RPGWatch Forums
Page 1 of 3 1 2 3

RPGWatch Forums (https://www.rpgwatch.com/forums/index.php)
-   News Comments (https://www.rpgwatch.com/forums/forumdisplay.php?f=10)
-   -   Kingmaker - Tavern Party Trailer (https://www.rpgwatch.com/forums/showthread.php?t=40752)

Silver September 6th, 2018 10:19

Kingmaker - Tavern Party Trailer
 
A new trailer for Pathfinder: Kingmaker.

Quote:

loading…


On the closing day of PAX West, Owlcat Games and Deep Silver would like to say thank you to all the fans and take this opportunity to share the latest trailer “Tavern Party” for Pathfinder: Kingmaker the critically acclaimed and highly anticipated cRPG!

Join our intrepid adventurers as they kick-back a little and discuss their next exciting risk filled quest!

Thanks Couchpotato!

More information.

purpleblob September 6th, 2018 11:28

I've met that troll who likes reading books… and sadly had to kill him like in the video… :(

Haven't yet met that particular Linnorm but the fire one crisped my entire party to death within… 2 minutes?

Aaahhh… looking forward for more Kingmaker adventures! :D

borovnica September 6th, 2018 11:36

Really good trailer actually :) Hope they have great success with this game.

Also does anyone know when will they start sending out keys to backers? :D

purpleblob September 6th, 2018 11:39

I'm checking Owlcat forums daily but no news yet :( Guessing probably like 1-2 days before the release day.

Archangel September 6th, 2018 11:50

Quote:

Originally Posted by purpleblob (Post 1061527252)
I've met that troll who likes reading books… and sadly had to kill him like in the video… :(

Haven't yet met that particular Linnorm but the fire one crisped my entire party to death within… 2 minutes?

Aaahhh… looking forward for more Kingmaker adventures! :D

Did you meet anyone of Minsc level "fun" ?

purpleblob September 6th, 2018 11:52

No, I didn't actually find any of companions particularly interesting… their jokes are somehow… off.

vidder September 6th, 2018 11:59

Quote:

Originally Posted by borovnica (Post 1061527255)
Really good trailer actually :) Hope they have great success with this game.

Also does anyone know when will they start sending out keys to backers? :D

Strangely the trailer made me a bit more pessimistic about the supposedly expected brilliance of Pathfinder.. but lets see.

Archangel September 6th, 2018 12:02

Quote:

Originally Posted by purpleblob (Post 1061527259)
No, I didn't actually find any of companions particularly interesting… their jokes are somehow… off.

Ah that is sad :(
I loved many NPCs in BG games. Their quirkiness was funny.

Hak'n'Slash September 6th, 2018 14:35

Quote:

Originally Posted by vidder (Post 1061527262)
Strangely the trailer made me a bit more pessimistic about the supposedly expected brilliance of Pathfinder.. but lets see.

Agreed. The dialogue in the trailer reminds me of a rather trite Young Adult fantasy novel. But, the snippets of combat in the trailer looked OK.

Let's just hope the in-game dialogue is better than this

Copper Coin September 6th, 2018 14:45

Companions aren't the most important part about RPGs, which is why I'm concerned that Owlcats is focusing so much on them in their advertising.

Archangel September 6th, 2018 14:52

Quote:

Originally Posted by Hak'n'Slash (Post 1061527295)
Agreed. The dialogue in the trailer reminds me of a rather trite Young Adult fantasy novel. But, the snippets of combat in the trailer looked OK.

Let's just hope the in-game dialogue is better than this

They are just channeling their inner Baldur's Gate, time where we were all young/younger.
If you are not enjoying it, I am afraid you are either too young or too old by now for this.

Morrandir September 6th, 2018 15:32

Quote:

Originally Posted by Silver Coin (Post 1061527297)
Companions aren't the most important part about RPGs, which is why I'm concerned that Owlcats is focusing so much on them in their advertising.

Well, companions are an easy feature to advertise with. I wouldn't conclude that they play en equally major role in the actual game.

Hak'n'Slash September 6th, 2018 17:05

Quote:

Originally Posted by Archangel (Post 1061527298)
They are just channeling their inner Baldur's Gate, time where we were all young/younger.
If you are not enjoying it, I am afraid you are either too young or too old by now for this.

What, I'm not young? <Cue "I'm not white?" scene from Hear no Evil, See no Evil>
Since when is 68 old? :S

Just kidding, of course. You hit uncomfortably close to the mark.

Ripper September 6th, 2018 17:17

I'm still crossing my fingers that I'm going to like this, but, yikes! That style and tone is working pretty hard to chase me off. I sit through a fair number of children's cartoons, and this reminds me of the ones that annoy me.

sakichop September 6th, 2018 17:42

I actually really like how it looks. I’ll be playing day 1 probably.

