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-   -   Path of Exile - Fall of Oriath Release Date (https://www.rpgwatch.com/forums/showthread.php?t=37034)

Silver July 20th, 2017 13:12

Path of Exile - Fall of Oriath Release Date
 
The Path of Exile expansion Fall of Oriath will release August 4th.

Quote:

The Fall of Oriath Release Date and Trailer!
20 JULY - NAZAZZZA
We are excited to announce that Path of Exile: The Fall of Oriath will be launching on PC at 1pm on Friday, August 4th (PDT) alongside the Harbinger Challenge League. The Fall of Oriath is set to be our largest content expansion ever. In addition to six new acts of content, it includes new skill and support gems, unique items, improvements to game performance and much more! Check out the latest trailer[www.pathofexile.com] for a sneak peek of the chaos
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More information.

NewDArt July 20th, 2017 13:13

I was very excited about this until I heard that the new acts essentially take place in the same areas as the first acts take place in. Well, except act 5?

Of course, it did sound a little too good to be true.

Ferris_bg July 20th, 2017 13:52

Areas are the same structure wise, but not visual and mobs wise. Also, playing twice through these is better than 3 times. PoE has much end game content now and with the nerf of volatile the game is finally in a very good state. No matter if you are casual or hardcore ARPG fan, if you haven't been playing it seriously until this moment, 4-th of August is the time to give it a go.

NewDArt July 20th, 2017 13:54

Quote:

Originally Posted by Ferris_bg (Post 1061462795)
Areas are the same structure wise, but not visual and mobs wise. Also, playing twice through these is better than 3 times. PoE has much end game content now and with the nerf of volatile the game is finally in a very good state. No matter if you are casual or hardcore ARPG fan, if you haven't been playing it seriously until this moment, 4-th of August is the time to give it a go.

So, the new acts all have distinct visuals each time?

Thiraury July 20th, 2017 14:19

Already got my build planned out, hyped!

Drithius July 20th, 2017 14:43

Been waiting on this, been a long beta! Have they said what the new league mechanics will be yet?

Archangel July 20th, 2017 16:09

Quote:

Originally Posted by NewDArt (Post 1061462797)
So, the new acts all have distinct visuals each time?

Yes.
Not only that but story is different, enemies are different and act bosses are different.

Think of it more like you get to revisit areas you went through before and see how it all changed now after all you did.

Thiraury July 20th, 2017 16:40

Quote:

Originally Posted by Drithius (Post 1061462806)
Been waiting on this, been a long beta! Have they said what the new league mechanics will be yet?

No, not yet. Only that it's going to be called Harbinger league.

JDR13 July 20th, 2017 20:10

Quote:

Originally Posted by Archangel (Post 1061462817)
Not only that but story is different, enemies are different and act bosses are different.

There's a story? :)

I played PoE through the first 3 acts and can't remember anything except that it was an island where they sent criminals and outcasts. Combat was fun at first, but like most hack&slash aRPGs, the game became mundane to me fairly quickly.

Archangel July 20th, 2017 22:08

Quote:

Originally Posted by JDR13 (Post 1061462832)
There's a story? :)

I played PoE through the first 3 acts and can't remember anything except that it was an island where they sent criminals and outcasts. Combat was fun at first, but like most hack&slash aRPGs, the game became mundane to me fairly quickly.

Yes there is but it is in many fragments scatteted all over the game. Also they added more lore since there were only 3 acts.
Also you are supposed to talk to all NPCs and exhaust their convo options.
Story is certainly more complex and interesting than Diablo games.

Damian July 20th, 2017 23:05

Quote:

Originally Posted by JDR13 (Post 1061462832)
There's a story? :)

I played PoE through the first 3 acts and can't remember anything except that it was an island where they sent criminals and outcasts. Combat was fun at first, but like most hack&slash aRPGs, the game became mundane to me fairly quickly.

That is a little unfair on the combat, you were essentially playing it on easy mode where you cant die. The combat gets far more intense as you upped the difficulty.

JDR13 July 20th, 2017 23:29

Quote:

Originally Posted by Damian (Post 1061462849)
That is a little unfair on the combat, you were essentially playing it on easy mode where you cant die. The combat gets far more intense as you upped the difficulty.

I didn't say anything about difficulty, so I'm not sure where you came up with that. I said the game is mundane.

Difficulty was another factor though as to why I didn't care for it much. Not everyone wants to play through the entire game first just to reach a higher difficulty level. They should have taken a page from Diablo 3 there.

fatknacker50 July 20th, 2017 23:34

Quote:

Originally Posted by Damian (Post 1061462849)
That is a little unfair on the combat, you were essentially playing it on easy mode where you cant die. The combat gets far more intense as you upped the difficulty.

