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-   -   Final Equinox: The Arrival - Kickstarter Live (https://www.rpgwatch.com/forums/showthread.php?t=39870)

Silver June 2nd, 2018 11:18

Final Equinox: The Arrival - Kickstarter Live
 
The Kickstarter for Final Equinox: The Arrival has started with a modest goal of US 30K.

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An early look of some of our space combat and travel gameplay. Coming to Kickstarter June 1st. Be sure to find out more about the game at https://finalequinoxgame.com/

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Welcome to the world of Final Equinox: The Arrival. A turn-based spaceship role-playing game. You are an admiral of a newly formed fleet stationed in the Outer Worlds, a place overrun by raiders, rebels, and marauders. They fight against you with tactics you have never trained for. Final Equinox puts you in the driver’s seat and allows you to make decisions that will shape the world around you.

More information.

Darkheart June 2nd, 2018 12:53

Looks like The Mandate light. I'll take it.

Couchpotato June 2nd, 2018 12:55

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Originally Posted by Darkheart (Post 1061506879)
Looks like The Mandate light. I'll take it.

I second That motion, and backed it. Hope this gets funded.:fingerscrossed:

Carnifex June 2nd, 2018 16:47

Backed and good luck, I really like the looks of this one.

Pongo June 2nd, 2018 16:53

Yeah this looks good. Definitely backing it.

mercy June 2nd, 2018 18:45

20 lashes for the GUI designer. If he was hired only to do the GUI, fire him!!

StrategyGamesLover June 2nd, 2018 18:50

This looks awesome! Totally going to back this game.

Couchpotato June 2nd, 2018 19:13

Quote:

Originally Posted by Darkheart (Post 1061506879)
Looks like The Mandate light. I'll take it.

Don't say that as The Mandate will curse this project.:tinfoil:

daveyd June 4th, 2018 02:25

Seems like they're already further along in development than The Mandate ever got. There's a playable demo.

Their KS is off to a slow start though. Going to need some major shoutouts soon. Haven't backed myself yet but I want to try the demo first.

Ripper June 4th, 2018 08:54

It's a good pitch, IMO. It's clear and well-written, the scope is reasonable, and they've got it to the point of a playable demo.

I also like the vibe they're going for, and the synth theme tune.

Pongo June 4th, 2018 09:01

Yeah I agree. Like daveyd I'm a bit worried by the slow start to the Kickstarter campaign though. Hopefully it will pick up some momentum as people hear about it.

Carnifex June 4th, 2018 17:46

Shots fired at the Mandate!!! Poor Mandate, it simply wasn't meant to be, I suppose.

I hope this campaign picks up some steam, they could use a solid boost. I've spread the word to a few friends over the weekend.

you June 4th, 2018 18:36

After the burning of the mandate I think I've learn to wait and watch.

daveyd June 6th, 2018 05:10

I reached out to Brian Fargo, MCA, and JES on twitter about this project earlier today and a little while later I see BF has tweeted that he backed Final Equinox. Hope that gives things a boost, maybe we can even hope for a shoutout the next time inXile does an update for BTIV or WL3. I think that's what this project needs… Can't really hope for much media coverage especially with E3 going on.

Carnifex June 6th, 2018 05:14

That was a clever move, Fargo sees potential where many others might miss it. Well done, sir!

TomRon June 6th, 2018 09:29

Backed. I was positive it was a JRPG when I clicked the newspost, I wonder if it's the name.

Has anyone tried the demo?

Carnifex June 6th, 2018 16:45

No, and I've no intention of touching the demo. I don't want to be spoiled at all, as I think this game has great potential. If I hear anything from other sources that try it, I shall post here.

TomRon June 6th, 2018 19:29

Can't see this succeeding currently, there's no momentum whatsoever. Sadly. I think it looks pretty good.

daveyd June 6th, 2018 19:48

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Originally Posted by TomRon (Post 1061507612)
Backed. I was positive it was a JRPG when I clicked the newspost, I wonder if it's the name.

Has anyone tried the demo?

I tried it for a bit. It starts off with a brief combat w/ a tutorial so I recommend trying for yourself if you're curious. Basically it uses an action point system (where different attacks & buffs cost a certain # of points), so it's similar to Fallout 1 & 2 or AoD, but with spaceships & using astroids for cover.

The ship movement is too slow for my liking and the interface is a bit rough, but it works great. This first combat is a cake wake but could see it being challenging & fun with more units.

I also played the initial dialogue which is mostly fielding background questions to help flesh out your character and determine their initial skills bonuses. Art is good. I probably won't play the entire demo so as not to spoil the story.

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Originally Posted by TomRon (Post 1061507722)
Can't see this succeeding currently, there's no momentum whatsoever. Sadly. I think it looks pretty good.

Probably true barring some high profile shoutouts… Still, I encourage ppl to back. They can try again & have a much bigger first day next time.. Or considering the fact that Brian Fargo backed, maybe a Fig campaign (& the accompanying media connections) is within the realm of possibility, too.

kevinfwe June 6th, 2018 20:12

Hey everyone. Kevin here, thanks for the extensive work you guys have put in getting the word out. We had a pretty bad launch day due to our media and early build breaking, meaning that most of the coverage for our game will come out later this week, unfortunately. We are far from giving up and are going to continue to reach out to youtubers and publications and try to garner more support. Thanks to everyone who backed already!


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