52

Have an itchy suspicion they'll use Cyberpunk roles as multiplayer co-op shared storylines, intertwined with one another.
Outside of that, it can be fun with given enough context through side missions and 2077 should have loads of different playstyles for it.
The date seems legit enough though.

Dean March 26th, 2017 11:48

I have a feeling it will be a Divinity: Original Sin style implementation. Play by yourself, or with friends.

Or maybe a battle arena type thing.


All times are GMT +2. The time now is 12:03.
Page 1 of 2 1 2

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch