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Silver June 20th, 2018 11:32

Cyberpunk 2077 - Previews
 
Some previews for Cyberpunk 2077.

Gamingbolt

Quote:

And that’s only a taste of Cyberpunk 2077. There wasn’t a moment in this edge-of-your-seat thriller where fatigue sets it. Every second I had my eyes wide open, ready for more. Every scene is filled with attention to detail that you’d only notice in a real life setting. Not only was the engaging story, gameplay mechanics, and lively world impressive, Cyberpunk 2077 is easily my best game of E3 2018.

Wccftech

Quote:

The cool stat! For example, it’s going to unlock certain things that you might not have been able to do, certain options when dealing with situations. Or, another example, the vendors that you have, the ripperdocs, if you have that cool and street cred level, they might bring down certain weapon prices or unlock certain weapons you might not have had there. So it is an integral part of it. It’s also a throwback to the original tabletop game as well. So we are thinking of—forgive me for saying this—cool ways to use it. It’s going to be an important thing for sure. It’s definitely a way to help interact with people.

[…]

Worthplaying

Quote:

Cyberpunk 2077 has roots that date back to the tabletop game Cyberpunk 2020 from the late 1980s, so this universe of ideas has been swirling around for a long time. Seeing how CDPR has given life to these ideas and packaged them together in one experience (we haven't even gotten into how Night City has six different districts), makes Cyberpunk 2077 an event release — whenever it comes out.

Thanks Farflame!

More information.

BoboTheMighty June 20th, 2018 13:27

They sure got some high expectations here to live up to. Don't think I've seen preview receive this much praise.
But this time, they're in pretty good spot, financially.

Drithius June 20th, 2018 13:34

Ok, no more 'previews' for me. They're all based on the same 45 minute vertical slice for god sakes! Officially waiting on more development.

purpleblob June 20th, 2018 13:36

The hype is real for this game :rolleyes: I'm not saying the game will be bad (I haven't seen enough to make any judgement) but the way these journalist are going on about, it's like the second (or one gazillionth) coming of the Jesus.

azarhal June 20th, 2018 14:09

Quote:

Originally Posted by BoboTheMighty (Post 1061510580)
Don't think I've seen preview receive this much praise.

I do, a few years back, for Everquest Next…except there was fewer people invited there.

Not that I expect Cyberpunk 2077 to follow on those footsteps, but the "press" tend to exaggerate what they see behind closed door a lot and often it's just mock-up and concept arts. Not saying that's what they showed for CP77 though, but I saw 2 previewers say the character creation was a mock-up (with devs saying it was all WIP and unfinished), but most previewers act like it was something fully functional with bazillion of options.

joxer June 20th, 2018 14:55

https://www.pcgamesn.com/cyberpunk-2…-2077-vehicles

Quote:

Cars featured pretty prominently in the Cyberpunk 2077 trailer, and we know from that (still secret and private) gameplay demo at E3 that you’ll be able to explore Night City in your ride of choice and get into vehicular action with car chases out in the world. That all might sound a bit Grand Theft Cyberpunk
From hero to zero.

Unless someone writes it's optional Mafia and Need4Speed junk as is not RPG, I'm not preordering. Even Final Fantasy 15 where you spend third of time in a car didn't dare to put stupid GTA races in it.
I mean… Does CP have taxi/formula driver as class?

azarhal June 20th, 2018 15:35

Quote:

Originally Posted by joxer (Post 1061510604)
I mean… Does CP have taxi/formula driver as class?

The pnp? It has driving related skills everyone can take and the Panzerboy role is all about driving stuff for smuggling (its in one of the supplement).

I don't think driving a car is obligatory in CP77 though. The car chase in the demo was a "random map event" that resulted from a previous mission and I read one preview mention that the dev playing the demo pointed at some NPCs hinting at troubles before going into the car. That suggest it ended up as a car chase because V got into a car.

Carnifex June 20th, 2018 16:20

I have high hopes for this one as do many others, but I'm also well aware that it is still quite some time from release. Ramping up all the hype might give this product a complex that will be difficult to achieve when we actually get to play the thing.

lostforever June 20th, 2018 18:27

This was the game I was really interested in but after the E3 trailer I feel hardly any excitement at all for it :( I don't think I like the setting for some reason. I can't really put my finger on it but this is not really what I am after. I like sci fi like Mass effect but I don't think I like "this sort" of sci fi. Bit of a shame really but we will see :)

Ragnaris June 20th, 2018 19:59

Quote:

Originally Posted by lostforever (Post 1061510653)
This was the game I was really interested in but after the E3 trailer I feel hardly any excitement at all for it :( I don't think I like the setting for some reason. I can't really put my finger on it but this is not really what I am after. I like sci fi like Mass effect but I don't think I like "this sort" of sci fi. Bit of a shame really but we will see :)

From what I understand, it seems to be focusing more on the side of "punk". What we saw in the trailer showed us a more modernized approach to a cyberpunk world: people driving cars, playing pool, playing VR, going to fashion shows, things like that. At the same time, crime rate is up, people are homeless, civilians are fighting, etc. In the meantime, technology has taken steps forward (prosthetic arms, a woman/robot doing her eyelashes while the bottom half of her face has been removed, etc).