I'm not sure if you were playing PoE then, cos you can die quite easily on normal if you're not sure what you're doing ;)

Archangel July 20th, 2017 23:35

Quote:

Originally Posted by JDR13 (Post 1061462852)
I didn't say anything about difficulty, so I'm not sure where you came up with that. I said the game is mundane.

Difficulty was another factor though as to why I didn't care for it much. Not everyone wants to play through the entire game first just to reach a higher difficulty level. They should have taken a page from Diablo 3 there.

Well now in 3.0 you don't play through multiple difficulties but you play through 10 acts that get progressively harder.

Black Rune July 21st, 2017 00:30

Going to dive in after the this new update. In due time.
I like the game,but,the grinding is strong with PoE…than again…Grinding Gear Games…it kind of explains that part. :)

Hope I can complete the whole 10 acts. I have no intention to play it afterwards.

The great thing about PoE is that there are a lot of builds the player can make,although it is true that on Normal difficulty the combat is mediocre until you can gather all the skill gems and gear that you want,or can gather.

What is true also. PoE is really for hack and slash fans. Other RPG fans will not find this game fun at all.

Drithius July 21st, 2017 00:42

Quote:

Originally Posted by Black Rune (Post 1061462860)
What is true also. PoE is really for hack and slash fans. Other RPG fans will not find this game fun at all.

Best H&S game out there. If you played Diablo II for hundreds of hours, this is your game. If you didn't or have no interest in that style… well, it serves no purpose to comment in this thread :p Akin to me commenting in a Fluent JRPG thread - no point, different tastes, etc.

It's a game for min-maxers that love to tweak and nurture their characters until they can demolish entire screens of enemies in one shot - or die instantly trying to do so.

SirJames July 21st, 2017 01:58

Quote:

Originally Posted by JDR13 (Post 1061462832)
Combat was fun at first, but like most hack&slash aRPGs, the game became mundane to me fairly quickly.

I reckon the combat is mundane at first but once you hit level 60 and start getting the runes that let you do cool stuff, like link a spell rune to proc on a critical melee strike, things start to get more interesting

eg. Do a cyclone spin which procs frost novas on critical ticks. With enough crit it can go absolutely nuts because its doing 5 or so attacks a second to all targets in the aoe chances of proc is massive

Of course, who can be bothered playing through the game 2 times to get to that?

Oh, right. This expansion removes that issue. ;)

luj1 July 21st, 2017 04:44

Quote:

Originally Posted by Drithius (Post 1061462861)
Best H&S game out there. If you played Diablo II for hundreds of hours, this is your game.

That were my initial thoughts however it fails at some key points. The production standard is trash esp. the running animations, character stances are horrible. And it's a fucking MMO. Rather wait for the Diablo II remaster.

Damian July 21st, 2017 04:50

Quote:

Originally Posted by fatknacker50 (Post 1061462853)
I'm not sure if you were playing PoE then, cos you can die quite easily on normal if you're not sure what you're doing ;)

Quote:

Originally Posted by JDR13 (Post 1061462852)
I didn't say anything about difficulty, so I'm not sure where you came up with that. I said the game is mundane.

Difficulty was another factor though as to why I didn't care for it much. Not everyone wants to play through the entire game first just to reach a higher difficulty level. They should have taken a page from Diablo 3 there.

My point that is that the gameplay doesnt shine until you are playing it at a higher difficulty and have to play a build well. On normal you could do any build will nilly and you wont die until act 4. It was completely possible to have a bad build and complete the game on normal wihtotu dying.

Anyway, with the total of 5 more acts to the game, there wont be any more difficulty levels and the hard part to the game comes after you complete the base game and do the bonus of going after "the shaper".

Damian July 21st, 2017 04:53

Quote:

Originally Posted by luj1 (Post 1061462876)
That were my initial thoughts however it fails at some key points. The production standard is trash esp. the running animations, character stances are horrible. And it's a fucking MMO. Rather wait for the Diablo II remaster.

That is fixed in the next release. There is a mode that benefits players who want to go solo. But I dont understand why you say it is an MMO even then though because Diablo II had multplayer too and trading on internet auction sites.

JDR13 July 21st, 2017 05:11

Quote:

Originally Posted by Damian (Post 1061462878)
Anyway, with the total of 5 more acts to the game, there wont be any more difficulty levels and the hard part to the game comes after you complete the base game and do the bonus of going after "the shaper".

In other words, you still have to play through the first 4 acts before reaching any significant level of challenge.

