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-   -   Cyberpunk 2077 - E3 Demo Impressions (https://www.rpgwatch.com/forums/showthread.php?t=39964)

Silver June 13th, 2018 02:35

Cyberpunk 2077 - E3 Demo Impressions
 
Cyberpunk 2077 has been demoed for the games press and they wrote their impressions. You may find this interview by Variety of value also.

Quote:

PC Gamer

Those were some of the biggest highlights of that hour-long demo, and I cannot wait to see more. Honestly, my head is still spinning, and it's hard to say whether the full game will be able to feel as dense and intricate. I never expected that our first look would have so much to cover, which is hopefully a good sign of how much more is still to come for Cyberpunk.

Gameinformer

This first taste of Cyberpunk 2077 was unexpected and nothing short of amazing We know CD Projekt Red has a firm handle on player choice and narrative – which are both evidenced here – but now we see this dev has first-person shooter chops as well. The combat looked dynamic, fun, and filled with RPG elements galore. Although we were treated to roughly an hour of finely polished and beautiful gameplay, the developer didn't share a release date or give any hint of when we might see it. That likely points to 2019 or later. Don't worry, it's for this generation, and is currently slated to hit Xbox One, PlayStation 4, and PC.

VG24/7

We met a lot of different characters in Night City, most of them clearly out for self. As one character puts it, “everybody gets fucked”. We met a gangster boss who gifted us a mission to prove our worth, a gun for hire, a corporate exec with nothing but disdain for the working classes. Don’t expect to make any friends in Cyberpunk 2077. And if you do, well, don’t trust ’em.


Thanks BoboTheMighty!


More information.

Tao_ June 13th, 2018 02:38

I never trust e3 impressions, still excited tho of course

BoboTheMighty June 13th, 2018 03:37

I may have posted a few bits about it, in overexcitement.

azarhal June 13th, 2018 03:42

Quote:

The 50 minutes of gameplay we saw of Cyberpunk 2077 contained more violence, flesh and verbal abuse than any game I’ve seen in a long time. We saw V plunge a dude’s head into a cooler box and blow his brains out from behind, blast off another man’s limbs, pump some kind of skill enhancing future drug into her system, pick up naked dead bodies, stare at a mutilated corpse and use the kind of language that would make a navvy blush. One choice piece of dialogue? “Cleaner than a cunt in a covenant.” ~ VG42/7
So this is where Saints Row 5 went…

BoboTheMighty June 13th, 2018 03:42

But seriously, I think the game is mostly done and now they're in polishing/bug fixing stage. Nearly one hour is pretty long for this sort of thing.
Probably held it behind doors because of technical issues ( frame rate and pop, I hear).

BoboTheMighty June 13th, 2018 03:44

It must be something if they said that after Last of Us II. Anyone seen that? Brutal.

Couchpotato June 13th, 2018 03:46

Waiting for video leaks from hidden cameras. Every year it happens.:)

loading…


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And of course a very short leaked video showing off the games city.

Hurry though as it might get taken down.


loading…

crpgnut June 13th, 2018 05:38

Well, after the 76 disappointment, perhaps in 77 we will all find redemption :D

CRD June 13th, 2018 05:45

Quote:

Originally Posted by BoboTheMighty (Post 1061509142)
But seriously, I think the game is mostly done and now they're in polishing/bug fixing stage. Nearly one hour is pretty long for this sort of thing.
Probably held it behind doors because of technical issues ( frame rate and pop, I hear).

late 2020 / early 2021 and cross gen. I bet my arm.

Couchpotato June 13th, 2018 05:51

Quote:

Originally Posted by CRD (Post 1061509156)
late 2020 / early 2021 and cross gen. I bet my arm.

Nah I'll say sometime in 2019-20 as they have another RPG in development that hasn't been officially announced yet for a 2020-22 release according to the last investor report.

Also don't forget this game started pre-production in 2013 but was delayed due to Witcher 3, and it's expansions. This is talked about in the last interview video.

Darkheart June 13th, 2018 06:18

The combat looked dynamic, fun, and filled with RPG elements galore.

I'm interested in what this exactly means.

GabrielMP_19 June 13th, 2018 06:26

Maybe it will be announced for 2019 but I doubt it will be released before 2020. I'm guessing 2020 or early 2021 at most.

Dreadzilla June 13th, 2018 08:25

I'm looking forward to this game more then anything else!

