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-   -   Cyberpunk 2077 - Online Elements confirmed (https://www.rpgwatch.com/forums/showthread.php?t=38370)

HiddenX November 12th, 2017 12:49

Cyberpunk 2077 - Online Elements confirmed
 
Techraptor reports that Cyberpunk 2077 will include some online elements:

Quote:

Cyberpunk 2077 to Contain 'Online Elements'

CD Projekt Red’s CEO Adam Kiciński has mentioned that the next major game for the studio, the highly anticipated Cyberpunk 2077, will contain ‘online elements’ of some capacity.

In an interview with Polish investment site Strefa Inwestorow, Kiciński discussed all of the current projects from the studio, including the future of the Witcher franchise, the card game Gwent, and of course, Cyberpunk. Kiciński primarily discussed the future of the company, citing Gwent and Cyberpunk as the driving mechanisms going forward.

“We want to experiment in new fields that were not yet explored in the Witcher,” says Kiciński. “I can’t say much about Cyberpunk, although our ambitions are set really high because that is our style of work. We want to go even higher, and especially seeing how we’re having a business chat, we’re interested in Cyberpunk being commercially even more significant.”

[…]

More information.

Darkheart November 12th, 2017 12:49

We already knew that. What interests me is what it will look like and wether we can disable it.

TheSHEEEP November 12th, 2017 13:08

This is best summarized as:

Oh no.

zahratustra November 12th, 2017 14:08

It, most likely, means multiplayer and I don't see it as a big deal.
1- Cyberpunk isn't a rush job so I don't think that multiplayer will take anything away from single player game,
2- if it means more revenue for the CDPR, I'm all for it

Ripper November 12th, 2017 14:14

I'll give them the benefit of the doubt, but if it turns into an always online "persistent universe" type thing, I'll be pretty disappointed. Mainly because CDPR have been such a champion of the great single player experience, which is looking like an endangered species.

zahratustra November 12th, 2017 14:28

That's why I find something like this very unlikely. Unless EA managed to infiltrate CDPR's board I doubt that they would want to risk their hard won reputation.

Drithius November 12th, 2017 14:41

Look away, Joxer!

Irian November 12th, 2017 14:45

Quote:

Originally Posted by TheSHEEEP (Post 1061480824)
This is best summarized as:

Oh no.

Personally, my first thought was "Oh fuck.". But ok, let's give CDPR the benefit of the doubt, they made some truely good games, so hopefully they won't mess this one up. Would be a shame.

TomRon November 12th, 2017 16:07

Quote:

Originally Posted by Darkheart (Post 1061480818)
We already knew that. What interests me is what it will look like and wether we can disable it.

Exactly. DOS level multiplayer (Co-op and Arena) is fine. Persistant universe or in your face multiplayer? Count me out.

henriquejr November 12th, 2017 16:37

The beginning of the end. Mark my words.

ChaosTheory November 12th, 2017 16:43

So it's an MMO with micro-transactions, as we like it!

*pokes bear, runs and hides*

joxer November 12th, 2017 17:03

Quote:

Originally Posted by Drithius (Post 1061480837)
Look away, Joxer!

Why exactly? We don't know what these elements are.
Is it lootboxes? If yes, I'll skip the game.

Is it silly pvp like in MGS5 or pve like in ME4 where the game is still great if you play it offline and never touch it's multiplayer? If yes, I'm still buying.

Is it coop/MMO game with irrelevant one afternoon long singleplayer few missions worth a few bucks but not more? It's obviously not any The Witcher Online. Also it's not "let's troll fans" Skyrim Online and it's not Kotor Online - it's a brand new title.
Can I coop it with wgd - crpgnut says in such case the game must allow us to (cos)play as a dog or a wolf, something like that, well, can we roleplay a coop pet?

I mean, too many questions to get answers on, but I don't think CDpr will give any premature statements in this case because of TW3 graphics "scandal".
If the game will be classic MMO garbage designed to be PC Gamer's GOTY (means, has to include as many pay2cheat microtransactions as possible), definetly count me out. If online elements are just gimmicks, I'm not writing it off.

