![]() |
Quote:
|
Quote:
|
Well it's pretty obviously not a success from the reviews point-of-view either, I mean Torment Numenera has an 81 on Metacritic while Torment Planescape has a 91, and the gulf between those two scores is, in practice, very large. Disappointing sales and disappointing reviews is a fact, and I think it's acceptable to call a "spiritual sequel" a "non-success" when the two combine…not sure what other "noxious" agenda you think they might have had in mind.
|
And if they are happy with the product and consider it a success…?
And an 81 is a failure from a review standpoint? Mmk. |
Quote:
|
Quote:
Quote:
|
Quote:
http://www.metacritic.com/browse/gam…r/all/filtered No I don't know what other motive might crawl out of that toxic cesspool, but I'm keeping my environmental suit handy… just in case. :p |
Success is not just about sales or reviews. Brian and company may feel the game was a great success with what they accomplished in the game artistically.
As for comparing to Planescape, that was a huge mountain to climb to begin with. An unwinnable battle, to put it another way. But it doesn't matter, success this or failure that. I wish Inxile much success in the future and hope Brian has a relaxing retirement. He's definitely earned it. :) |
Quote:
|
Quote:
Definitely it could not compete with first Torment on reception though. Quote:
|
Quote:
I agree that I should (and do) stick to sites like this now because that's more comfortable for me. But I'd like to point out the total falseness of your statement that I wouldn't be ridiculed (which is a light term for it) for being gay on the codex and also to the implication that I'm 'pretending' it's unhealthy, as if this isn't actually a belief I hold. It's a site for abrasive edgelords who would, from my experience, not dare say the majority of the stuff in person that they do online. That is not impressive to me and what I'm objecting to is not it's existence, but to people making it out to be more grandiose than it is. |
So…you registered today on RPGWatch solely just to bash the Codex in a thread that's about a great interview they got?
Also FYI, nobody on an internet forum would even know you're gay unless you told them. |
Quote:
When you said every game has trolls, I agree, but to say it has little impact is not correct in this case, IMO. You quoted several games and said they kept their high review ratings, but the games you quoted are massive games with many more reviews total in comparison to Torment or smaller indies. That's why I said for indie games, smaller games, the impact of negative reviews and "bombs" against them are much more impacting. Since the games are smaller stature, negative reviews weigh much heavier on the score since the game doesn't have tons of other reviews to offset it. This in turn leads to a general negative perception of the game as well for potential customers. Quote:
|
People don't normally bother to "bomb" indie games, though. I thought that was his point, but I could be wrong. I mean yeah, if an indie game gets bombed, that could be a big problem for them, it's just that it doesn't normally happen except under special circumstances. As an example of special circumstances, I'd assume Siege of Dragonspear triggered a lot of it by inserting SJW into their game. But your average indie doesn't have huge hordes of internet trolls who are out to get them.
|
Quote:
And plenty of people are happy with these new RPG's coming out. Doesn't mean everyone's going to be happy though. The vocal minority doesn't speak for everyone, but they will still speak, and it's easy to just ignore them if you can't stand to listen to anyone who has a different opinion from yourself. BTW, everyone knows they will be review-bombed, and trashed in certain quarters, if they choose to inject politically-charged stuff such as SJW content into their game. Beamdog consciously chose to do what they did anyway. edit: interesting, post I replied to got deleted. |
Good Interview. Shed some light on certain decisions.
Wasteland 3 can be so much better than 2. Especially the combat. SR.DF had better battles than wasteland 2 imo. Good luck to Brian and crew, and remember to have fun.. |
Quote:
SR:HK was a step back in that regard sadly. Although, it had great atmosphere, too. |
Good interview.
|
Quote:
|
Quote:
|
| All times are GMT +2. The time now is 10:42. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by
DragonByte Security (Pro) -
vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by
Advanced User Tagging (Lite) -
vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch