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-   -   Kingmaker - Archetypes Funded (https://www.rpgwatch.com/forums/showthread.php?t=36959)

Silver July 11th, 2017 14:42

Kingmaker - Archetypes Funded
 
Pathfinder: Kingmaker has moved past the Archetype goal and now has a new goal of a new playable race at 1 million.

Quote:

Archetypes are funded! Moving on to Goblin companion!

WOW! It took just a little more than one day to fund the Archetypes! You are absolutely incredible!

Now, not only the narrative designers run around the office with ideas about the Extra chapter, but all system designers also rub their hands in anticipation - oh those mighty builds they would love to add to the game. Post your comments and let us know what would you prefer to play!

Our excitement goes through the roof - with your overwhelming support, we feel like there are no limits to the expansion of the game! And as we start our race towards the Goblin companion, it is time to reveal one more stretch goal for you. It is just one day left on Kickstarter, but let's see how far we can go!

We believe that a maximum character variety is paramount, and races are an aspect we haven't addressed yet in the stretch goals. We are happy to cover the basic set of playable races - human, dwarfs, half-elves, elves, half-orcs, gnomes, halflings - nevertheless, we would love to deepen the character customization even more.

So (drumroll!) the $1.0M stretch goal is… a New playable race!

And to make it even more fun, we have another surprise for you. It seems we can't make up our minds about which race to add; too many temptations… So let us turn to YOU for this decision! We will provide three options that match the Pathfinder: Kingmaker best, and let you select your favorite through a poll. The races to choose from are still in discussion with our partners from Paizo, but we will come up with the available options as soon as we start funding for that goal.

Let us know about your favorite races in the Comments section!



Hail to the Kings!

Owlcats.

More information.

luj1 July 11th, 2017 15:13

Fuck yeah!

DarNoor July 11th, 2017 15:29

Awesome!

borovnica July 11th, 2017 15:56

This is really nice. I was hoping for it, but did not expect it :D

Silver July 11th, 2017 16:12

Seeing the speed of donations has been a real surprise.

You guys might want to check out the gameplay too
loading…

borovnica July 11th, 2017 16:22

Thanks Silver for sharing vid.

DarNoor July 11th, 2017 16:40

Thanks for sharing the video. Wow! This game is looking really good. I have to be careful and not let my hopes get too high. But, i am pretty excited for this.

Caddy July 11th, 2017 17:11

Watched that stream last night. Went VERY smooth for an alpha.

rjshae July 11th, 2017 17:20

I guess a few new character build options won't hurt. But I'd rather have more prestige classes.

Darkheart July 11th, 2017 19:03

I have just watched a few minutes of the Twitch stream this morning and oh yes, this looks very much like BG. I'm a little bit hyped now.

TomRon July 11th, 2017 22:14

Have they announced any kind of timeline for the development? As in, should I do my best to forget about the game for a year or two? It's looking damn good though.

GabrielMP_19 July 11th, 2017 22:50

The aesthetic is so ugly. :(
I'm pretty much hyped for the game, but the art style is really not my coup of tea.

borovnica July 11th, 2017 22:51

That is why almost 30% of the money they make is going to into animation/art. I remember seeing some pie chart with money allocation, but I'm too lazy to search for it :)

Deleted User July 11th, 2017 22:55

The art style is gorgeous to me, but it needs better colors. The darker scenes with green/brown are not too flattering. But the actual artwork, I love it.

P.S. This is now right up on the top of my Wantlist, with ELEX, Bard's Tale IV, D:OS 2 and now this.

Archangel July 12th, 2017 00:02

Quote:

Originally Posted by tomasp3n (Post 1061461590)
Have they announced any kind of timeline for the development? As in, should I do my best to forget about the game for a year or two? It's looking damn good though.

They claim it will release by end of summer 2018.

Arkadia7 July 12th, 2017 00:57

I agree that the aesthetics aren't great, but you can see there is a lot of potential for improvement. One of the problems, in my view, is that the characters are too large in relation to the environments. For example, look at the characters size compared to the trees and large rocks in the game, the characters look like they are gigantic. It just looks "off".

But that could be fixed and I like a lot of the other aspects in the video. Good dialogue and great to see lots of dialogue options, good combat, good monster design, good fantasy ambiance overall. They are getting a lot of the most important details right. I just wish they had more money to work with, like, how far can a million dollars go really, not sure if that is enough to make a top class isometric rpg.