Quote:

Originally Posted by tomasp3n (Post 1061480845)
DOS level multiplayer (Co-op and Arena) is fine. Persistant universe or in your fave multiplayer? Count me out.

Basically this. I did not have any impression DOS (both) is not fun when played solo. An example where singleplayer sucks and is there to make more sales although the game is supposed to be played coop (IMO) is Dungeon Siege 3.

Carnifex November 12th, 2017 18:14

Any online check-in or verification other than the standard gog or steam stuff would make this an instant no purchase item for me. I tolerated that maybe ten years ago, but never again. Done!!!

Mrozie November 12th, 2017 20:22

Meh, TechRactor missed some very interesting tidbits, i.e. Kicinski said "I see the future of CD Projekt RED in the multiplayer online market". He also said that Witcher can come back somewhere in the future, "otherwise fans wouldn't forgive us", but in the very "different way". Game as service? He didn't tell, but I smell so.

luj1 November 12th, 2017 20:48

Quote:

….we want to be commercially relevant…
Quote:

…a stable source of income..

So long, CDPR. *waves*

Deleted User November 12th, 2017 21:10

Saw this coming about 2077 miles away. :P

RPGFool November 12th, 2017 21:38

Quote:

Originally Posted by Fluent (Post 1061480877)
Saw this coming about 2077 miles away. :P

Dune Messiah

__

purpleblob November 13th, 2017 03:12

I was never really that excited about Cyberpunk 2077, so the news didn't come as a disappointment. I'm still curious to see what CDPR will deliver though, given what they achieved with TW3 and the fact not all mainstream games are crap/shit/garbage etc.

JDR13 November 13th, 2017 04:08

Online "elements" could mean just about anything. I highly doubt it refers to micro-transactions or a persistent universe though.

More likely, it's going to be some form of optional multiplayer or co-op. Either something completely separate from the main game, like the co-op in Mass Effect 3, or something integrated like in Dark Souls or Dragon's Dogma.

Deleted User November 13th, 2017 06:26

I'm actually more curious about Cyberpunk 2077 than I was about Witcher 3. Between the unique pen-and-paper Cyberpunk ruleset and the futuristic setting, it could be interesting. I heard they are going to stick to the ruleset as well, so it should have some RPG depth, too.

Enjoying ELEX with its futuristic setting, so this game is on my radar.

Maylander November 13th, 2017 11:29

Cyberpunk was, and probably still is, the #1 game on my most wanted list, but I don't like what I'm hearing from CDP in this regard. While it could be just about anything, the overall tone of the interview indicates they're looking into more than just a tacked-on multiplayer part like the one ME3 had.

ChienAboyeur November 13th, 2017 13:45

They were given a badge of immunity: it will take a lot from them to receive flak.
Their online component thing is either going to be ignored or depicted as well done etc

Deleted User November 13th, 2017 22:58

Quote:

Originally Posted by ChienAboyeur (Post 1061480960)
They were given a badge of immunity: it will take a lot from them to receive flak.
Their online component thing is either going to be ignored or depicted as well done etc

Truth.

But the internet is quick to remove that badge once a company reaches a certain level. It's inevitable IMO. Today's good guys are tomorrow's villains.

Zloth November 14th, 2017 04:02

A number of games have been doing good things using multiple people without being multi-player. Dragon's Dogma's pawn system jumps to mind. NieR: Automata letting you raise up other players who had died in that spot to help fight for you is another. Some games like Just Cause 3 and Rise of the Tomb Raider have let you compare your performance to friends' actions, which has been pretty fun.

Those don't generate any kind of continuous revenue, though. Not like, say, you know…. l00t 80XEZ!!

JDR13 November 14th, 2017 05:39

Quote:

Originally Posted by ChienAboyeur (Post 1061480960)
They were given a badge of immunity: it will take a lot from them to receive flak.
Their online component thing is either going to be ignored or depicted as well done etc

That's because they've earned the benefit of the doubt so far. There's nothing in CDP's past that would give cause for alarm at this point.

zahratustra November 14th, 2017 08:03

Exactly. They weren't "given" any badges. They earned them.

