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Bethesda Softworks - Todd Howard Interview
Todd Howard has been interviewed by Gamestar. A translation was provided on Reddit by DRocMusic.
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Good interview! Appreciate the details on anti-griefing measures. It sounds good in theory, so I hope they can pull it off.
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I found a real good documentary on YouTube on Bethesda if anyone is interested.
https://www.youtube.com/watch?v=46gaz6veVNQ |
i wish elderscroll was first…
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Some being so hard-workers than they have several of those jobs at the same time. |
Hopefully Starfield will be space sci-fi.
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Abandon that hope. Those two games have a story.
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Big news from the horse's mouth in this interview, at least for me: ES6 will be single player (possibly with some crappy MP that isn't the focus tacked on) and Gamebryo (with its modifications that Howard would like to believe confers the engine with a new, less-maligned name) isn't going anywhere.
Now, if we could just lose the Creation Club and its forced downloads and paid mods… |
Privateer…. One of my favorites :)
Not sure what to expect from Starfield. Sci-fi Skyrim with space travel would be the obvious choice - but the "tone" of the trailer smells a little bit of 2001 or Interstellar. Not really my preference, but we'll see. |
"We like our editor. It allows us to create worlds really fast and the modders know it really well."
One reason I think using similar tools has a silver lining. It makes it much easier for modders to use .. as well as the developers. As long as they keep enhancing it I don't see the problem. FO4 is a gorgeous game overall and made more so with some nice mods and a decent ReShade/ENB preset. Good interview overall. Still not excited over FO76 though. I like my SRPG games. Real life has more than enough griefing in it - I don't want it my games as well. |
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99% of the games we play use engines that are based on very, very old technology.
People tend to confuse the foundation or legacy code with the actual game. |
I don't care what they want to call it. It works well enough for me and has the advantage of familiarity for the devs and modders.
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Also I'll share this link again that analyzes the creation engine. Link - http://peter.corrosivetruths.org/201…just-gamebryo/ |
Grump mode activated:
All I can say is that there needs to be a MASSIVE improvement on Fallout 4 if they want to keep refreshing gamebryo for 20 years. F4 looked old and dated in comparison to almost any recent title. Even some indie games can beat the look of Fallout. Also, why is the asshat talking about keeping things the same for the mod scene? The creation club will kill free mods, so you might as well toss gamebryo and make something that only real coders can manipulate. |
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