Pongo June 13th, 2018 11:23

I wasn't a fan of the Witcher series, but this definitely sounds good.
There's 0% chance my current pc could run it though, so it could be a very expensive purchase. Guess I've got three years to save up by the sounds of things…

Maylander June 13th, 2018 11:37

Eurogamer also took some notes during the demo, and did a short interview: https://www.eurogamer.net/articles/2…ojekt-about-it

According to the interview, it seems they're actually quite far off, despite having so much to show. The game must be massive. Also, first person only? That's a bit of a drawback for me. Wasn't expecting that.

Lemonhead June 13th, 2018 12:45

Quote:

Originally Posted by Maylander (Post 1061509182)
Eurogamer also took some notes during the demo, and did a short interview: https://www.eurogamer.net/articles/2…ojekt-about-it

According to the interview, it seems they're actually quite far off, despite having so much to show. The game must be massive. Also, first person only? That's a bit of a drawback for me. Wasn't expecting that.

Yeah I wasn't psyched about that either. But maybe I'll come around. I saw the E3 demo of The Last of Us 2 which has 3rd person combat, both melee and ranged and that looked amazing. I wish CDPR had gone in that direction instead.

joxer June 13th, 2018 13:16

Now I understand why some people here refused to play FarCry3.
Get over it and adapt! You don't need to see protagonist's backside in every single game. Not that there is something wrong with that…

azarhal June 13th, 2018 13:38

Quote:

Originally Posted by Darkheart (Post 1061509158)
The combat looked dynamic, fun, and filled with RPG elements galore.

I'm interested in what this exactly means.

I suspect the "RPG elements galore" that person is talking about is floating damage numbers and gear. All the impressions I've read made it look like combat abilities are entirely based on what weapons and augmentations/implants you installed on V and the only skills mentioned are engineering and hacking. For the dynamic (fun is subjective), there is lots of movements and body parts flying…

The Eurogamer interviews and some of the impression seems to point to the game having a lots of missing/incomplete features/content. I find the lack of mention of a skill screen rather interesting (we know there is skills and perks).

JDR13 June 13th, 2018 13:50

Quote:

Originally Posted by azarhal (Post 1061509200)
The Eurogamer interviews and some of the impression seems to point to the game having a lots of missing/incomplete features/content. I find the lack of mention of a skill screen rather interesting (we know there is skills and perks).

Did they expect a game that still has a long way to go in development to seem feature complete?

borovnica June 13th, 2018 14:06

I'm willing to bet that game will come out in may of 2020 :D Just in time for me to upgrade my PC as soon as they reveal recommended spec :)

vurt June 13th, 2018 14:08

Quote:

Originally Posted by borovnica (Post 1061509203)
i'm willing to bet that game will come out in may of 2020 :d just in time for me to upgrade my pc as soon as they reveal recommended spec :)

7/7 2020 perhaps ;)

Morrandir June 13th, 2018 15:00

Quote:

Originally Posted by joxer (Post 1061509193)
Now I understand why some people here refused to play FarCry3.
Get over it and adapt! You don't need to see protagonist's backside in every single game. Not that there is something wrong with that…

I have recently been very sceptical about 1st person as well. After my Kingdom Come playthrough I'm quite indifferent now. First person can really work well.

joxer June 13th, 2018 15:04

It works well with k/m.
Without k/m, it's… Not sure what word would describe it properly. Annoying?

Morrandir June 13th, 2018 15:07

Right, haven't thought of… how do you call it? Mushrooms?

henriquejr June 13th, 2018 15:19

Well, I fetl relieved when I did read these answers:

Is Cyberpunk 2077 a purely single-player game?

Patrick Mills: Yes, it is.

So there's no multiplayer whatsoever?

Patrick Mills: We have multiplayer in R&D, but the game we're shipping to you, the game you're going to buy is the single-player experience. That's really what we're concentrating on now, the single-player RPG experience. That's what we want to nail down before we start looking at any of these other things.

(…)

So maybe multiplayer will come post-launch?

Patrick Mills: Maybe, no promises. Nothing at launch. At launch we're concentrating on the single-player game. That's what we want to give you.


The questions were direct, and so were the answers. Thanks God no subterfuges were used to answer them, Mr. Patrick Mills emphasized more than once CDPR wants to deliver a single-player experience

Phew…. :)

joxer June 13th, 2018 15:28

I might be wrong, but between lines that journalist is an idiot who presses the irrelevant issue.
CDpr is not EA and they stated what they think about "everything mustbe multiplayer with greed practices" already on Twitter or something similar. They also never gave even a hint of creating mmo garbage like TOR or ESO. A professional journalist should read something about CDpr before asking questions we all already know an answer for.