We're seeing less science fiction, and more "what the future would look like if humanity worsened, but technology improved", which is probably not too off from our reality. In that sense, it's not entirely science fiction.

Cacheperl June 20th, 2018 20:29

Quote:

Originally Posted by Ragnaris (Post 1061510673)
We're seeing less science fiction, and more "what the future would look like if humanity worsened, but technology improved", which is probably not too off from our reality. In that sense, it's not entirely science fiction.

For me, that is exactly what good science fiction is about. Thinking about the "what ifs" of fields like science, technology and society.
How far the extrapolation goes into our potential future does not affect whether it is science fiction.

(But of course, genre borders are never really well defined. Still, I would not even see this close to the border. ;) )

BoboTheMighty June 20th, 2018 20:42

Heh, the butthurt will be glorious with this game.

Those not interested, well they shouldn't be interested. I'm just glad we're getting proper AAA rpg, since..forever? And bloody elves and dragons can sod off.

Btw, there is a leaked audio of the demo:

https://www.dropbox.com/s/al0xkhsq4u…_leak.zip?dl=0

JDR13 June 20th, 2018 21:10

Quote:

Originally Posted by purpleblob (Post 1061510584)
The hype is real for this game :rolleyes: I'm not saying the game will be bad (I haven't seen enough to make any judgement) but the way these journalist are going on about, it's like the second (or one gazillionth) coming of the Jesus.

Or maybe the game is just really good. ;)

Couchpotato June 20th, 2018 21:11

Quote:

Originally Posted by BoboTheMighty (Post 1061510680)

BoBo does it again, I smell a CD Projekt fanboy here.(Psst welcome to the club):biggrin:
Anyway thanks for all the links you post everyday.:party:

BoboTheMighty June 20th, 2018 21:21

World reacts to cyberpunk:

https://i.gifer.com/3Aqn.gif

Meanwhile on 'codex:

http://3.bp.blogspot.com/_4SfCrS5VRc…an_smaller.jpg

Copper Coin June 20th, 2018 21:54

Overhype and premature hatred are equally annoying. It's okay to be excited or have doubts, but there's no reason to create such a ruckus over a game that is two years away.

JDR13 June 20th, 2018 22:11

Who's to say the game is being overhyped? It's getting a lot of attention because those who were fortunate enough to see it firsthand evidently think it was the best game at E3.

Every year E3 has 1 or 2 games that stand out from the rest. This year is no different.

BoboTheMighty June 20th, 2018 22:24

Quote:

Originally Posted by Silver Coin (Post 1061510697)
Overhype and premature hatred are equally annoying. It's okay to be excited or have doubts, but there's no reason to create such a ruckus over a game that is two years away.

Thanks, grandpa. :)

Anyways, by the sound of it, really different from your typical "let's take it slowly" rpg intro. I could swear I'm listening to a new Tarantino movie. ( which is exactly they said, years back, they're going for). Female voice actor reminds me a bit of younger, lil' bit more "exuberant" Jennifer Hale.
Johnny Silverhand playing on radio was a really nice touch.

ilm June 20th, 2018 22:36

We will only know if it is overhyped in two years. Who knows, maybe the hype is real :)

Anyways, I'm looking forward to CP and being positive about it. But if it doesn't deliver then it will be indeed lots of fun to see the butt hurt. I always win.

azarhal June 20th, 2018 23:39

Quote:

Originally Posted by BoboTheMighty (Post 1061510703)
Female voice actor reminds me a bit of younger, lil' bit more "exuberant" Jennifer Hale.

I personally was in the Courtenay Taylor camp, some part sound just like her, but some people are suggesting Elizabeth Maxwell and listening to some of her stuff, she kinda fit.

The ripperdoc sound like Tavus (Michael Gregory) in SWTOR Trooper storyline, I played that last week…

Jackie reminds me of Vegas in ME3, could just be all the spanish words.

