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Battle Chasers: Nightwar - Release Day
Battle Chasers: Nightwar will be released today:
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I really don't get the point of trailers not showing a second of gameplay.
Anime boobs, hooray? :lol: |
Any boobs hooray it is - when a game is based on neverfinished material.
Wccftech review: http://wccftech.com/review/battle-ch…ar-comic-book/ Quote:
Me? I'm not buying. |
10 hours 15 mins to go so 10am unlock for me tomorrow.
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Oops, posted the boobs comment somehow without adding the pic. Sorry.
Here it is, issue #3 cover: https://imagecomics.com/uploads/rele…asers_03-1.png |
I'll be waiting to hear what opinions are on this, I've got no issues on tough fights and some grinding if the game is worthy of that time investment.
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I have no problem with a bit of grind in RPGs, but the combination of randomly generated dungeons and grind and turn based sounds like a long slog. Don't get me wrong, I love turn based combat, but it is at its best when deployed in interesting, well-placed encounters. As a "similar" recent game, I really enjoyed Earthlock Festival of Magic, but its dungeons were carefully constructed and didn't outstay their welcome.
Whilst I was initially excited for Battle Chasers, I'm now more than a bit cautious, because this is sounding much less the story-driven turn-based RPG I'd picked up on, annd more like a turn-based Diablo…. not ideal. |
Yeah if what Irien says is accurate about this game, that would pretty much eliminate it for me. Random stuff in a game really has to be well done to make a positive impact.
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The trailer is a bit weird with a lack of gameplay. If I hadn't been following this game beforehand, I might have no idea what the genre was… classic JRPG, adventure game, something else?
Anyway, still hoping this turns out well but I'm less confident of that. |
Click link. Both steam trailers have gameplay
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The grinding will be tuned a bit according to latest KS post.
Only had time to give it a quick try so far and it looks solid enough to easily be a good game. Mouse use felt a bit clunky to me, console issue? Too early to tell as I don't even got the hang of all the controls yet but so far keyboard works great and mouse use feels mostly slow and unneeded. |
Chasers should involve alcohol in some form…
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So more like Battle Chesters then?
Actually, looking on Steam the game has some potential. It all depends on how good the story is and how bad the grinding is. |
So far reviews are quite positive but time will tell.
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The gameplay seems quite easy so far after 4 hours in. I do have to make use of items on harder battles through which are slowly getting more frequent. The graphics and voice work are nice and its a very mellow game.
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So 7 hours in now and I have to say it does get alot harder and I'm beginning to quite enjoy it.
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I heard it was getting 4/5 stars on most gaming sites.
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It does look mildly interesting, but the fact that the dungeons are randomly generated is a big turn-off to me. |
It would have to be pretty awful to be worse than Original Sin two…..I'm talking like Daikatana awful.
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A friend said he'd be picking this up either tonight or tomorrow so I'll be asking them what they think before I leap in.
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I have it from the kickstarter but it will be a while before I play. Gotta finish xcom chosen; d:os 2; ME/A; fallout 4 and dishonored 2 first (last 3 not started). In addition I have about a month of travel between now and new years :(
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This game came out of nowhere and really surprised me positively.
It's a very good and polished throwback to the Final Fantasy/Chrono Trigger style. It has quite a few twists and tricks up its sleeve though, such as world map design, quest and dungeon design etc. Characters are all voiced most of the time, they're really likeable and each has a personality to match. Combat wise, it's Final Fantasy with a few tweaks. You have to assign specific roles for each character or you will lose. That is nice because each character (6 in total), has a host of perks you have to choose in order to fill a role in your party of 3. The amount of content (loot, skills, perks, equipments, crafting, game length) is awesome and will keep you busy for many hours. The story is passable but that did not disturb me at all. All in all, a very good game. If you are into JRPGs, this is a must have. |
I have to second the "game came out of nowhere and surprised me pleasantly" on this title. Just got it, put around six hours into it so far and it's quite enjoyable. It's like… well, it's like Torchlight or Torchlight II with turn-based combat as far as graphics and "flavor" seem to go. There's a fishing "mini" game that you can basically ignore if you like. The randomly generated dungeons are a nice touch, especially if you're re-visiting them on higher difficulty levels, as seems to be the intention.
I'm having fun with this one. |
Watched a few streams. Apart from the art direction, the rest is already seen elsewhere.
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What did that add? Most games you could say the same about. You chiened this. |
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See? It's totally silly to denigrate something because it has aspects of everything else. Fail! |
The breathing thing is inherited, coming from duplication of DNA.
Far different from this product's case. Which is the result of volunteer copy. Now if people are naturally programmed to copy as the remark implies it, it makes it even worse for people coming from places that lambasted other societies that supposedly failed to innovate and destroyed them for that shortcoming (among other things) Quote:
Now even a product like Shadow of War adds something: it is a better version of the previous one. Everything is the same but done better. |
An old one with one correction (they way I heard it originally):
http://www.kaitaia.com/jokes/Dumb%20…de_Jokes30.htm Quote:
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