Browsing through different impressions about the demo, it seems everyone who watched it's closed presentation thinks the same. If I didn't misunderstand something, CP2077 is set to destroy every other game out there. Especially overrated garbage like GTA.
Here's hope demo footage will be made public.

henriquejr June 13th, 2018 15:35

A professional journalist should know that before asking the questions, right, I fully agree with you.

And after seeing/playing the closed demo, a professional journalist should not refrain from asking the questions once again, directly, just to be sure. Remember the game's target audience is us, the players. And that the target audience of that interview is also us, the readers. He should make CDPR the questions we ourselves wanted to do, as I think he did.

Couchpotato June 13th, 2018 15:38

Well here is one fans reaction to the closed demo and journalists.

Warning: Contains Graphic Language.

loading…

Carnifex June 13th, 2018 15:38

I'm certainly pleased to hear that it is fully intended to be a single player game. What concerns me these days is that we even have to ask such a ridiculous question, it simply defies explanation.

Couchpotato June 13th, 2018 15:43

Quote:

Originally Posted by joxer (Post 1061509225)
CDpr is not EA and they stated what they think about "everything mustbe multiplayer with greed practices" already on Twitter or something similar. They also never gave even a hint of creating mmo garbage like TOR or ESO. A professional journalist should read something about CDpr before asking questions we all already know an answer for.

They said they wont be talking about multiplayer yet but alluded you never know down the line. So don't rule out an MP expansion or Spinoff in the future for Cyberpunk 2077.

Quote:

So there’s no multiplayer whatsoever?

Patrick Mills: We have multiplayer in R&D, but the game we’re shipping to you, the game you’re going to buy is the single-player experience. That’s really what we’re concentrating on now, the single-player RPG experience. That’s what we want to nail down before we start looking at any of these other things.

So when you say you’ve got multiplayer in R&D, do you mean in relation to Cyberpunk 2077, or just generally at the studio?

Patrick Mills: In relation to Cyberpunk as well as just generally at the studio.

So maybe multiplayer will come post-launch?

Patrick Mills: Maybe, no promises. Nothing at launch. At launch we’re concentrating on the single-player game. That’s what we want to give you.

But for now no worries from me.
Quote:

"Worry not. When thinking CP2077, think nothing less than TW3 — huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for — no bullshit, just honest gaming like with Wild Hunt. We leave greed to others."

BoboTheMighty June 13th, 2018 15:45

Cyberpunk 2077 may be the best video game ever made. That may seem like a meaningless statement considering it’s nowhere near release yet, but what we saw of the game at E3 is probably the single most impressive preview we’ve ever been witness to.


https://metro.co.uk/2018/06/13/cyber…ation-7627025/

Some also comments ( hijacked from resetera)

"They also described how the designer said they wanted to convey things that can only be best conveyed through first person, like the sense of scale of being small and significant in this massive sprawling city, of navigating cramped crowded claustrophobic interiors and places, or looking up to see the towering looming canyons of buildings overhead and looking down to see all the overwhelming amount of details up close

The discussion emphasized that the game absolutely nailed the social divide aspect of cyberpunk, the sense of being a small gear working in your grimy slice of this massive huge world that doesn’t care about you. That the game doesn’t seem like a power fantasy. The perspective, atmosphere, the presentation of authority figures that you interact with like megacorp execs and the trauma teams all making you feel small and outgunned and completely disposable to everyone else more powerful than you

Waypoint also described how during the dialogue in the mission, you’re a side character in the conversation but have dialogue options you can say to inject into the talk. The option that kept coming up was to draw your gun. But it wasn't an instant “pull game and shoot someone” option but rather unholster your gun, to send a message and lead to other options. It sounds way more granular than other games have done

Another cool details was that if you sneak up behind enemies, you can do a non-lethal takedown and then one of your options is to jack into an enemy’s brain and install viruses into their squad’s network that jams stuff or download data

Most notably to me, they talk about how the augmentations - particularly the blade arms that was from the original teaser - are scary to see in a twisted body horror way. That it isn’t just cool, but also unsettling both due to the perspective and the fidelity of the design


"It had that sense of tension that I do not see from RPGs, largely because you're always speaking from a position of power and here it feels like you are so disposable"

"It makes the opportunity you get be like, "oh this could be the one, this could be the one that gets me the foot in the door with the real fixer, the real players" mean something because it so firmly sells that feeling of threat and that feeling of being on the edge, precarity."

BoboTheMighty June 13th, 2018 15:50

Quote:

Originally Posted by Couchpotato (Post 1061509233)
They said they wont be talking about multiplayer yet but alluded you never know down the line. So don't rule out an MP expansion or Spinoff in the future for Cyberpunk 2077.

