| azarhal |
June 7th, 2017 15:04 |
Quote:
Originally Posted by bizorker
(Post 1061454505)
I'm having a sword coast legends flashback. Great rule set and setting but poor dev talent. I'm holding out hope but we will see. Why are the D&D and Pathfinder licenses going to these relatively obscure dev / publisher teams?
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Swoard Coast Legends issue wasn't poor dev talent. Not being a 100% accurate implementation of D&D doesn't mean the devs couldn't have done that. Sword Coast Legends design happened because it wasn't originally a D&D game and WotC doesn't give a shit about D&D rules implementation in games…unlike some of their rabbit fans.
The is very few not obscure studios that do not belong to a big publishers who wants to own IPs and who consider a failure anything that doesn't sale over 2m copies in the first week, something the obscure D&D and Pathfinder IPs can't do.
Also, obscure devs don't cost as much, especially Russian ones, and Paizo/WotC aren't that rich.
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