Drithius July 21st, 2017 05:31

The easy portion of the game may as well be your tutorial; it takes all of an afternoon to reach level 60 and beyond - where your full abilities will come into play. The reason the early part of the game is easier is to accomodate niche builds that don't come into their own until much later. The consequence for doing this (easy gameplay for builds that already start strong) really doesn't matter in the grand scheme of things considering that level-up period encompasses very little of a player's overall time once they begin mapping, etc..

tldr; noone that plays PoE for any length of time really complains about the ease of the newb levels - you barely spend any time there.

p.s. if you want to challenge yourself in that "early" part of the game, I recommend running 1-2 hour "races" in the latter half of each League. You need to push your character's limits to be competitive.

Drithius July 21st, 2017 05:34

Quote:

Originally Posted by luj1 (Post 1061462876)
That were my initial thoughts however it fails at some key points. The production standard is trash esp. the running animations, character stances are horrible. And it's a fucking MMO. Rather wait for the Diablo II remaster.

You sound like Joxer; those are pretty oddball reasons to rag on an a-rpg. Bad running animations? Who cares. Also fail to see how it's any more of an MMO than D2.

JDR13 July 21st, 2017 05:38

I'll have to check when I get home, but I'm pretty sure I put in somewhere around 12 to 15 hours before quitting. That's much longer than any tutorial I want to play.

Drithius July 21st, 2017 05:46

I have 1179 [Steam] hours in PoE… and I barely play compared to most :p I've played in maybe 3 or 4 leagues total. So, 12-15 hours is definitely a tutorial - HAH! It's a grinder arpg in the vein of D2 and makes no apologies for being thus.

NewDArt July 21st, 2017 07:45

Diablo 3 is better overall, but PoE is definitely up there.

Ferris_bg July 21st, 2017 09:20

Quote:

Originally Posted by Drithius (Post 1061462861)
It's a game for min-maxers that love to tweak and nurture their characters until they can demolish entire screens of enemies in one shot - or die instantly trying to do so.

Exactly. It's hard to explain someone who plays casually and does not min/max why PoE is the best in the genre.

Also, I had more than 20k hours on D2 back in the days and I am not buying an HD version of it for a simple reason - D2 time is gone. D3 time will be gone too if the current developer team doesn't start to solve the real issues in the game soon.

PoE is light years away from both D2 and D3 in terms of overall character progression freedom and min/maxing. PoE only real issue is the engine, which feels old, but that is what an indie studio can pull off atm. Maybe they start PoE 2 in 5-6 years and this is solved too.

NewDArt July 21st, 2017 09:31

PoE has a ton of issues, like most games do.

The environments are dreary and dull. The story and presentation are weak and anything but engaging. The actual combat is utterly inferior to the sheer visceral joy that is Diablo 3.

I could go on - but it's still a very good game in my opinion.

I just prefer D3.

Now, if only they could combine the character system of PoE with the moment-to-moment gameplay of D3 - we'd really have something.

On top, I would want them to add back the original RMAH so there's actually a reason to grind beyond getting to grind some more.

SirJames July 21st, 2017 10:13

I'd just like to be able to zoom out a bit more

Ferris_bg July 21st, 2017 10:38

Quote:

Originally Posted by NewDArt (Post 1061462891)
if only they could combine the character system of PoE with the moment-to-moment gameplay of D3

I am sure this is their plan for PoE 2 - having D3-like engine and combat - but for this to happen they have to first build a bigger team and second acquire the cash. 4-5 years more of milking PoE micro-transactions will do the job and we will have our dream ARPG after that. Blizzard can raise the 10k D3 paragon cap in the meantime and welcome more botters rofl.

Thiraury July 21st, 2017 10:45

Quote:

Originally Posted by SirJames (Post 1061462893)
I'd just like to be able to zoom out a bit more

Wouldn't mind that at all.

NewDArt July 21st, 2017 11:08

Quote:

Originally Posted by Ferris_bg (Post 1061462894)
I am sure this is their plan for PoE 2 - having D3-like engine and combat - but for this to happen they have to first build a bigger team and second acquire the cash. 4-5 years more of milking PoE micro-transactions will do the job and we will have our dream ARPG after that. Blizzard can raise the 10k D3 paragon cap in the meantime and welcome more botters rofl.

I doubt that's the plan as it would require an entirely new game - but if they make it, I'll be very happy.

I stopped playing D3 after they started to focus on endless boring Rift runs. That's not my kind of gameplay.

However, I had a lot more fun with it than I ever did with PoE.

There's no reason to bash one game just because you like another. They both have their charms.