TomRon July 12th, 2017 01:08

Well, it's pretty obvious they didn't start from scratch with the Kickstarter, they seem to have a lot of the groundwork done already. As I understand it the money from the crowdfunding campaign is more about icing, the cake would have been done anyway.

purpleblob July 12th, 2017 01:38

Sitting at $871,880 with 4 hours left, I think they might even reach extra companion with paypal.

I didn't have time to watch the whole thing so just quickly skipped it through but it looks great! I'm getting hyped up.. damn. It's got just about everything I was hoping for. I don't mind the art direction but yeah I agree with Fluent that it needs a little more colour (come on, it's a fantasy setting, it can look a bit more vibrant!)

purpleblob July 12th, 2017 01:41

By the way, Codex launched their own fundraiser for Pathfinder: http://www.rpgcodex.net/forums/index…-never.116991/

Is there a chance Watch will organise something similar?

Silver July 12th, 2017 02:07

Pathfinder needs 24K in last 3 hours to get next goal. They probably already have it with Paypal included but you never know.

DarNoor July 12th, 2017 02:44

Quote:

Originally Posted by GabrielMP_19 (Post 1061461593)
The aesthetic is so ugly. :(
I'm pretty much hyped for the game, but the art style is really not my coup of tea.

It's only in alpha. Let's see what it looks like once it nears beta. I like the art style far. Reminds me of BG.

GabrielMP_19 July 12th, 2017 04:29

90 minutes to go and only 3k left to reach the new companion. Holy crap, I think they are gonna make it and without the paypal.

Wisdom July 12th, 2017 04:57

They made it.

purpleblob July 12th, 2017 05:23

Holy crap, they did too! Might even meet $1 mil with Paypal. Congrats to Owlcats!!!

New stretch goal: Hellknights is our next stretch goal, they will be unlocked when funding reaches $1.1M

Caddy July 12th, 2017 06:15

From the AMA:

"Will pre-ordering with paypal from owlcatgames.com help reach stretch goals? And how about reaching further stretch goals after the kickstarter has officially ended?"

"Yes, it will, and we plan for further stretch goals from pre-orders. Keep in mind that after Kickstarter campaign is over, pre-order prices will change."

luj1 July 12th, 2017 12:48

Quote:

Originally Posted by purpleblob (Post 1061461647)
New stretch goal: Hellknights is our next stretch goal, they will be unlocked when funding reaches $1.1M

What are Hellknights? Obviously not the race they were talking about. A joinable faction?

purpleblob July 12th, 2017 12:55

Seems like another class, here's the extract from KS update:

Quote:

They are intimidation, relentlessness, and unwavering conviction. They are the black-gauntleted fist of absolute order. They are the Hellknights!

For far too long the Stolen Lands were the den of thieves and murderers, sanctuary for those who ran from the Law, home of the chaotic and capricious fey, the embodiment of everything Hellknights abhor. They arrive in this lawless land with the important mission, and it will be up to you to decide whether they are friend or foe. Befriend them, prove that you are worthy, that your rule is the lawful one, that your country is the beacon of stability in the region and you will be welcomed into their ranks. Help them complete their mission in the Stolen Lands, and you will be taught secrets and mysteries only a few are privileged to know. Antagonize them, and you will find them to be a powerful and extremely well-organized adversary, vanquish them to seize their relics and discover the truth behind their appearance in the Stolen Lands.

This stretch goal will provide your character with even more options to choose, with unique abilities for Hellknights and Hellknight Signifers and specific items thematic to the Hellknights, as well as new quest line dedicated to the Hellknight presence in the Stolen Lands. Face them on the field of battle or fight side-by-side, it is your choice to make.

Hellknights is our next stretch goal, they will be unlocked when funding reaches $1.1M

Archangel July 12th, 2017 13:35

Sounds like a archetype for paladins, I don't see a reason to make that its own class.

purpleblob July 12th, 2017 13:36

I assumed it may be a separate class, because wasn't the archetype stretch goal funded at 800K?

Archangel July 12th, 2017 13:43

Read my post again. Slowly this time.

purpleblob July 12th, 2017 13:52

Thanks for being a smart ass. I did read it again and my question still stands. They will add 3 archetypes per class with 800k stretch goal. So I don't see why you think it may be archetype.

