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-   -   Path of Exile - Lots More Expansions Coming (https://www.rpgwatch.com/forums/showthread.php?t=36040)

Silver March 28th, 2017 11:22

Path of Exile - Lots More Expansions Coming
 
@MassivelyOP Path of Exile will be getting lots more expansions in future according to a community Q&A.

Quote:

There was no confirmation regarding a launch date for the expansion, but the team did discuss lengthening the ignore list, trade improvements, the Xbox One launch, and controller support. The team also hinted that there are "a lot more" expansions being planned for the MMO.

"There are a lot more expansions coming, and they'll likely cover many types of content," GGG says. "Only one of our five expansions released so far includes a new act for example! We'll likely continue to make more new acts in the future."

More information.

NewDArt March 28th, 2017 11:29

This was one of the primary reasons I stopped playing - not enough meaty content.

I was quite surprised to learn just how much content is forthcoming. It will go a long way to make me want to play this game again, that's for sure.

luj1 March 28th, 2017 15:53

Insane shit loads of content for this game, enough for a man-child's lifetime. Still, I don't care even if they made 28 expansions for PoE, but I'd kill for a better animator.

People hate on D3 but nothing can come close to its impeccable combat flow except Lost Ark.

NewDArt March 28th, 2017 16:06

Quote:

Originally Posted by luj1 (Post 1061442486)
Insane shit loads of content for this game, enough for a man-child's lifetime. Still, I don't care even if they made 28 expansions for PoE, but I'd kill for a better animator.

People hate on D3 but nothing can come close to its impeccable combat flow except Lost Ark.

D3 is my favorite modern game in the genre, but it could have been so much more, so easily.

Kobu March 28th, 2017 17:44

A little while back I decided to just forget about the awful trading system and just play the darn game.

I lasted all of ten minutes. The graphics/animation are just sooooo bad. For pure joy of combat, D3 absolutely dominates it. Grim Dawn destroys both in build options and itemization, and the combat and graphics aren't half bad. That doesn't really leave a lot of space for a sorta-okay, early 2000s looking game like Path in my book.

Archangel March 29th, 2017 00:14

You all know what I would tell you about D3 so just imagine I did :D

luj1 March 29th, 2017 00:52

I'm only interested in Lost Ark. And maybe after StarCraft Remastered they'll do Diablo 2 next? Unlikely.

Watchtower March 29th, 2017 01:17

Quote:

Originally Posted by luj1 (Post 1061442614)
I'm only interested in Lost Ark. And maybe after StarCraft Remastered they'll do Diablo 2 next? Unlikely.

I played Diablo 2 not that long ago and it was basically fine on a modern system. It wasn't as simple as just running a single .exe but wasn't hard either.

Only real problem I remember is videos only working in fullscreen, which I was fine with as at higher resolutions things start looking small especially when in a window.

Honestly they should just update Diablo 2 to run more reliably and better on modern systems. Also trying really hard not to kill mod compatibility because I'd rather deal with the old version than go without PlugY.

johnnysd March 29th, 2017 03:39

Lost Ark is playable some where?

Deleted User March 29th, 2017 03:57

Haven't played PoE yet, but D3…maaan. In terms of 3rd-person combat in an RPG, it changed what I thought was possible. It required some stick skills but also a bit of brain power, quick reflexes and the like, and was just satisfying as hell. I'm not usually one for animations and particle effects, but the way they are done in D3 just make it very satisfying to play; something the Diablo series always has. I also really liked the cooldown system, as crazy as that sounds, because it meant you had to actively survive and use other skills when you were waiting on the others to cooldown. It was just a fantastic combat system, IMO. I wouldn't mind seeing something similar in a more traditional CRPG. Something maybe not as loot-driven and more of an old-school type RPG.

NewDArt March 29th, 2017 06:28

Quote:

Originally Posted by Kobu (Post 1061442530)
A little while back I decided to just forget about the awful trading system and just play the darn game.

I lasted all of ten minutes. The graphics/animation are just sooooo bad. For pure joy of combat, D3 absolutely dominates it. Grim Dawn destroys both in build options and itemization, and the combat and graphics aren't half bad. That doesn't really leave a lot of space for a sorta-okay, early 2000s looking game like Path in my book.

Grim Dawn has the most boring combat of them all, though. I literally only used 2 skills for 99% of the game - and the vast majority of build options rely primarily on passive skills.

Well, at least for the builds I considered.