Cyberpunk Online. I mean, the writing is on the wall here… Iwinski loves Rockstar and they've made a shitload of money from it, they have ( at least somewhat) similar structure, and they're planning to release it some time after SP.

How exactly they plan to monetize it remains to be seen, but CDPR is treading on very thin ice here ( given how they've openly criticized other publishers for it).

Ripper June 13th, 2018 16:15

I wouldn't be surprised if they've already been down the online route with this game, hit a brick wall, and decided to scale back and stick to what they know, for now.

Now they have features like time slowing which would seem incompatible with a multiplayer environment. I wouldn't be surprised if their online ambitions come in another product, like ESO.

Deleted User June 13th, 2018 16:26

Looking forward to seeing actual gameplay. I'm interested not only for the setting but the promise of a deep implementation of the pen and paper ruleset. Would be fascinating as hell if a modern RPG in this vein adapts really deep PnP rules.

BoboTheMighty June 13th, 2018 16:47

Some impressions from Hayden Dingman ( PCworld)

First time out and Cyberpunk has better shooting mechanics than Fallout ever has. Even has ballistics penetration. Fancy.

This Cyberpunk demo is potentially the most impressive demo I've seen in six years at E3. It's jaw-dropping. We walked outside our apartment onto the streets of Night City and there were at least a hundred people milling around, all looking completely natural. It's the most realistic city I've ever seen pulled off in a game.
I'm not kidding or exaggerating when I say I've literally never seen anything like it. I honest to god wouldn't even have believed game tech had progressed to a point where this was possible.


This must be that city building technology they received a grant for.

BoboTheMighty June 13th, 2018 16:54

Quote:

Now they have features like time slowing which would seem incompatible with a multiplayer environment.
They did it in Max Payne III. Pretty simple actually, when you use it while looking directly at someone then that person is also in slow motion. And also any other person looking at person affected by it. You had this crazy chain reaction at times with enough people close by.

Quote:

I wouldn't be surprised if their online ambitions come in another product, like ESO .
Don't think that's viable for them, quite yet. They've almost tripled in size, but nowhere near amount of people for that kind of project. Or they would have to cancel everything.

Cacheperl June 13th, 2018 16:58

From golem.de:

https://www.golem.de/news/cd-projekt…06-134915.html

Quote:

Cyberpunk 2077 ist ähnlich wie The Witcher 3 relativ freizügig - und zwar im Hinblick auf Männer wie Frauen.
Basically, they say it is sexually explicit with respect to men and women.

So, in-game penis confirmed.

Anyways, I bet there will be a diluted version for us lucky germans. :rolleyes:

azarhal June 13th, 2018 17:38

Today planned interviews:
> Day 2: 13/06/2018
> 10:50PM CEST / 1:50PM PST – Xbox Live
> 12:45AM CEST / 3:45PM PST – Twitch Live

I expect more of the same we already had.

Ripper June 13th, 2018 17:46

Quote:

Originally Posted by BoboTheMighty (Post 1061509254)
They did it in Max Payne III. Pretty simple actually, when you use it while looking directly at someone then that person is also in slow motion. And also any other person looking at person affected by it. You had this crazy chain reaction at times with enough people close by.


Don't think that's viable for them, quite yet. They've almost tripled in size, but nowhere near amount of people for that kind of project. Or they would have to cancel everything.

It's one thing to implement bullet time in a third person shooter with very controlled environments. I think it would be a nightmare to try and implement in an fps open world. You could be getting caught up in other people's time slowing left and right, and would it affect passing vehicles, trains, etc? I guess we'll see, but I'm not sure it could work. Maybe if it was team-based PvE multiplayer, rather than MMO style.

If they are hoping to make it multiplayer, they better have built it with that it mind. It would be one hell of a task to retrofit multiplayer to a game of this scale built for single play.

joxer June 13th, 2018 18:12

Quote:

Originally Posted by Couchpotato (Post 1061509233)
They said they wont be talking about multiplayer yet but alluded you never know down the line. So don't rule out an MP expansion or Spinoff in the future for Cyberpunk 2077.

I don't think they'll make such expansion for CP2077, but mmo spinoff is never off the table - gwent was never supposed to happen outside of TW3 yet they made a spinoff TCG.

But spinoff of what exactly? We saw CP2077 on E3, but CDpr plans were *two* AAA singleplayer titles - where's the other one?
Also, why CP2077 spinoff, why not the world of witcher?
CDpr will create mmo of their own for sure. The thing is they want to shake existing trends - if they cannot compete with wow/lol/maplestory world domination when it comes to mmos, they won't bother. I'm saying they won't be making destiny trash clone or another empty promises overhyped garbage. Unless their CEO steps down.


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