Fenris July 12th, 2017 13:59

Hellknights are a Prestige Class in PnP.

Edit:

and of course a Faction^^

There is a Nation in Pathfinder that has a Pact with Asmodeus, the Ruler in Hell and they have their Chapter Houses there. They travel abroad to enforce Order - and spread the Influence of the Devils as a Sideeffect.

There are various Orders of Hellknights, some are specialised in hunting Monsters - keep in Mind that Devils are no Monsters, they are the Avatars of a perfect orderly Society - others in burning Books or torturing Dissenters.

They are the Guys who hunt down Brigands and put their Heads on Stakes - and put the Heads of Pickpockets and Peasants that don't pay their Taxes right next to them.

Some Rulers invite them in the hope that they help them with Rebels or Monsters or some other Problem, and once they are there they build a powerbase and don't leave again - but they will hunt down the Bandits, they will unbribebable fight the Crimelords, they will remove the pesky Elves that hamper the Logging of the Forest, they will enter Districts where the City Watch fears to enter and will cleanse them with Fire….

Some Hellknights even worship the "Goddess of Paladins" along with Asmodeus, evil Alignment is not required to join them - but it helps; lawful Alignment is required.

If you don't dissent you can have a ok live under the Hellknights, wich is a better Live then a lot of People in Golarion have.

Archangel July 12th, 2017 14:19

Ok, as a prestige class it makes more sense.

Quote:

Originally Posted by purpleblob (Post 1061461690)
Thanks for being a smart ass. I did read it again and my question still stands. They will add 3 archetypes per class with 800k stretch goal. So I don't see why you think it may be archetype.

I guess you should then read it 3rd time and you might understand it then.

Deleted User July 12th, 2017 21:29

Archangel, the real question is, how does this stack up to Demon's Age??? :D :lol:

Archangel July 12th, 2017 21:37

Quote:

Originally Posted by Fluent (Post 1061461760)
Archangel, the real question is, how does this stack up to Demon's Age??? :D :lol:

Both games are unfinished so I cannot tell. But the alpha version of PF:KM from what was seen so far looks better than late alpha version of Demon's Age I played.

Fenris July 12th, 2017 21:45

My Problem with Kingmaker is that I don't like a single of the introduced Companions; a Problem that I have with most of modern Games; with the Exception of the Cast of Mask of the Betrayer and Drakensang: River of Time I didn't like a single Companion in a Game in the last 10 Years or so… I will only pledge if they introduce the Option to create your Party Members.

I'm pretty old now, I don't want to waste time with People I don't like anymore; IRL and in Games :)

Hastar July 12th, 2017 22:23

I agree Fenris, I played BG1&2 in multi player so I could make every one of my party members. I do not know why companions are so popular. I am trying to replay Dragon Age but the companions are starting to annoy me.

Fenris July 12th, 2017 23:03

Hehe, yeah, I replayed the BG Series to Death, usually with selfcreated Charas, but in BG 1 and 2 I could create parties that I like from the offered NPCs.

Sometimes I changed their Classes and Alignment (I changed Jaheira regulary to a NG Ranger/Cleric, I imagened a Druid far more distanced then Jaheira, Law of Nature and all that, Jaheira was to soft hearted to be a 2E Druid for me^^) but the Companions of BG had Class; Jaheira, Edwyn, Vicionia, Minsc, even Imoen with her broken Dove Shtick was acceptable.

And there were a lot of Charas that were not annoying: Safanna the femme fatale, Garrick the hopeless romantic, Dynaheir the exotic Know-it-all, Kivan the Avenger, Coran and Eldoth, both womanizers, yet so different…

There was no BG Companion that was uninteresting… but there where a few wich I really enjoyed to set up a horrible Demise :D

joxer July 12th, 2017 23:09

Quote:

Originally Posted by Hastar (Post 1061461769)
I do not know why companions are so popular.

Because companions have their own story and quest (line).

Sometimes it's retarded filler added to a game only to prolong it's playtime, sometimes it's so great it feels better than the main story itself.

Fenris July 12th, 2017 23:20

It doesn't work when the Companions just annoy you… I want to strangle every D:OS Companion at the Moment I met them, I wouldn't travel with the Dragon Age People except of the Dog, I even want to bitch-slap Magnus in Arcanum, and as a Dwarf he should accept this and not leave the Party just because I tell him when he is wrong, and what the Fuck are this Hipster People in POE ?


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