| ChienAboyeur |
December 18th, 2018 14:16 |
Quote:
Originally Posted by purpleblob
(Post 1061547267)
So top 5 are basically all Asian countries… then why can't they make decent games :(
|
Mass markets (their absence in fact) and the measure for crap.
Stardew Vallew was copied from japanese product designs. It only received praise because it was marketed through the US mass market.
Better products (that are actually games) were made before and after. Despite that, well, they do not appear as decent as SV that was a massive hit on the US market.
Quote:
Originally Posted by Andrew23
(Post 1061547532)
Interesting. Anyway, any relevant sources I managed to google (addmitedly only gave it like 15 min) show not only that "sure adults plays games at JP" but that gamers below 20 years age represent hardly 20% of the ttl market. We can ponder on reasons why JP production settings and characters are what they are, but I can hardly imagine that the reason is simply that adults are not target. Those developers know well who is their audience and if they decide to make game with childish setting, the reason for that is elsewhere, IMHO.
By the way I really like to switch from western production to JRPGs now and then. And for me personally the playful setting of these games represent freedom and ability to admit its just a game. In contrast to western production which often seems to struggle hard pretending how its all adult, serious business.
|
Players can not accept the demographics behind the vid product industry. Same song is sung about products made in the west.
Players who can not take that a mass consumption item is not meant for them come up with denial.
|