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-   -   Battle Chasers: Nightwar - Release Day (https://www.rpgwatch.com/forums/showthread.php?t=37911)

HiddenX October 3rd, 2017 10:36

Battle Chasers: Nightwar - Release Day
 
Battle Chasers: Nightwar will be released today:

Quote:

Battle Chasers: Nightwar - Release Day


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Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.

More information.

TheSHEEEP October 3rd, 2017 10:36

I really don't get the point of trailers not showing a second of gameplay.

Anime boobs, hooray? :lol:

joxer October 3rd, 2017 12:24

Any boobs hooray it is - when a game is based on neverfinished material.

Wccftech review:
http://wccftech.com/review/battle-ch…ar-comic-book/

Quote:

Really, grinding is a key word when talking about Battle Chasers: Nightwar. You gain levels slowly, money is hard to come by, and most stuff, even basics like healing potions, need to be crafted. The game expects you to take multiple trips through its dungeons to gain experience and loot, and fighting through the same turn-based battles repeatedly can become a drag. There’s a reason Diablo has always made combat as mindless as possible.

Honestly, Battle Chasers: Nightwar feels like a 15-hour game that’s been artificially pumped up to 25 hours.
Scored 7.5.
Me? I'm not buying.

Silver October 3rd, 2017 12:39

10 hours 15 mins to go so 10am unlock for me tomorrow.

joxer October 3rd, 2017 12:50

Oops, posted the boobs comment somehow without adding the pic. Sorry.
Here it is, issue #3 cover:

https://imagecomics.com/uploads/rele…asers_03-1.png

Carnifex October 3rd, 2017 16:12

I'll be waiting to hear what opinions are on this, I've got no issues on tough fights and some grinding if the game is worthy of that time investment.

Irien October 3rd, 2017 17:43

I have no problem with a bit of grind in RPGs, but the combination of randomly generated dungeons and grind and turn based sounds like a long slog. Don't get me wrong, I love turn based combat, but it is at its best when deployed in interesting, well-placed encounters. As a "similar" recent game, I really enjoyed Earthlock Festival of Magic, but its dungeons were carefully constructed and didn't outstay their welcome.

Whilst I was initially excited for Battle Chasers, I'm now more than a bit cautious, because this is sounding much less the story-driven turn-based RPG I'd picked up on, annd more like a turn-based Diablo…. not ideal.

Carnifex October 3rd, 2017 17:51

Yeah if what Irien says is accurate about this game, that would pretty much eliminate it for me. Random stuff in a game really has to be well done to make a positive impact.

SSIGuy October 3rd, 2017 18:05

The trailer is a bit weird with a lack of gameplay. If I hadn't been following this game beforehand, I might have no idea what the genre was… classic JRPG, adventure game, something else?

Anyway, still hoping this turns out well but I'm less confident of that.

Wisdom October 3rd, 2017 19:15

Click link. Both steam trailers have gameplay

six October 3rd, 2017 22:24

The grinding will be tuned a bit according to latest KS post.
Only had time to give it a quick try so far and it looks solid enough to easily be a good game.

Mouse use felt a bit clunky to me, console issue? Too early to tell as I don't even got the hang of all the controls yet but so far keyboard works great and mouse use feels mostly slow and unneeded.

rjshae October 4th, 2017 02:24

Chasers should involve alcohol in some form…

Zloth October 4th, 2017 03:21

So more like Battle Chesters then?

Actually, looking on Steam the game has some potential. It all depends on how good the story is and how bad the grinding is.

you October 4th, 2017 08:34

So far reviews are quite positive but time will tell.

Silver October 4th, 2017 10:11

The gameplay seems quite easy so far after 4 hours in. I do have to make use of items on harder battles through which are slowly getting more frequent. The graphics and voice work are nice and its a very mellow game.

Silver October 4th, 2017 14:21

So 7 hours in now and I have to say it does get alot harder and I'm beginning to quite enjoy it.

Wisdom October 4th, 2017 16:20

I heard it was getting 4/5 stars on most gaming sites.

JDR13 October 4th, 2017 16:41

Quote:

Originally Posted by Wisdom (Post 1061475203)
I heard it was getting 4/5 stars on most gaming sites.

That means it's as good as D:OS 2. ;)

It does look mildly interesting, but the fact that the dungeons are randomly generated is a big turn-off to me.

Carnifex October 4th, 2017 17:37

It would have to be pretty awful to be worse than Original Sin two…..I'm talking like Daikatana awful.

SSIGuy October 4th, 2017 18:41

Quote:

Originally Posted by Silver (Post 1061475177)
So 7 hours in now and I have to say it does get alot harder and I'm beginning to quite enjoy it.