Would have went for beta access but it’s just to much to justify for me at this point.

rjshae September 6th, 2018 18:28

The graphical engine looks good, and I was happy to see dynamic shadows. Too bad it's not a turn-based system.

TomRon September 6th, 2018 18:39

I'm sold. Looking forward to playing this!

mercy September 6th, 2018 21:07

Quote:

Originally Posted by purpleblob (Post 1061527252)
I've met that troll who likes reading books… and sadly had to kill him like in the video… :(
[..]

You couldn't afford the Trolls university education? SHAME!! SHAME!!

purpleblob September 6th, 2018 22:06

Quote:

Originally Posted by Hak'n'Slash (Post 1061527295)
Agreed. The dialogue in the trailer reminds me of a rather trite Young Adult fantasy novel. But, the snippets of combat in the trailer looked OK.

Let's just hope the in-game dialogue is better than this

Sad to say but in game dialogues aren't much better…. Well at least for some characters (especially, Amiri and Regongar - I don't like them much). But from what I've seen it's only limited to party companions. I quite liked all other NPC dialogues.

I'm usually a huge fan of RPGs with fun and interesting companions, therefore, was some what disappointed with dialogue quality in Kingmaker but the game makes up for it with other things - tough but fun combat, engaging story, character building, lore/world building and also looking forward to Kingdom system :)

Quote:

Originally Posted by mercy (Post 1061527401)
You couldn't afford the Trolls university education? SHAME!! SHAME!!

But… But… He is giant, scary looking troll and what if he has awesome fat loots? :D

Couchpotato September 8th, 2018 05:58

More links that have information most probably know already.

I Learned a Lot More About Pathfinder: Kingmaker at PAX West
Quote:

Pathfinder: Kingmaker is just a few short weeks from release on the 25th, and I had the opportunity to get a comprehensive look at the game at PAX West. For those unaware, Pathfinder: Kingmaker is the first isometric RPG to bring the Pathfinder pen and paper RPG into a video game. It’s inspired by Baldur’s Gate and Fallout 1 and 2, and features a story based on the Kingmaker adventure path from Pathfinder.
Pathfinder: Kingmaker Blends Role-Playing, City Management
Quote:

I first saw Pathfinder: Kingmaker at GDC earlier this year, and I generally liked what I saw. The game seemed like a modern take on retro RPGs like Baldur’s Gate, where you recruit a party of adventurers, explore a big fantasy world, and tackle a complex political narrative. The game’s big differentiator — creating and managing your own kingdom — seemed more like icing on the cake. But now that I’ve had a chance to see it firsthand, ruling your realm in Kingmaker is a vital, and potentially perilous, part of the experience.
Pathfinder: Kingmaker – PAX West 2018 Impressions
Quote:

Few games are as beloved as the Baldur’s Gate series. The sheer storytelling the game invoked is thought to be by some as near-legendary status. Many games have attempted to follow in its footsteps, only to be left in the shadow of the juggernaut. Well, times change, and there’s a new upstart challenger coming armed to the teeth. Pathfinder: Kingmaker follows in the footsteps of its predecessor, using the more modern and increasingly popular Pathfinder RPG ruleset that many pen-and-paper tabletop players are familiar with. Thankfully for myself, I had a chance to sit down and watch an extended demonstration of the game at PAX West.
Build Your Own Kingdom and Rule it Like a Jerk in Pathfinder: Kingmaker
Quote:

Pathfinder: Kingmaker by Owlcat Games emphasizes exploring and battling monsters as much as any RPG, but players are also expected to put down roots by building a kingdom of their very own. How you build the kingdom, how you run it, and how your citizens react to your civic rule has an impact on the player bonuses you receive. Your engineering can even affect how your city looks, and the inhabitants it attracts.

Lucky Day September 8th, 2018 06:12

Quote:

Originally Posted by Hak'n'Slash (Post 1061527295)
Agreed. The dialogue in the trailer reminds me of a rather trite Young Adult fantasy novel. But, the snippets of combat in the trailer looked OK.

Let's just hope the in-game dialogue is better than this

Perfect assessment. And its like every fantasy I read. The voices are off too.

purpleblob September 8th, 2018 08:35

Thanks for sharing news, Couch! :) I can't wait till 25th Sept… I'm thinking of taking a few days off to enjoy this gem.

Hastar September 8th, 2018 13:47

Year after year, September has the releases I'm always looking most forward to. No wonder Autumn is my favorite time of year.

Darth Tagnan September 10th, 2018 12:09

I'm miffed they only included 5 Prestige Classes or so :(

I wanted to remake my Shadowdancer-based Rogue in this one. Oh well, maybe they'll add it later on.

Also, while I have some superficial knowledge of Pathfinder - it's clearly more than just a refined 3.5 - as I've been led to believe. Certainly, the subclasses thing seems significant.