I think Grim Dawn is the weakest of the three - but to each his own.

Lost Ark looks visually appealing, but I'm detecting a large dosage of asian grinder somewhere in there :)

Archangel March 29th, 2017 11:01

Quote:

Originally Posted by luj1 (Post 1061442614)
I'm only interested in Lost Ark. And maybe after StarCraft Remastered they'll do Diablo 2 next? Unlikely.

Actually Diablo 2 Remaster is very likely. Even more likely if BW Remaster does well.

luj1 March 29th, 2017 15:08

Quote:

Originally Posted by johnnysd (Post 1061442634)
Lost Ark is playable some where?

The next closed beta for the Korean version of Lost Ark is scheduled to start sometime in June or July. Europe's marketing boss says Lost Ark is making progress towards the Euro CB as well. China banned Lost Ark so I guess the rest of the world will get to see it sooner than it was originally intended.

luj1 March 29th, 2017 15:10

Quote:

Originally Posted by Archangel (Post 1061442701)
Actually Diablo 2 Remaster is very likely. Even more likely if BW Remaster does well.

Then I better go find a job, get married and have children. Fast.

But no, really, what makes you think so AA? I thought SCR is mostly repaying the debt to Korea for everything it did for StarCraft.

lostforever March 29th, 2017 15:13

Quote:

Originally Posted by luj1 (Post 1061442773)
The next closed beta for the Korean version of Lost Ark is scheduled to start sometime in June or July. Europe's marketing boss says Lost Ark is making progress towards the Euro CB as well. China banned Lost Ark so I guess the rest of the world will get to see it sooner than it was originally intended.

All south Korean games are banned in China apparently.

Anyway Lost Ark looks decent and I am looking forward to it but I worry that it will be filled this Korean type P2W and other crap similar crap …

luj1 March 29th, 2017 15:17

I feel if it'll use a subscription-based model, that there'll be less of P2W crap. But maybe I'm wrong.

Archangel March 29th, 2017 15:24

Quote:

Originally Posted by luj1 (Post 1061442774)
Then I better go find a job, get married and have children. Fast.

But no, really, what makes you think so AA? I thought SCR is mostly repaying the debt to Korea for everything it did for StarCraft.

There is a interview that says they are looking into remastering the classics. And now BW remastered was announced.

Kobu March 29th, 2017 15:46

Quote:

Originally Posted by NewDArt (Post 1061442664)
Grim Dawn has the most boring combat of them all, though. I literally only used 2 skills for 99% of the game - and the vast majority of build options rely primarily on passive skills.

Well, at least for the builds I considered.

I think Grim Dawn is the weakest of the three - but to each his own.

Lost Ark looks visually appealing, but I'm detecting a large dosage of asian grinder somewhere in there :)

That's demonstrably false just looking into the character builder or the builds forum to see what others are doing. Two of the base classes have an appreciable number of passive default weapon attacks, but those are still in the minority of available skills, and you get to pick two classes so there's plenty to choose from. People tend to put points into a wide variety of skills to not waste all the +class skill bonuses. You just picked what was a boring build for yourself out of the countless available.

NewDArt March 29th, 2017 16:20

Quote:

Originally Posted by Kobu (Post 1061442788)
That's demonstrably false just looking into the character builder or the builds forum to see what others are doing. Two of the base classes have an appreciable number of passive default weapon attacks, but those are still in the minority of available skills, and you get to pick two classes so there's plenty to choose from. People tend to put points into a wide variety of skills to not waste all the +class skill bonuses. You just picked what was a boring build for yourself out of the countless available.

How can something I know to be true be demonstrably false? I was talking about myself and builds that seemed appealing to me based on my playstyle.

I'm sure there are ways to force multiple active skills upon a build - but that doesn't mean those builds are notably more efficient.

I believe I had 5 active skills or something like that, but as I said - I never needed more than 2 (apart from 1-2 buffs, but I don't think of them as active). Ok, ALMOST never. I mean, why use more skills than you need to defeat your enemies? That feels counterproductive to me.

FWIW, my brother and I played it independently from each other - and we have VERY different playstyles. I always play a variety of rogue/stealth dude - and he always goes heavy on magic.

He had the exact same remark after playing it, so…

Game was ultimately dreary and dull at length, in my opinion. Seemed much richer at first, but I was falling asleep towards the end. Doesn't help that the skills themselves look boring and feel pretty weak compared to D3.