Cool… glad to hear that. Is there much from a story perspective?

Silver October 4th, 2017 23:00

Quote:

Originally Posted by SSIGuy (Post 1061475235)
Cool… glad to hear that. Is there much from a story perspective?

The story so far is me hunting down two of my companions. Its nothing in depth but it doesn't really need to be. There are also lore books scattered around dungeons that fill in the backstory of different parties. The story seems to happen when you complete objectives and run into characters on the main map.

SSIGuy October 4th, 2017 23:41

Quote:

Originally Posted by Silver (Post 1061475258)
The story so far is me hunting down two of my companions. Its nothing in depth but it doesn't really need to be. There are also lore books scattered around dungeons that fill in the backstory of different parties. The story seems to happen when you complete objectives and run into characters on the main map.

Good to know… story is a bonus for me in these kind of games. As long as the core mechanics around combat and exploration, etc are good, then its probably worth trying. Steam reviews are very positive too.

Carnifex October 5th, 2017 01:29

A friend said he'd be picking this up either tonight or tomorrow so I'll be asking them what they think before I leap in.

you October 5th, 2017 07:21

I have it from the kickstarter but it will be a while before I play. Gotta finish xcom chosen; d:os 2; ME/A; fallout 4 and dishonored 2 first (last 3 not started). In addition I have about a month of travel between now and new years :(

arthureloi October 5th, 2017 17:35

This game came out of nowhere and really surprised me positively.

It's a very good and polished throwback to the Final Fantasy/Chrono Trigger style. It has quite a few twists and tricks up its sleeve though, such as world map design, quest and dungeon design etc.

Characters are all voiced most of the time, they're really likeable and each has a personality to match.

Combat wise, it's Final Fantasy with a few tweaks. You have to assign specific roles for each character or you will lose. That is nice because each character (6 in total), has a host of perks you have to choose in order to fill a role in your party of 3. The amount of content (loot, skills, perks, equipments, crafting, game length) is awesome and will keep you busy for many hours.

The story is passable but that did not disturb me at all.

All in all, a very good game. If you are into JRPGs, this is a must have.

ElderGnome October 6th, 2017 06:04

I have to second the "game came out of nowhere and surprised me pleasantly" on this title. Just got it, put around six hours into it so far and it's quite enjoyable. It's like… well, it's like Torchlight or Torchlight II with turn-based combat as far as graphics and "flavor" seem to go. There's a fishing "mini" game that you can basically ignore if you like. The randomly generated dungeons are a nice touch, especially if you're re-visiting them on higher difficulty levels, as seems to be the intention.

I'm having fun with this one.

ChienAboyeur October 6th, 2017 12:56

Watched a few streams. Apart from the art direction, the rest is already seen elsewhere.

rune_74 October 16th, 2017 01:29

Quote:

Originally Posted by ChienAboyeur (Post 1061475493)
Watched a few streams. Apart from the art direction, the rest is already seen elsewhere.

Great?

What did that add? Most games you could say the same about.

You chiened this.

crpgnut October 16th, 2017 02:38

Quote:

Originally Posted by ChienAboyeur (Post 1061475493)
Watched a few streams. Apart from the art direction, the rest is already seen elsewhere.

Chien, you need to stop copying everybody else. We all breathe already, so stop it!

See? It's totally silly to denigrate something because it has aspects of everything else. Fail!

ChienAboyeur October 16th, 2017 13:04

The breathing thing is inherited, coming from duplication of DNA.

Far different from this product's case. Which is the result of volunteer copy.

Now if people are naturally programmed to copy as the remark implies it, it makes it even worse for people coming from places that lambasted other societies that supposedly failed to innovate and destroyed them for that shortcoming (among other things)

Quote:

Originally Posted by rune_74 (Post 1061476615)
What did that add? Most games you could say the same about.

You chiened this.

Most products from the crowdfunded scene indeed.

Now even a product like Shadow of War adds something: it is a better version of the previous one. Everything is the same but done better.

joxer October 16th, 2017 13:25

An old one with one correction (they way I heard it originally):
http://www.kaitaia.com/jokes/Dumb%20…de_Jokes30.htm
Quote:

There was a blonde that went to the hair salon with headphones.
Before the barber started cutting her hair she told him "Make sure not to knock the headphones off my head". So the barber was sure not to.

The next time, the blonde said the same thing "Do not knock the headphones off my head". The barber again, did what he was told.

The third time she went, she told the barber again "Don't knock the headphones off my head", this time though, the barber accidentally knocked them off. As soon as the headphones fell off, the blonde dropped to the floor unconcious dead.
The barber picked up the headphones and listened, and this is what it said "Breathe in, breathe out, breathe in, breathe out…."


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