ChienAboyeur November 14th, 2017 14:10

Quote:

Originally Posted by Fluent (Post 1061481033)
Truth.

But the internet is quick to remove that badge once a company reaches a certain level. It's inevitable IMO. Today's good guys are tomorrow's villains.

No. As long as they are not doing a mistep, they will be given immunity. As long as their supporters feel they are the center of that studio target audience, they will do good.

What this story tells is that their supporters do not care about SP as online features do not sit with SP.

Quote:

Originally Posted by JDR13 (Post 1061481065)
That's because they've earned the benefit of the doubt so far. There's nothing in CDP's past that would give cause for alarm at this point.

The announcement belongs to the past.
Despite knowing that the focus is no longer SP, people prefer to elude the topic and water it down.


Chronology is uncompromising.

NewDArt November 14th, 2017 14:19

While I personally think much of what people seem to like about CDPR, the company, is really just smart business people doing smart business - there's no denying that their games have all been quality titles.

Until that changes, I don't see a reason to jump to any conclusions about this.

The recent rumors about bad working conditions would seem to be a greater cause for concern - but we all know what rumors are worth when they're not significantly substantiated.

ChienAboyeur November 16th, 2017 13:48

There is no jump to conclusions.

On this site, people complain about the death of SP at the hands of corporations.

This studio used to be committed to SP, they have let people know it is no longer the case.

Calling for the benefit of the doubt when there is no room for doubt already shows the free pass they were given.

NewDArt November 16th, 2017 13:52

Doubt as to what "Online Elements" actually means, which this thread is full of.

Not everyone here auto-hates everything online.

But, yes, CDPR is going to be given a free pass in many cases, due to misplaced loyalty.

It's called being human. Part of being human is that our emotions tend to govern our actions more than not.

TomRon November 16th, 2017 14:41

Quote:

Originally Posted by ChienAboyeur (Post 1061481103)
No. As long as they are not doing a mistep, they will be given immunity.

Isn't that exactly what most people in this thread are saying? That they will wait and see if a "misstep" has been made? Requiring multiplayer or being centered around it would indeed qualify as such among many people on this forum.

joxer November 16th, 2017 16:32

Quote:

Originally Posted by NewDArt (Post 1061481468)
Not everyone here auto-hates everything online.

True… Why would anyone hate for example Dragon Age's online choices setup util? For example. I mean, who remembered where they put old savegames? I certainly didn't.
Or another example, some games offer separate download of 4K textures package I don't plan to use ever yet appreciate I didn't have to download the trash in the first place.

That's why I posted, and probably others, till we hear exactly what online elements CDpr is about, no reason to jump to conclusions and pessimistically assume CP2077 is yet another lootboxes fraud.

Quote:

Originally Posted by NewDArt (Post 1061481468)
It's called being human. Part of being human is that our emotions tend to govern our actions more than not.

I wish emotions governed your series/movies scores.
:p

Ripper November 16th, 2017 18:51

I don't know about "missteps". If they want to make it some sort of MMO, fair enough, I'll just be disappointed as that's not what I hoped for. If they implement it with real money loot crates and so forth, they'll join the other ratbags on my shitlist.

ChienAboyeur November 16th, 2017 20:04

Quote:

Originally Posted by tomasp3n (Post 1061481478)
Isn't that exactly what most people in this thread are saying? That they will wait and see if a "misstep" has been made? Requiring multiplayer or being centered around it would indeed qualify as such among many people on this forum.

No. Stated earlier, this studio was praised for its commitment to SP. The annoucement leaves no doubt they left the SP building to move elsewhere.
There is nothing to wait for, the announcement is enough.
That is a mistep to players who want SP.

It shows that this studio was given a free pass, their clear admission is being reworked, rephrased, redefined to evade their move and keep avoiding to face the deep change in direction.

This story revealed while players say they are committed to SP, they are not.

The mistep that would get this studio to lose the blind support will come from elsewhere.

