| Gorath |
February 15th, 2008 23:13 |
Quote:
Originally Posted by Brother None
(Post 67855)
For a cross-platform mainstream publisher it is, because an AAA console title in the US costs 20 million to produce, so it needs at least 1.5-2 million just to break even. That's your average Oblivion, Fallout 3, BioShock, Call of Duty 4, etc. etc.
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Thatīs two very big "if"s. ;)
This is like saying "reaching the quarter-final in the soccer world championships is the minimum goal for us". Maybe itīs true for a dozen countries, but it ignores more than a hundred others for which this would be a major success.
Quote:
Once you factor in that this isn't an AAA NA title it all becomes clearer. Let's be honest here, relative to the invested cost this is probably more profitable than Madden.
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Exactly. It becomes even clearer if you consider that they will recycle their previous work and do sequel, add-on, gold edition, etc. The investment in these SKUs will be rather low.
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