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Recommendation for January - April RPG
Alright, so once the Dec. 6 Kingmaker DLC comes out I'm going to get the new companion and start to finish my current run of the game (in chapter 5 now). I'll probably finish Fallout in the time I'm waiting for that DLC to come out, and I figure I'll finish Kingmaker around the end of December or so. So I'm trying to plot out what I'll play from end of Kingmaker (Dec/Jan) to the April Kingmaker DLC. Here's a few I was considering.
Aielund Saga - one of @purpleblob 's favorite CRPGs so I'm very interested in checking it out. Mask of the Betrayer - heard it's got a great evil campaign and I never managed to do an actual evil playthrough in an RPG, so might be cool to try. Tortured Hearts - another NWN module but I might just wait for the "real" version to come out sometime next year. Arcanum: Of Magick and Steamworks Obscura - now this is a very interesting game to me, and it's massive, and I have only played a dozen hours of it ever, if that. Love these types of CRPGs. Atom RPG - Russian Fallout post-apoc CRPG, very deep and complex and it releases soon. But I'm playing Fallout 1 right now, so…not sure if I want more post-apoc at the moment. Sword Coast Legends - I started playing this and really enjoyed it for quite a few hours, might go back and restart for a Let's Play. (All these games would be Let's Plays by the way). Edit - Also forgot to list Serpent in the Staglands. Really been trying to get around to playing it as it's very old-school and has unique lore. So what should I play? I think I'm leaning towards Arcanum for the setting (mixing steampunk guns and magic!), and maybe Aielund Saga for blobby's recommendation. Is MotB an expansion for NWN2, so maybe I should play the whole game + expansion then? Any other recommendations? Need something to last a few months (if possible) so it has to have a good chunk of content. Want something that isn't a depressing setting but has charm and charisma. What should I play? |
All good games on that list but that upcoming Tortured Hearts game is not the real version. As the two MWN mods look and play a lot better then that Unity version.:cool:
Anyway since you play NWN mods like me try out these also. Bastard of Kosigan - http://neverwintervault.org/project/…nglish-version Knights of the Holy Grail - http://neverwintervault.org/project/…timate-edition Vis et Virtus Series - http://neverwintervault.org/project/…irtus-prologue Runes of Blood - http://neverwintervault.org/project/…le/runes-blood Lords of Darkness Series - http://neverwintervault.org/project/…1-fugitive-v30 Dragon Dominant - http://neverwintervault.org/project/…ragon-dominant Enigma Island - http://neverwintervault.org/project/…sland-complete Prophet Series - http://neverwintervault.org/project/…nnot-be-denied Agrenost - http://neverwintervault.org/project/…eneath-cobbles |
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Also yes I highly recommend it as it feels like a living world. Quote:
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Sounds good, thanks for the recommendations Couch! :)
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Well, obviously, I reccomend The Aielund Saga :)
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Fluent,
You can not play Fallout 1 and choose not to play Fallout 2. I forbid thee. Simple as that. :) |
I fully agree with the belief that, if you've played the first Fallout, you must, MUST play the second. And then, you must play the tactics game.
Also, I think the Atom game is going to be in development for quite a bit longer. I have high hopes that we'll have a decent game to explore when it is completely finished!! Arcanum is one of those games that I never take off the hard drive. Yeah, it has some issues, but overall it's a great game that I keep going back to, year after year. |
Uninstall, refund, trash and sell everything NWN.
If it has to be something good yet "outdated" go for: https://www.rpgwatch.com/games/hero-…ption-512.html |
Mask of the Betrayer is a high level expansion for NWN2, where you continue with your character from the regular campaign. It can be played without it, but you'd miss a lot of the context. The regular campaign is actually pretty good, but it's a bit drawn out at times. MotB is much more focused.
There's also Storm of Zehir, which is the 2nd expansion, and the only one that allows you to create your entire party from scratch. I found it quite good actually, though I suspect it might be a rough start to NWN2, as it's quite hard at times. Arcanum is awesome, but it is, like Kingmaker, somewhat messy from time to time. You'd do yourself a big favor if you leaned more towards magic than technology, as that means you'd avoid some of the biggest balancing issues and what not. |
@TheRealFluent we should of made a bet that Joxer would show up to bash NWN.:lol:
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I should mention I was going to try and play evil, because I never have done that in an RPG. Or at least play in Arcanum for example, as a gun-wielding outlaw who doesn't care about the law, etc.. Might want to try a change of pace that way. |
I heartily recommend Fallout 76, but only start it on February 30th :D
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NWN2 + MotB is pretty massive. I like it a lot, but it requires a bit of patience. It ends up at level 30, which is super high levels in D&D terms, so you can really create some amazing builds if you plan ahead. I actually suggest looking into something like http://nwn2db.com/ to do a bit of planning, as there are so many options. Kingmaker has a lot, but NWN2 + MotB has a lot more due to the increase in cap and the amount of prestige classes available. If you do give it a go, and you feel like playing a certain style, but not sure how to create a build that'll work well, just let me know and I'll cook something up. I'm sure others around here can do that too. :) Edit: And by that I don't mean set up an exact build, as simply following a guide in such a game isn't as fun as playing it out yourself. I simply meant certain classes, combos and things to look out for (certain prestige classes have pretty steep requirements for example). |
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I keep trying to replay both NWN2 and Arcanum myself, but there's always something stopping me. Scope is probably part of it. Neither one can be done without months available. However, it seems like you might just have months, so either one could be a good fit. |
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http://terra-arcanum.com/downloads/a…/UAP091225.exe There's also a high res mod: http://terra-arcanum.com/downloads/a…ighRes1.1a.exe As I mentioned earlier, leaning towards magic rather than tech is much easier, but tech is still doable. It's just harder. |
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It's entirely possible to do though, by getting certain tech skills combined with magic that either heals, buffs or summons. I wouldn't bother with damage spells if you're trying to stay balanced. |
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