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Cyberpunk 2077 - Previews
Some previews for Cyberpunk 2077.
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More information. |
They sure got some high expectations here to live up to. Don't think I've seen preview receive this much praise.
But this time, they're in pretty good spot, financially. |
Ok, no more 'previews' for me. They're all based on the same 45 minute vertical slice for god sakes! Officially waiting on more development.
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The hype is real for this game :rolleyes: I'm not saying the game will be bad (I haven't seen enough to make any judgement) but the way these journalist are going on about, it's like the second (or one gazillionth) coming of the Jesus.
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Not that I expect Cyberpunk 2077 to follow on those footsteps, but the "press" tend to exaggerate what they see behind closed door a lot and often it's just mock-up and concept arts. Not saying that's what they showed for CP77 though, but I saw 2 previewers say the character creation was a mock-up (with devs saying it was all WIP and unfinished), but most previewers act like it was something fully functional with bazillion of options. |
https://www.pcgamesn.com/cyberpunk-2…-2077-vehicles
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Unless someone writes it's optional Mafia and Need4Speed junk as is not RPG, I'm not preordering. Even Final Fantasy 15 where you spend third of time in a car didn't dare to put stupid GTA races in it. I mean… Does CP have taxi/formula driver as class? |
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I don't think driving a car is obligatory in CP77 though. The car chase in the demo was a "random map event" that resulted from a previous mission and I read one preview mention that the dev playing the demo pointed at some NPCs hinting at troubles before going into the car. That suggest it ended up as a car chase because V got into a car. |
I have high hopes for this one as do many others, but I'm also well aware that it is still quite some time from release. Ramping up all the hype might give this product a complex that will be difficult to achieve when we actually get to play the thing.
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This was the game I was really interested in but after the E3 trailer I feel hardly any excitement at all for it :( I don't think I like the setting for some reason. I can't really put my finger on it but this is not really what I am after. I like sci fi like Mass effect but I don't think I like "this sort" of sci fi. Bit of a shame really but we will see :)
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We're seeing less science fiction, and more "what the future would look like if humanity worsened, but technology improved", which is probably not too off from our reality. In that sense, it's not entirely science fiction. |
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How far the extrapolation goes into our potential future does not affect whether it is science fiction. (But of course, genre borders are never really well defined. Still, I would not even see this close to the border. ;) ) |
Heh, the butthurt will be glorious with this game.
Those not interested, well they shouldn't be interested. I'm just glad we're getting proper AAA rpg, since..forever? And bloody elves and dragons can sod off. Btw, there is a leaked audio of the demo: https://www.dropbox.com/s/al0xkhsq4u…_leak.zip?dl=0 |
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Anyway thanks for all the links you post everyday.:party: |
World reacts to cyberpunk:
https://i.gifer.com/3Aqn.gif Meanwhile on 'codex: http://3.bp.blogspot.com/_4SfCrS5VRc…an_smaller.jpg |
Overhype and premature hatred are equally annoying. It's okay to be excited or have doubts, but there's no reason to create such a ruckus over a game that is two years away.
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Who's to say the game is being overhyped? It's getting a lot of attention because those who were fortunate enough to see it firsthand evidently think it was the best game at E3.
Every year E3 has 1 or 2 games that stand out from the rest. This year is no different. |
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Anyways, by the sound of it, really different from your typical "let's take it slowly" rpg intro. I could swear I'm listening to a new Tarantino movie. ( which is exactly they said, years back, they're going for). Female voice actor reminds me a bit of younger, lil' bit more "exuberant" Jennifer Hale. Johnny Silverhand playing on radio was a really nice touch. |
We will only know if it is overhyped in two years. Who knows, maybe the hype is real :)
Anyways, I'm looking forward to CP and being positive about it. But if it doesn't deliver then it will be indeed lots of fun to see the butt hurt. I always win. |
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The ripperdoc sound like Tavus (Michael Gregory) in SWTOR Trooper storyline, I played that last week… Jackie reminds me of Vegas in ME3, could just be all the spanish words. |
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Anyone know of any program ( or has an uncle or relative working in government agency) that can "clean up" the recording? |
Yea, I get where some people are already getting tired of it are coming from, lol. :wry: And I'm someone who was not excited before, but bought into the hype, in a major way.