BoboTheMighty June 21st, 2018 01:28

Quote:

Originally Posted by azarhal (Post 1061510716)
I personally was in the Courtenay Taylor camp

I'm not sure, she has a memorable voice with that kind of raspy hush at the end, but I think it's fairly easy recognize her, she kind of sounds very similar in each ( the ones I remember: Jack, Fallout IV, Scarlett, etc).

Anyone know of any program ( or has an uncle or relative working in government agency) that can "clean up" the recording?

Arkadia7 June 21st, 2018 03:00

Yea, I get where some people are already getting tired of it are coming from, lol. :wry: And I'm someone who was not excited before, but bought into the hype, in a major way.

What adds to this feeling is that we will be subject to this hype machine for the next months to years, depending on when its released. I'm not saying don't be excited, but it can get tiring - and even annoying - when something becomes over-hyped. It happens a lot in our society nowadays, from movies to games. But especially games, where every second of footage is analyzed to death and discussed by overly hyped-up gamers/fans of the anticipated title. Anyway, just my 2 cents. Don't burn me at the stake! :p

azarhal June 21st, 2018 03:36

Quote:

Originally Posted by BoboTheMighty (Post 1061510729)
I'm not sure, she has a memorable voice with that kind of raspy hush at the end, but I think it's fairly easy recognize her, she kind of sounds very similar in each ( the ones I remember: Jack, Fallout IV, Scarlett, etc).

They are all similar because it's basically Courtenay's normal speaking voice, but the raspy hush is not always as pronounced. I was never 100% on her being V though, it mostly sound like her in the second part of the leak and I didn't know any other voice actress with a similar voice to that.

Today I learned that Elizabeth Maxwell and Cherami Leigh Kuehn exist though. Now I don't know…

It's not like I listened to the audio 4 times already… >.>

Quote:

Originally Posted by Arkadia7 (Post 1061510737)
What adds to this feeling is that we will be subject to this hype machine for the next months to years, depending on when its released. I'm not saying don't be excited, but it can get tiring - and even annoying - when something becomes over-hyped. It happens a lot in our society nowadays, from movies to games. But especially games, where every second of footage is analyzed to death and discussed by overly hyped-up gamers/fans of the anticipated title. Anyway, just my 2 cents. Don't burn me at the stake!

CDPR seems to be planning to release tibits on their websites every few days. They started a "scene by scene" of the trailer yesterday, giving mostly lore info, and community managers on discord confirmed more was coming this week. People made the count, there was 31 different scenes in the trailer and one every 2 days bring us right to Gamescom…

six June 21st, 2018 06:49

E3 demo sounded great and was easy enough to follow without video too.
Sadly sounded like there is pretty much no chance for a video leak but hopefully CD will fill up the that void themselves.

lostforever June 21st, 2018 13:04

Quote:

Originally Posted by Ragnaris (Post 1061510673)
From what I understand, it seems to be focusing more on the side of "punk". What we saw in the trailer showed us a more modernized approach to a cyberpunk world: people driving cars, playing pool, playing VR, going to fashion shows, things like that. At the same time, crime rate is up, people are homeless, civilians are fighting, etc. In the meantime, technology has taken steps forward (prosthetic arms, a woman/robot doing her eyelashes while the bottom half of her face has been removed, etc).

We're seeing less science fiction, and more "what the future would look like if humanity worsened, but technology improved", which is probably not too off from our reality. In that sense, it's not entirely science fiction.

You described the game I saw in the trailers much better than I could! I guess I have never been interested in such a setting. I don't mind seeing movies about it but setting it self has never grabbed in the same was as fantasy or mass effect like sci fi.

This is not me really hating the game etc is matter of preference really. I will still keep an eye on it since since from the same people who made Witcher and its suppsoed to be a RPG. You never know, this may be the game which will get me into this kind of "punk" setting. Who know :)

Ragnaris June 21st, 2018 17:24

Quote:

Originally Posted by Cacheperl (Post 1061510678)
For me, that is exactly what good science fiction is about. Thinking about the "what ifs" of fields like science, technology and society.
How far the extrapolation goes into our potential future does not affect whether it is science fiction.

Indeed, you could argue that as well - science fiction can and often takes the form of a "what if" scenario. We typically attribute sci fi to the advancement of technology and such, but we forget the human side of science fiction.

I think Cyberpunk 2077 is definitely shaking up the established formula of what a cyberpunk world typically looks like - night life in the big city, abundant lights, neon colors, 3d holograms, etc.

At least, that rings true for me, because the first thing I picture when I think of a cyberpunk world is this, not this.

In the Cyberpunk 2077 trailer, there are vehicular transports that function by both air and ground. There's interesting diversity there, and typically I vision cyberpunk worlds to have only flying cars. And that's only one small detail. I wonder what else is shaking up the formula.

