![]() |
Grimoire Support Group
1 Attachment(s)
Is anyone else actually playing Grimoire?
I'm running it ok without crashes so far. The graphics are nice and colourful if you like the retro thing. And they're entertainingly animated as well, which I hadn't expected - I got attacked by a load of ferocious killer insects a few minutes ago and the adorable way they made their way onto the screen before eating me was hilarious. I don't really get it though. Cleve says he's working on a manual over the weekend for publication in beta next week, but on the off-chance he doesn't make that deadline (:))could anyone here help? So, basics - attributes. I've been tinkering with the pre-made party so far, but I'd ideally like to make my own. I don't get the attributes though. I've attached a picture of the attributes from my favorite eye monster dude (these guys are genius). I'm guessing the attributes are INTelligence, WISdom, WILlpower (?), STRength, CONstitution, AGIlity, SPEed. So far so good. But what are FEL, DEV, MET and DES? In terms of party balance I guess the usual mix of front-line back-line classes, but some of the classes in Grimoire are unfamiliar (Thaumaturge, Jester etc) - any views on whether they're useful, or general tips for building a good party? Next - combat. I seem to have a problem with penetration (quiet at the back). I've had a couple of fights that have lasted forever because my dudes succeed in hitting but get a penetration fail and don't do any damage. Presumably certain types of weapons or attack types have higher penetration, or maybe you can improve it through magic, but I haven't managed to quite figure it out yet - can anyone explain? I think it would massively improve my enjoyment of the game if it shortens some of the combat a bit, which is currently taking a looooong time. Finally, locked doors. You seem to have the choice of forcing it (which hasn't worked for me so far) or "picking the lock", which is a mini-game where you have to answer a riddle with some of the words blocked out. But man, I suck at riddles. Is there any other way to open the doors without keys (eg magic?). |
DEVotion
FELlowship METabolism DEStiny |
Thanks! Do you know (roughly) what they do? Metabolism is for poison resistance etc I guess, but Destiny?
|
Raising your weapon skill stats and probably relative attributes (DEX-AGI) will improve your penetration chances.
Destiny is a luck-karma att., only appliance i ve known so far is a chance to avoid death. You can press down the enter key to make combat round almost instant. Try to have a balanced party with all magic schools covered + alchemy- nature skill (ranger or thaumaturge). There s a wizard spell that tries to open locks, knock knock. Game is a Wiz7 on steroids! |
Thanks Svartie! Particularly:
Quote:
|
When I saw the title of this thread, I thought was going to be a place for sharing, and working through some difficult issues.
|
Quote:
|
Quote:
|
I thought that this thread is for sharing the pain, anguish, dissapointment, heartache, anxiety, addictions, loneliness, sleeplessness, and damages (both physical and mental) associated with following and playing this piece of sold shareware!
Maybe Cleve can start a charity for himself and others! |
Quote:
pibbur who ATM is only slightly affected by the game. |
Quote:
|
I got it gifted to me so I'll be playing it sometime in the future.
|
Quote:
Quote:
Quote:
Quote:
Saurian Warrior or Berserker is a good choice seeing how he has 20 NAC and good attributes. I used a Giant too, he has high SYSTEM resist but low AC. Nagas also start with 20 NAC but have some equipment restrictions. I strongly recommend someone with lockpicking (presumably a Thief) and Scouting (Ranger) for those juicy secrets. Sage is a great utility spellcaster and is recommended. |
Quote:
|
Quote:
Quote:
Quote:
|
Quote:
So if Metabolism is how long you can go without food, it's currently a useless stat. |
Thanks Luj1! That's all really helpful. I hadn't made the link between vitality and penetration. And a saurian beserker sounds like a good idea.
It's a good thing food isn't implemented. One of my characters literally has an eyeball for a head - I've no idea how he eats…. :) |
Quote:
|
Hmmm, an eyeball for a head…..perhaps it reads for nutrition? Like scrolls, books, etc.
|
This might be a good thread
http://steamcommunity.com/app/650670…7615849605441/ Quote:
|
| All times are GMT +2. The time now is 06:56. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by
DragonByte Security (Pro) -
vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by
Advanced User Tagging (Lite) -
vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch