| wolfgrimdark |
June 20th, 2017 23:46 |
Finally had time to watch this. Have to admit to being very excited. While I don't like the big anime sword I did notice that other weapons were normal size overall. So from the video, at least, that just looks like the type of weapon it is - in which case that is fine. I would only worry if all the weapons were over-sized.
Also the part on the skeletons was cool. I know some of that from my work in Body Slide for FO4 and Skyrim - editing meshes (NIFS) and how you have to manage bone weights and nodes. How things scale and fit around the skeleton. I really love the way they did it here (again based on the video). All the many layers you can wear so that everything is visible on the character. That really made me happy as I like that type of immersion.
Also the diverse gender bit, to me, was clearly in reference to the skeleton bit they showed. You can change body types (they showed making a big bicep as well as changing the base human skeleton to be a dwarf, elf, etc). With all those options you could have a muscular female or a soft male character and to me that is what was meant by the diverse gender options. Course I embrace diversity myself so it wouldn't matter what they meant - but clearly some of the bigots around here decided to freak out. No surprise there.
Style is fine for me. Seemed to fit in with similar games with the fantasy art look. From what the video showed should be a lot of nice options in designing a character as well as what they can wear.
Also enjoy some stronghold stuff in a game and from the way they plan on implementing it, along with the fact that companions have some form of life away from the main character, sounds really intriguing and fun. Pretty sure this will be a definite purchase for me.
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