But to each his own and all that :)

Kobu March 29th, 2017 18:59

"and the vast majority of build options rely primarily on passive skills."

That part is not a statement of opinion and gives a false impression of the game. It's utterly ridiculous to anyone who's spent any time going over build options or even just looking at what others are playing. You can play that way, but there are a million options that don't make passives the centerpiece, and a quick perusal of the forums will show that most players don't spend much time on builds like that.

"Well, at least for the builds I considered."

That's a black hole of a caveat. You focus on 1% of the options and yeah, I guess you might be a bit limited in things to choose from.

"I mean, why use more skills than you need to defeat your enemies? That feels counterproductive to me."

You shot yourself in the foot according to your own tastes. When you go to a restaurant and only order a bowl of ketchup, it makes your views on the larger offerings pretty worthless. You can have your opinions on a game, but when you purposefully limit yourself to options you aren't going to enjoy, you really shouldn't be surprised when you don't have a good time.

NewDArt March 29th, 2017 19:20

Quote:

That part is not a statement of opinion and gives a false impression of the game. It's utterly ridiculous to anyone who's spent any time going over build options or even just looking at what others are playing. You can play that way, but there are a million options that don't make passives the centerpiece, and a quick perusal of the forums will show that most players don't spend much time on builds like that.

That's a black hole of a caveat. You focus on 1% of the options and yeah, I guess you might be a bit limited in things to choose from.
I'm not giving a false impression of the game, I'm giving my impression of the game - based on my experience with it.

You assume I looked at 1% of the options based on what, exactly? I quite thoroughly explored 100% of my main class and 100% of the least unappealing secondary class I could find. If you think you can change that fact because other classes that don't appeal to me have other options, then you're very, very wrong :)

I typically spend a very significant amount of time investigating my build options - because I'm a big mechanics and min-max'er freak in games like this. But it's of no use if the core classes aren't appealing - or the few that are have little in the way of interesting active skills.

Now, the game might have a million options that appeal to YOU - but that wasn't the case for me.

Hence my impression of the game.

Quote:

You shot yourself in the foot according to your own tastes. When you go to a restaurant and only order a bowl of ketchup, it makes your views on the larger offerings pretty worthless. You can have your opinions on a game, but when you purposefully limit yourself to options you aren't going to enjoy, you really shouldn't be surprised when you don't have a good time.
I'm afraid your analogy is flawed.

If I go to a restaurant and I can find a satisfying meal in a bowl of ketchup - that would be a good analogy, but that's not the case here.

I'm going to a restaurant called Grim Dawn - and I'm looking for a satisfying meal, but there's nothing on the menu that appeals to me all that much. So, I just go with the best I can find that will make me full.

It's not that complicated, really.

I don't need to eat ten courses of food I don't care for - only to satisfy the illusion that the restaurant is my kind of restaurant. That won't help at all.

First of all, only a single class appealed to me in Grim Dawn. Is that my fault? I don't know that it matters.

So, I picked that class and looked at the active skills available to it. What was it called, I forget. Nightblade, perhaps. Then I looked at all the secondary classes - and I failed to find any that really complemented the kind of build I was looking for. I can't even remember which I ended up picking for the secondary one, I just know I used very little from that class.

Absolutely zero combinations that appealed to me, that involved more than 2-3 active skills that were of any real use. Believe me, I looked through the skill trees many, many times - because I actually wanted to find something that appealed to me.

That's not a fabrication - that's a fact.

Does that mean the game won't have other classes or combinations available for other people? No.

Again, I'm talking about my impression of the game - based on my preferences.

What else can I do? You don't have to take it personally.

Once again, every single build that would appeal to ME - involved almost exclusively passive skills.

It's no different from Titan Quest, really - which had the exact same issue. It was alleviated somewhat after the expansion came out - because I remember that Dream-something class did complement the couple of interesting builds I found in the game.

No, I'm sorry - the game really does revolve around mostly passive skills that complement a handful of active skills.

That is MY impression of the game.

Same would be the case for a restaurant with a menu that didn't appeal much to me. Sure you might find all the courses interesting - but that doesn't really mean the "truth" is that they're interesting.

In that case, they're simply interesting to you and people who share similar tastes.

You're not one of those people who take offence when other people don't like what you like - are you?

luj1 March 29th, 2017 23:52

Be careful you almost crit me with that post… I remember your walls of text were stuff of legend. Yup, this is definitely D'Art. :) :D


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