Archangel July 21st, 2017 11:36

Quote:

Originally Posted by SirJames (Post 1061462865)
I reckon the combat is mundane at first but once you hit level 60 and start getting the runes that let you do cool stuff, like link a spell rune to proc on a critical melee strike, things start to get more interesting

eg. Do a cyclone spin which procs frost novas on critical ticks. With enough crit it can go absolutely nuts because its doing 5 or so attacks a second to all targets in the aoe chances of proc is massive

Of course, who can be bothered playing through the game 2 times to get to that?

Oh, right. This expansion removes that issue. ;)

You don't need to be lvl 60 to get access to support gems. These start appearing before end of Act 1 and they already can do cool stuff like adding more projectiles to one projectile skills.

Archangel July 21st, 2017 11:39

Quote:

Originally Posted by Damian (Post 1061462879)
That is fixed in the next release. There is a mode that benefits players who want to go solo. But I dont understand why you say it is an MMO even then though because Diablo II had multplayer too and trading on internet auction sites.

If you are talking about SSF (Solo Self Found) that already exists now and it does not solve the MMO feel PoE has. All it does it prevent you from joining a group or trading with anyone. Drop chances for useful items are 100% same like in normal game where people all trade like crazy because drop rates for useful items suck big time.

When I get to end game I don't even identify items anymore, I just collect rare items, do the chaos recipe with them and then use the chaos orbs to buy the rare items I need. Getting what you need yourself is a fool's mission in PoE .

Ferris_bg July 21st, 2017 12:12

Quote:

Originally Posted by NewDArt (Post 1061462897)
There's no reason to bash one game just because you like another.

How did you come to the conclusion I dislike D3? I have more than 3k hours in D3 and as I said its engine/combat is the best there is. However, that is not enough to catch up on PoE. And with the D3 current developer's team there won't be any catch up at all. The difference will become larger and larger with time.

As for PoE 2 - the game only needs a better engine - they have all the other stuff already written and can copy-paste it from PoE 1. But the engine part is the hardest and the most expensive one. Once they have the cash they will push it and this will be the end of the clowns doing ARPG stuff at soonTM Entertainment.

NewDArt July 21st, 2017 13:08

Quote:

Originally Posted by Ferris_bg (Post 1061462902)
How did you come to the conclusion I dislike D3? I have more than 3k hours in D3 and as I said its engine/combat is the best there is. However, that is not enough to catch up on PoE. And with the D3 current developer's team there won't be any catch up at all. The difference will become larger and larger with time.

My mistake, it sounded like you weren't too fond :)

Well, I can't predict the future. I'm confident we'll see more of D3 or even a D4, eventually.

Quote:

As for PoE 2 - the game only needs a better engine - they have all the other stuff already written and can copy-paste it from PoE 1. But the engine part is the hardest and the most expensive one. Once they have the cash they will push it and this will be the end of the clowns doing ARPG stuff at soonTM Entertainment.
For my part, they would have to redo almost everything. I don't enjoy repeating already dull content - even if it's a shiny new engine.

But to each his own.

Archangel July 21st, 2017 13:16

Quote:

Originally Posted by Ferris_bg (Post 1061462902)
How did you come to the conclusion I dislike D3? I have more than 3k hours in D3 and as I said its engine/combat is the best there is. However, that is not enough to catch up on PoE. And with the D3 current developer's team there won't be any catch up at all. The difference will become larger and larger with time.

As for PoE 2 - the game only needs a better engine - they have all the other stuff already written and can copy-paste it from PoE 1. But the engine part is the hardest and the most expensive one. Once they have the cash they will push it and this will be the end of the clowns doing ARPG stuff at soonTM Entertainment.

Nah, PoE does not need D3 flashy combat. At best it could use some of the combat from Grim Dawn but no more. D3 is too cartoonish for PoE players to ever accept that.

Thiraury July 21st, 2017 13:29

Quote:

Originally Posted by Archangel (Post 1061462912)
Nah, PoE does not need D3 flashy combat. At best it could use some of the combat from Grim Dawn but no more. D3 is too cartoonish for PoE players to ever accept that.

I wouldn't mind updated charactermodels and animations.

NewDArt July 21st, 2017 13:48

I'm pretty sure it's possible to have great animations and character models without the game being a cartoon.

Damian July 21st, 2017 23:53

Quote:

Originally Posted by NewDArt (Post 1061462910)
My mistake, it sounded like you weren't too fond :)

Well, I can't predict the future. I'm confident we'll see more of D3 or even a D4, eventually.

D4 will be an MMO, it's pretty much confirmed at this point, the revenue from D3 is not big enough for Activision.


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