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It's a bit like in Shadowrun, but instead of being a shadowrunner, you're an "edgerunner" (and a cyberpunk). |
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To me, that kind of thing will get stale and tiresome very fast - unless CDPR changes it around and makes it more subtle and mature when it's least expected. That's just the kind of thing I could see them doing. The recent Shadowrun games all managed to go beyond the superficial "Chummer" slang style and become rather intriguing in terms of story and character - and I suspect this will happen in CP2077 too. Certainly, it would be counter to tradition if all we got was the same slang saturation and edgy characters over and over for the full game. Probably not something I need to worry about - it was just a little jarring compared to what I would have expected from a game they went on about being "mature and visceral" - because what I saw could only be mature in the eyes of a teenager :) |
I think the combat looks significantly better than in games like Fallout 4 or Deus Ex. I'd be especially disappointed if it turned out to be anything like Fallout 4 in that aspect.
Not because I don't enjoy the combat in FO4, I do, but I expect the movement and animations to be a lot faster and smoother compared to the somewhat clunky and awkward movement in the Creation engine. |
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And I really hope I get the option to play V a little less punky. It would be a pity if after playing a fixed Geralt you now can play a more or less blank slate but are equally restricted by the setting. |
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For example, The Maelstrom (the gang in the gameplay video) is supposed to be made of augmented ex-war veterans with a tendency for violence. But Dum Dum was pretty chill, Royce though… If we are lucky, CDPR put in the much stranger gangs types which means we could have something like the Bozos (a gang that plays dark pranks with members who have altered their bodies to looks like clowns) or the not violent The Philharmonic Vampyres (another prankster gang but more into "artistic pranks" that are long to clean). As for V, I don't think the gameplay video suggested a very blank state, unfortunately. |
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Plus, I always play stealth when givin the option. There’s nothing more satisfying in a shooter than slowly sneaking through in area with a silenced pistol and taking enemies out with headshots. |
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I'm not intimately familiar with Cyberpunk lore - and only have a very superficial understanding of CP2020. I've played a lot of Cyberpunk games, though, but few of them have revolved around the actual "punk" aspect to this degree. I tried reading Neuromancer a couple of times, but found it awful. But that's because I'm not a big style over substance guy. I mean, it's clearly very colorful and inventive - but I really just want the story, and I don't engage with flair when it's constantly in my face. I mean, I love style - but substance HAS to be dominant for me to appreciate something on a higher level. So, if this game is fan-service much like Witcher games were fan-service to the readers of the books - I can certainly appreciate that. But I'm not sure it's a great fit for my personal preferences. I don't particularly enjoy parodies or overly "grim dark" edgy material - which CP2020 certainly seems to be. That whole paradigm of Rockerboys and Corpos - or whatever - seems quite rigid in terms of what you can do with people and their behavior. Still, if there's one area in which I have faith in CDPR - it's in terms of writing and the ability to tell a story. So, I'm sure it'll have some great stuff in it. I'll just have to adapt to this strange vibe. |
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