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RPGWatch Feature - Kingdom Come: Deliverance Review
Here is forgottenlor's review of Kingdom Com: Deliverance. A game which impressed him.
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Thank you, forgottenlor, for this excellent review. I enjoyed reading it, and it made me decide to return to the game one of these days, which I abandoned after having to do a race to win somebody a horse to assure a widow an income. I was lousy in the race because I stepped into the challenge too soon, meaning I was not good enough yet.
Anyway, thanks! |
Thank you forgottenlor for excellent reading opportunity. I played 130 hours and enjoyed it a lot. I think it was my game of the year.
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As for the review, nice! Thanks @forgottenlor |
Still my GOTY it was a breath of fresh air instead of another fantasy game.:nod:
Also thanks for taking your time to review the game @forgottenlor |
Thank you @forgottenlor - I linked your review to the Steam Curation page.
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Thanks for the excellent review @forgottenlor ! Enjoyed reading it :)
I've been watching my hubby play this game - I don't think he built Henry quite charismatic, which I thought wad reflected through the voice over. I wonder if Henry in your game sounds different? Another great game I will pass up :( there's always a fear I will get motion sickness and I just can't RP male protagonist sigh. |
Great review, Forgottenlor! This makes me want to buy the game :)
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Well done!
The horse race seemed fun to me. I went cross country, got well behind, went cross country again, and won! The monastery, however, has stopped me cold. I love the music but the gameplay is blah. I want to get out of there without killing anyone but…. |
Is the life in monastery supposed to be fun? :)
You can make it a bit fun though, if you'll explore the whole area and not rush the main quest only. Btw you can solve the quest without killing anyone in the monastery, but in my case of playing the release version it caused additional bugs on top of display chores till doomsday so I killed the (proper) guy. Dunno what of it was fixed as I refuse to replay the game without all of DLCs. |
Nicely done. KC: D really was a pleasant surprise for me as well, especially the main quest, as you mentioned. Its scope and quality is excellent, and the world is beautifully crafted. I also agree that it definitely feels like an AAA game.
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I pretty much agree with the review so far - the town's look much the same (in terms of what they contain) - which may be accurate but is a bit dull.
For me the combat is the worst part though. I love the atmosphere, setting…but I simply can't master the melee system. My attacks are glacial…and enemies seem to be able to wallop me repeatedly very quickly. The issue is the combat rosette which shows attack directions - mapping it to mouse move was not a good idea (for me at any rate) - I am used to mouselook +WASD…now suddenly the mouse is delicately(!) moving a directional arrow in the heat of combat, with multiple people beating on me etc. I've tried feinting (I undertand how these moves work, but always too slow) … I often incorrectly flip the attack to the wrong direction at the last second by making a tiny reflexive move as I desperately try and deal with multiple enemies (or even one very fast enemy). I know what I want to do it, but the interface interferes. And no matter how fast I change attrack direction and strike, they always seem to block. The only way I beat one armoured guy was to 'clinch' him to death! (while jabbing him wiht a mace of all things) You are also told to move constantly, yet a dodge requires tapping a directional key at the right moment, which you can't do if you are moving (as opposed to rotating to look at someone). I undertand that you are not meant to be good, but I have played gothic and even Darksouls with varying levels of success and never felt this frustrated. I tried using the bow, but that is also quite hard for an uncoordinated person…Although I tend to hit better (but people don't die from one arrow an dthen they all swarm you). Anyway, I'm enjoying it except for the side quests and the combat. |
Another game that I simply must get to, hopefully sometime in the upcoming year. All these new games are seriously impacting me playing my old classical favourites, but I guess that's a good thing.
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@forgottenlor - I think I will try the bow approach, I have used it a little, but my bow skill is still very low (i have to be quite close to hit anything - damn deer!) I stumbled into a cuman ambush (5!)…needless to say that did not end well, managed to take down one archer but the big guy with a pole-arm beat me to death. I had too little stamina to flee :rolleyes: (I tried to run away frantically whistling for Pebbles…treacherous beast)
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completely agree with both pro and con !
Empty wilderness stands out for me as a con. totally agree: Well designed main quests Well executed story and mechanics Good review ! for a fantastic game ! |
Thanks for the review. I backed the KS but haven't gotten round to this game yet. Kinda waiting until I get a new computer to start it.
Is there any word yet on the sequel (or next "chapters", if you will)? IIRC, this was supposed to be only part 1 of 3, with each part expanding the game world. EDIT: Hmm, according to this interview: Quote:
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Basically they cut some content but finished all three. There is still two more DLC's to be released by next year, and I'm sure Warhorse will make a true sequel one day. https://forum.kingdomcomerpg.com/upl…880db87a22.jpg |
I didn't know that the game was supposed to be bigger. While the game has a definite finish, there are a number of unresolved issues inviting a sequel.
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The game was supposed to be a trilogy.
During development, two parts were crammed into one game. KCD release has acts 1 and 2. The third one will be the sequel. Whoever posted before, yes, because of this some things had to be cut out, not that it matters much IMO. At least this is the word on the street and when you (or me) think about it after finishing the game, it does feel true. |
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Don't recall reading about the third part being the sequel Joxer. As I could not find the kickstarter updates among 77 of them that explained this decision. Maybe you can. |
The bit empty wilderness complaint is a bit strange to me, after all KCD is not supposed to be like potatoland Skyrim with dungeon every 50 meters and bandits and animals everywhere. It takes place in real world and so it is faithful to it and immensely atmospheric.
Good review though. |
Kingdom Come: Deliverance - Band of Bastards DLC Released - Steam
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Band of Bastards is the final DLC right?
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https://forum.kingdomcomerpg.com/upl…880db87a22.jpg |
They should have worked on the mod tools for release, in my opinion. It's such a shame that they couldn't make it before - because I doubt people will bother to the same extent as when it was fresh.
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Hum. Never seen madonna with a very large sword.
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The final DLC will follow Teresa from the games beginning. It's supposed to explain how she escaped Skalitz after the towns sacking, and after Henry fled like a coward.
As for mod tools/support yes it should have been released first instead of story DLC. Though it might be a problem with the Crytek engine licensing, and other legal crap. |
I don't think I'll be waiting for that last DLC, and I'm not sure if there's much more to come in the way of patches.
Now I just need to find the time to fully dive into this. :) |
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I can only recommend having at least a week off for this one, as it's not a great game to leave and come back to :) |
Kingdom Come: Deliverance - One Year Anniversary Trailer
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Love the review comments they've selected at 0:32 in the vid.
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Still a percentage of players look to have not and thus why choice matters in the game. |
I suspect a lot of players didn't even know about the event, like me. The quest told me to run, and I did, to the side of where that whole thing played out. I only learned about it later.
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Kingdom Come: Deliverance: Live Soundtrack Concert
loading… Kingdom Come: Deliverance Royal Edition Announced -Techraptor Quote:
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Just a reminder the last DLC will soon be released.
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