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And that's even more likely considering that there're still looking to hire about 60 people to work on this game (https://en.cdprojektred.com/jobs/), which they wouldn't need just to help with further patches.
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still full of glitches like in the pic :lol:
performance seems worse, 60 fps in the city with all on max without RT is a dream now on 3060 and how come this 1.5 release wasnt posted on the news section, guess mortismal spam is more important lol |
Ooh, floating ugly ladies….yuk!
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Those are bareable for me, more annoying is teleporting npcs even in scripted scenes lol. Cars also sometimes dissapear if you turn around for a second but that happens in gta games as well, so no idea if its a glitch. I played a bit til i got all the city available, doesnt seem to me they fixed anything about the AI or traffic.
Also in the UI still the mouse doesnt work in some menus or sometimes i click something in the invetory or a quest and it opens the map or journal lol. Im replaying now with the female but looks like i made a mistake, the voice is so annoying. edit special bike :lol: loading… |
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Cyberpunk 2077 Patch 1.52 Released
Link - https://www.cyberpunk.net/en/news/42203/patch-1-52 Quote:
Link - https://www.pushsquare.com/news/2022…two-expansions Quote:
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It kind of makes sense for there to be only one expansion if sales were less than expected. The more expansions/dlc that get released the lower the audiance typically for each subsequent release i.e. someone who bought expansion 1 may not buy expansion 2 and at the same time it is very unlikely someone who decided to never buy expansion 1 would buy expansion 2.
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I seem to remember a press release saying they wanted to see how much money was rolling in after the first exp, to see if doing another was worth it.
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Something with the blue eyes dude would be interesting or at least blackwall related
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Public opinion is clearly turning around on this one, which is very hard to do. It might make sense for them to make multiple DLCs.
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The last patch has been pretty large.
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My faith in CDPR was very high going into Cyberpunk's release and that's not the case now. I don't know if CDPR is even CDPR anymore… a lot of the creatives what drove the success of games like The Witcher 3 are gone now. It's sad to me that I don't have high hopes for the eventual expansion for Cyberpunk or, by extension, a new Witcher game. I hope they get back on track in a big way. |
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You may pick one! Don't be shy and go ahead, it's tasty! :P Attachment 4075 |
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CD Projekt's new Witcher game director speaks out on crunch Well, unless you don't know the Crunch choco bar :) |
The patches have absolutely affected gameplay in a positive way. I'm not sure how anyone could claim otherwise. The AI is significantly better now than it was at release.
Of course that doesn't change the fact that it was released too early and that, while still a good game in its own right, is a disappointment compared to the prerelease hype. |
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I like Nestle crunch bars but I stopped buying them from my local convenience store because they sometimes they're stale and stale Nestle crunch bars are the devil. |
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I actually should have quoted only your 2nd paragraph above (instead of quoting the whole comment), particularly this part "(…) I don't know if CDPR is even CDPR anymore… a lot of the creatives what drove the success of games like The Witcher 3 are gone now.." And only then I should have put the Nestle Crunch picture. Of course part of those CDPR defections are due to the crunch imposed to employees. I know this thread is about CP2077 news instead of discussing the bad corporate practices, and CouchPotato would kill me if I derailed his thread, so I'll avoid further comments on this subject. Maybe I've clarified things a little more now. |
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