ChienAboyeur November 16th, 2017 20:06

Quote:

Originally Posted by NewDArt (Post 1061481468)
But, yes, CDPR is going to be given a free pass in many cases, due to misplaced loyalty.

It's called being human. Part of being human is that our emotions tend to govern our actions more than not.

Well placed loyalty, disloyalty is also called being human.

Players prefer to turn the eyes away because the SP side does not matter to them and this studio keeps offering them what they expect. It was not SP.

NewDArt November 16th, 2017 20:13

Quote:

Originally Posted by ChienAboyeur (Post 1061481506)
Well placed loyalty, disloyalty is also called being human.

Players prefer to turn the eyes away because the SP side does not matter to them and this studio keeps offering them what they expect. It was not SP.

Yes, human beings are complex creatures - and they're not all the same.

There's really no need to speak in riddles and add to the confusion.

It sounds like you're trying to say that people can't enjoy both SP and online elements - which would be entirely wrong. I enjoy both quite a lot.

Personally, I tend to look at games and whether they're good or not - before taking single buzz-word features and making them the devil. I tend to avoid having principles about what I like and don't like in terms of such broad categories - though I sometimes fail in that.

As I've often said, principles make you stupid. As soon as you've formed a principle - you've closed part of your mind.

Unless we're talking about instinctual or survival responses, like not jumping into a fire - then that's a very unfortunate state of affairs.

Steinawarjar November 17th, 2017 02:27

Quote:

Originally Posted by ChienAboyeur (Post 1061481505)
No. Stated earlier, this studio was praised for its commitment to SP. The annoucement leaves no doubt they left the SP building to move elsewhere.
There is nothing to wait for, the announcement is enough.
That is a mistep to players who want SP.

It shows that this studio was given a free pass, their clear admission is being reworked, rephrased, redefined to evade their move and keep avoiding to face the deep change in direction.

This story revealed while players say they are committed to SP, they are not.

The mistep that would get this studio to lose the blind support will come from elsewhere.

Your thinking is far too categorical and absolute. Key word here is implementation.

joxer November 19th, 2017 19:10

https://twitter.com/PrettyBadTweets/…01651702386689

The original tweet:
Quote:

CD Projekt are considering “games as a service” for CyberPunk 2077 as part of their drive to make it more "commercially significant."
CDpr responded 5 hours ago:
Quote:

Worry not. When thinking CP2077, think nothing less than TW3 — huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for — no bullshit, just honest gaming like with Wild Hunt. We leave greed to others.
I guess this means no lootboxes in CP2077. :D

Lemme also be a bit of devil's advocate, thanks to Battlefront 2 lootboxes scandal seems EA's stock suffers 7% drop and no company wants that:
https://www.cnbc.com/2017/11/17/wall…wars-game.html
Quote:

EA's stock is down 7 percent month to date through Thursday compared with the S&P 500's 0.4 percent gain. The gamemaker's shares are still up 42 percent this year.

The company declined to comment for this story.

ChienAboyeur November 20th, 2017 13:47

Of course the keyword is implementation for people willing to give a free pass.

A SP experience is SP. There is no room for online elements.

Online elements like achievements showing online degrade a SP experience. It is all about showing you can get the achievements etc

joxer November 20th, 2017 13:51

:confused:

CP2077 *will* have online features.
Will it be just coop or something else we can't know for sure yet - but, if we'll trust CDpr, it won't be some milking scheme that does not belong to videogames.

As for achievements, who cares about that? Certainly not me, as long as those achievements are mostly "grind something x times" or "grind enough to reach some level/$/gametime/etc". I especially loathe those "superultranightmareironmode" achievements.
But I've already said I care only about finished game / sidequests thing.

I can't put exact achievements on my Steam profile. If I could, those would be "completed all sidequests in a game". For some reason uPlay understands my "needs" so badges I use there as decoration state I completed all sidecontent in MMX, dunno in which AC game, dunno in which Anno and in WD2.

Do I care if you'll ever see it? Or someone else? Not really, no. Why do I need those? So I can tell you when we discuss about some quest in a game that I definetly finished it. You, well, didn't. :p


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