Although I'm not interested in the game until I learn more about its RPG mechanics, I find it interesting to follow. Amazing that the trailer has generated over 12 million views already, too.

Ripper June 21st, 2018 17:50

I would say that the original works that defined what became known as cyberpunk did not necessarily have the dark, neon imagery - that really came later as it was kind of merged with film-noir.

Originally, it was really just science fiction that moved away from the fantastic visions of the future, or Martian invasions, and brought it back the gritty realities of what fallible human societies would probably be like with such technological advancements. Also, a focus on the ordinary "punks" in the street, rather than great heroes.

The vision CDPR have gone for feels fine, to me.

Ragnaris June 21st, 2018 18:27

Quote:

Originally Posted by Ripper
I would say that the original works that defined what became known as cyberpunk did not necessarily have the dark, neon imagery - that really came later as it was kind of merged with film-noir.

I think that's true to a point. A lot of the earliest works came from books, and a lot of that imagery had to be, well, imagined, unless it was just flat out described. I usually pictured dark settings with less neon lighting until Blade Runner came along.

Quote:

Originally Posted by Ripper (Post 1061510858)
Originally, it was really just science fiction that moved away from the fantastic visions of the future, or Martian invasions, and brought it back the gritty realities of what fallible human societies would probably be like with such technological advancements. Also, a focus on the ordinary "punks" in the street, rather than great heroes.

Indeed.

Cyberpunk moved away from the utopian settings that we came to expect from sci fi. And you're 100% correct. It featured punks, life in the slums, that sort of thing. The trailer capitalized on that, and I think that was the intended purpose. Technology had no doubt improved, but I don't think it was the primary focus. It probably just goes without saying.

I think a lot of the complaints I see have to do with atmosphere, mostly (again, night life, city lights, etc). And I can understand that, it's a very appealing theme. I adore Blade Runner for that reason. The idea of the collapse of society never disappeared, but the aesthetic did (again, based on the trailer), and I think that's what people are missing.

Additionally, the trailer wasn't focused on someone in a unique position or someone in a place of power where it typically does, like Deckard. Instead, it generalized the life of a cyberpunk world by shifting the camera toward random groups of punks and thugs. I think the players wanted to see a hero or hacker or something, and they didn't get that.

I like that CDPR is going against the grain of the established norm. However, Cyberpunk 2077 doesn't entirely grab me yet. Although admittedly, it never did. Maybe that will change, maybe it won't. I'll continue to follow it in the meantime.

azarhal June 21st, 2018 22:01

I'm starting to wonder if journalists were asked to release their interviews very slowly or they are just doing it to keep the clicks going.

Polygon posted (part of) their interview Adam Badowski (CP77 game director) with today.

JDR13 June 22nd, 2018 00:39

Quote:

Originally Posted by Ragnaris (Post 1061510864)
I think a lot of the complaints I see have to do with atmosphere, mostly (again, night life, city lights, etc). And I can understand that, it's a very appealing theme. I adore Blade Runner for that reason. The idea of the collapse of society never disappeared, but the aesthetic did (again, based on the trailer), and I think that's what people are missing.

Which are really dumb complaints since they're trying to judge the game's atmosphere from a teaser trailer. Atmosphere imo is not something you can grasp until you've actually played the game.

Ragnaris June 22nd, 2018 18:52

Quote:

Originally Posted by JDR13 (Post 1061510922)
Which are really dumb complaints since they're trying to judge the game's atmosphere from a teaser trailer. Atmosphere imo is not something you can grasp until you've actually played the game.

Agreed. Or, at least, wait for another trailer where they show off something new. One trailer isn't 100% representative of the full game.

We haven't even had a chance to see weather or day/night cycles, have we?

BoboTheMighty June 22nd, 2018 21:22

From what I could tell it will be a mix of several influences, possibly based on what part of the city: Judge Dredd ( industrial), Akira/Ghost in the Shell ( eastern), Blade Runner and modern world/GTA ( since they're faithful recreation of American cities).
It simply won't be just Bladerunner.

BoboTheMighty June 24th, 2018 19:42

DigitalFoundry did "analysi" on tech from what they saw, indicating the engine was more upgraded than from Witcher II to III: detail, scale and density, lighting, amount of varied npcs, animation quality, etc

Also reiterates how it "feels finished", but needs more polishing/optimization.

https://www.youtube.com/watch?v=vMiDFK96Agw

Not sure about what resolution they were running it on, there is till debate on this ( could be from 1080 to 4k).

Seems a strong CPU and high memory ( to get most out of this).


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