What adds to this feeling is that we will be subject to this hype machine for the next months to years, depending on when its released. I'm not saying don't be excited, but it can get tiring - and even annoying - when something becomes over-hyped. It happens a lot in our society nowadays, from movies to games. But especially games, where every second of footage is analyzed to death and discussed by overly hyped-up gamers/fans of the anticipated title. Anyway, just my 2 cents. Don't burn me at the stake! :p |
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Today I learned that Elizabeth Maxwell and Cherami Leigh Kuehn exist though. Now I don't know… It's not like I listened to the audio 4 times already… >.> Quote:
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E3 demo sounded great and was easy enough to follow without video too.
Sadly sounded like there is pretty much no chance for a video leak but hopefully CD will fill up the that void themselves. |
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This is not me really hating the game etc is matter of preference really. I will still keep an eye on it since since from the same people who made Witcher and its suppsoed to be a RPG. You never know, this may be the game which will get me into this kind of "punk" setting. Who know :) |
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I think Cyberpunk 2077 is definitely shaking up the established formula of what a cyberpunk world typically looks like - night life in the big city, abundant lights, neon colors, 3d holograms, etc. At least, that rings true for me, because the first thing I picture when I think of a cyberpunk world is this, not this. In the Cyberpunk 2077 trailer, there are vehicular transports that function by both air and ground. There's interesting diversity there, and typically I vision cyberpunk worlds to have only flying cars. And that's only one small detail. I wonder what else is shaking up the formula. Although I'm not interested in the game until I learn more about its RPG mechanics, I find it interesting to follow. Amazing that the trailer has generated over 12 million views already, too. |
I would say that the original works that defined what became known as cyberpunk did not necessarily have the dark, neon imagery - that really came later as it was kind of merged with film-noir.
Originally, it was really just science fiction that moved away from the fantastic visions of the future, or Martian invasions, and brought it back the gritty realities of what fallible human societies would probably be like with such technological advancements. Also, a focus on the ordinary "punks" in the street, rather than great heroes. The vision CDPR have gone for feels fine, to me. |
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Cyberpunk moved away from the utopian settings that we came to expect from sci fi. And you're 100% correct. It featured punks, life in the slums, that sort of thing. The trailer capitalized on that, and I think that was the intended purpose. Technology had no doubt improved, but I don't think it was the primary focus. It probably just goes without saying. I think a lot of the complaints I see have to do with atmosphere, mostly (again, night life, city lights, etc). And I can understand that, it's a very appealing theme. I adore Blade Runner for that reason. The idea of the collapse of society never disappeared, but the aesthetic did (again, based on the trailer), and I think that's what people are missing. Additionally, the trailer wasn't focused on someone in a unique position or someone in a place of power where it typically does, like Deckard. Instead, it generalized the life of a cyberpunk world by shifting the camera toward random groups of punks and thugs. I think the players wanted to see a hero or hacker or something, and they didn't get that. I like that CDPR is going against the grain of the established norm. However, Cyberpunk 2077 doesn't entirely grab me yet. Although admittedly, it never did. Maybe that will change, maybe it won't. I'll continue to follow it in the meantime. |
I'm starting to wonder if journalists were asked to release their interviews very slowly or they are just doing it to keep the clicks going.
Polygon posted (part of) their interview Adam Badowski (CP77 game director) with today. |
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We haven't even had a chance to see weather or day/night cycles, have we? |
From what I could tell it will be a mix of several influences, possibly based on what part of the city: Judge Dredd ( industrial), Akira/Ghost in the Shell ( eastern), Blade Runner and modern world/GTA ( since they're faithful recreation of American cities).
It simply won't be just Bladerunner. |
DigitalFoundry did "analysi" on tech from what they saw, indicating the engine was more upgraded than from Witcher II to III: detail, scale and density, lighting, amount of varied npcs, animation quality, etc
Also reiterates how it "feels finished", but needs more polishing/optimization. https://www.youtube.com/watch?v=vMiDFK96Agw Not sure about what resolution they were running it on, there is till debate on this ( could be from 1080 to 4k). Seems a strong CPU and high memory ( to get most out of this). |
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