I wonder how much diversity they will bring.

Game still looks good, though I'm not entirely sold on it.

Copper Coin September 10th, 2018 12:38

I may play it if I can purchase someones kickstarter key for $15.

purpleblob September 10th, 2018 13:11

No one is that desperate to hear your opinion on it.

Darth Tagnan September 10th, 2018 13:13

Quote:

Originally Posted by purpleblob (Post 1061528007)
No one is that desperate to hear your opinion on it.

Hey PB.

What's your take on the Archetypes? Are they significantly different from one another?

I thought it was a minor thing in Pathfinder - mostly for added flavor, but I see they've added a bunch of prestige-class related feats to some of them. For instance, it seems Hide in Plain Sight is part of an Archetype in this ruleset.

Makes me think there's more depth in it than in 3.5.

Copper Coin September 10th, 2018 13:14

Quote:

Originally Posted by purpleblob (Post 1061528007)
No one is that desperate to hear your opinion on it.

Too bad, because now I'm definitely going to play it.

purpleblob September 10th, 2018 13:25

Sorry Dart, I don't think I'm the best person to answer that question - I actually never played around with any of them, been sticking to the plain boring generic/default classes. From my shallow understanding, yes, each archetype can be significantly different. I will jump on the game tomorrow and will take some screenshots for you with different archetype character sheet.

Also, here is the post of Kingmaker information some kind soul has been updating regularly. It's got the list of available archetypes and prestige classes as well.

https://owlcatgames.com/forums/showt…he-game-so-far

Darth Tagnan September 10th, 2018 13:27

Quote:

Originally Posted by purpleblob (Post 1061528015)
Sorry Dart, I don't think I'm the best person to answer that question - I actually never played around with any of them, been sticking to the plain boring generic/default classes. From my shallow understanding, yes, each archetypes can be significantly different. I will jump on the game tomorrow and will take some screenshots for you of some of the archetypes.

Also, here is the post of Kingmaker information some kind soul has been updating regularly. It's got the list of available archetypes and prestige classes as well.

https://owlcatgames.com/forums/showt…he-game-so-far

Ok, no worries :)

I was under the impression that the Pathfinder ruleset was very close to 3.5 - and it was more a thing about setting/characters.

Guess I was wrong.

Intriguing ;) It makes me more interested in the game, certainly.

Archangel September 10th, 2018 13:50

Quote:

Originally Posted by Darth Tagnan (Post 1061528008)
Hey PB.

What's your take on the Archetypes? Are they significantly different from one another?

I thought it was a minor thing in Pathfinder - mostly for added flavor, but I see they've added a bunch of prestige-class related feats to some of them. For instance, it seems Hide in Plain Sight is part of an Archetype in this ruleset.

Makes me think there's more depth in it than in 3.5.

They are similar to alternate classes in BG2. They are based on base class but get noticeable negatives and positives compared to them.

Darth Tagnan September 10th, 2018 13:55

Just skimmed that info and was very pleasantly surprised at how much there seems to be in this game.

I promised myself no more games in september, but who am I kidding? ;)

BoboTheMighty September 10th, 2018 22:00

Quote:

Originally Posted by purpleblob (Post 1061528007)
No one is that desperate to hear your opinion on it.

Touche. Sometimes to give someone a message, you can only go with good uppercut.

https://i.imgur.com/fzSIO6o.gif

(just pretend purbleblob is Tyson here and Silver Coin is the other guy :blush:)

Copper Coin September 11th, 2018 03:30

http://i.imgur.com/lnMwF1x.gif

you September 11th, 2018 15:29

The animated gifs are annoying….

TomRon September 11th, 2018 16:50

Gotta give Silver Coin a point for that comeback.

purpleblob September 11th, 2018 22:07

Too bad he can't do that using his own words ;)

crpgnut September 12th, 2018 01:25

SC is almost famous in the real world. He is Harlan Ellison's lesser known brother, Howlin. He couldn't write well so he dictated the book, I have no brain so I must scream. Alas, it didn't sell well so he posts on the forums now. :biggrin:

purpleblob September 12th, 2018 12:42

@Darth Tagnan

As promised, here are screenshot of different archetypes - I used Bard as an example. It seems like class progression is rather different depending on which archetypes you pick.

https://imgur.com/hcwIklQ.jpg
https://imgur.com/In3wDxB.jpg
https://imgur.com/n8BWG52.jpg
https://imgur.com/wd7M3cG.jpg

Damn, since you can't really zoom into these, here is the link to the album:
https://imgur.com/a/ycH0uXE

Morrandir September 12th, 2018 13:02

I want to play it now. NOW.

I guess I'll need at least 20 hours for building and planning the main character.


All times are GMT +2. The time now is 10:18.
Page 1 of 3 1 2 3

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch