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-   -   RPGWatch Feature - Kingdom Come: Deliverance Review (https://www.rpgwatch.com/forums/showthread.php?t=41572)

Myrthos December 17th, 2018 17:28

RPGWatch Feature - Kingdom Come: Deliverance Review
 
Here is forgottenlor's review of Kingdom Com: Deliverance. A game which impressed him.

Quote:

The developers of Kingdom Come: Deliverance went to Kickstarter to prove that there was a market for a high budget RPG set in a historical setting. The game developers decided to set their story in medieval Bohemia, and that alone makes it pretty unusual. In terms of its mechanics Kingdom Come: Deliverance plays it safe. It borrows a lot from other successful open world RPGs, like Skyrim and The Witcher 3. In terms of its story and presentation, though, Deliverance really does something different in its tone, its world building, and its setting. Certainly, those things won't be to everyone's tastes. But for those who are open to what the game has to offer will find themselves along for a memorable ride.

More information.

Eye December 17th, 2018 18:50

Thank you, forgottenlor, for this excellent review. I enjoyed reading it, and it made me decide to return to the game one of these days, which I abandoned after having to do a race to win somebody a horse to assure a widow an income. I was lousy in the race because I stepped into the challenge too soon, meaning I was not good enough yet.

Anyway, thanks!

muhabor December 17th, 2018 19:13

Thank you forgottenlor for excellent reading opportunity. I played 130 hours and enjoyed it a lot. I think it was my game of the year.

joxer December 17th, 2018 19:24

Quote:

Originally Posted by Eye (Post 1061547379)
the race

The race sidequest is IMO the only inexcusable rubbish content in KCD. I won it but it doesn't mean it's not a design crime in such an awsome game. Some will argue a few hunting fetch quests suck too, but cmon, sucking for sakes to net you some cash with easy to complete sides if you won't go thievery and torturing a player with GTAlike garbage is not the same thing.

As for the review, nice! Thanks @forgottenlor

Couchpotato December 17th, 2018 19:31

Still my GOTY it was a breath of fresh air instead of another fantasy game.:nod:

Also thanks for taking your time to review the game @forgottenlor

HiddenX December 17th, 2018 20:41

Thank you @forgottenlor - I linked your review to the Steam Curation page.

purpleblob December 18th, 2018 00:07

Thanks for the excellent review @forgottenlor ! Enjoyed reading it :)

I've been watching my hubby play this game - I don't think he built Henry quite charismatic, which I thought wad reflected through the voice over. I wonder if Henry in your game sounds different?

Another great game I will pass up :( there's always a fear I will get motion sickness and I just can't RP male protagonist sigh.

henriquejr December 18th, 2018 01:36

Great review, Forgottenlor! This makes me want to buy the game :)

Zloth December 18th, 2018 04:02

Well done!

The horse race seemed fun to me. I went cross country, got well behind, went cross country again, and won!

The monastery, however, has stopped me cold. I love the music but the gameplay is blah. I want to get out of there without killing anyone but….

joxer December 18th, 2018 04:29

Is the life in monastery supposed to be fun? :)
You can make it a bit fun though, if you'll explore the whole area and not rush the main quest only.

Btw you can solve the quest without killing anyone in the monastery, but in my case of playing the release version it caused additional bugs on top of display chores till doomsday so I killed the (proper) guy. Dunno what of it was fixed as I refuse to replay the game without all of DLCs.

Maylander December 18th, 2018 11:13

Nicely done. KC: D really was a pleasant surprise for me as well, especially the main quest, as you mentioned. Its scope and quality is excellent, and the world is beautifully crafted. I also agree that it definitely feels like an AAA game.

booboo December 18th, 2018 15:05

I pretty much agree with the review so far - the town's look much the same (in terms of what they contain) - which may be accurate but is a bit dull.

For me the combat is the worst part though. I love the atmosphere, setting…but I simply can't master the melee system. My attacks are glacial…and enemies seem to be able to wallop me repeatedly very quickly. The issue is the combat rosette which shows attack directions - mapping it to mouse move was not a good idea (for me at any rate) - I am used to mouselook +WASD…now suddenly the mouse is delicately(!) moving a directional arrow in the heat of combat, with multiple people beating on me etc. I've tried feinting (I undertand how these moves work, but always too slow) … I often incorrectly flip the attack to the wrong direction at the last second by making a tiny reflexive move as I desperately try and deal with multiple enemies (or even one very fast enemy). I know what I want to do it, but the interface interferes. And no matter how fast I change attrack direction and strike, they always seem to block. The only way I beat one armoured guy was to 'clinch' him to death! (while jabbing him wiht a mace of all things)

You are also told to move constantly, yet a dodge requires tapping a directional key at the right moment, which you can't do if you are moving (as opposed to rotating to look at someone).

I undertand that you are not meant to be good, but I have played gothic and even Darksouls with varying levels of success and never felt this frustrated. I tried using the bow, but that is also quite hard for an uncoordinated person…Although I tend to hit better (but people don't die from one arrow an dthen they all swarm you).

Anyway, I'm enjoying it except for the side quests and the combat.

Carnifex December 18th, 2018 15:11

Another game that I simply must get to, hopefully sometime in the upcoming year. All these new games are seriously impacting me playing my old classical favourites, but I guess that's a good thing.

forgottenlor December 18th, 2018 17:05

Quote:

Originally Posted by booboo (Post 1061547552)
I pretty much agree with the review so far - the town's look much the same (in terms of what they contain) - which may be accurate but is a bit dull.

For me the combat is the worst part though. I love the atmosphere, setting…but I simply can't master the melee system. My attacks are glacial…and enemies seem to be able to wallop me repeatedly very quickly. The issue is the combat rosette which shows attack directions - mapping it to mouse move was not a good idea (for me at any rate) - I am used to mouselook +WASD…now suddenly the mouse is delicately(!) moving a directional arrow in the heat of combat, with multiple people beating on me etc. I've tried feinting (I undertand how these moves work, but always too slow) … I often incorrectly flip the attack to the wrong direction at the last second by making a tiny reflexive move as I desperately try and deal with multiple enemies (or even one very fast enemy). I know what I want to do it, but the interface interferes. And no matter how fast I change attrack direction and strike, they always seem to block. The only way I beat one armoured guy was to 'clinch' him to death! (while jabbing him wiht a mace of all things)

You are also told to move constantly, yet a dodge requires tapping a directional key at the right moment, which you can't do if you are moving (as opposed to rotating to look at someone).

I undertand that you are not meant to be good, but I have played gothic and even Darksouls with varying levels of success and never felt this frustrated. I tried using the bow, but that is also quite hard for an uncoordinated person…Although I tend to hit better (but people don't die from one arrow an dthen they all swarm you).

Anyway, I'm enjoying it except for the side quests and the combat.

Your experience with sword fighting mirrors mine. The only DS like game I've played is Lords of the Fallen, and I find the melee combat in that game tough, but much easier to understand and play then in Kingdom Come. You can one shot a number of enemies with a bow. You need to hit the head. If the opponent has a helm it makes matters worse, but I killed a number of enemies with two-three arrows, while jogging backwards. I also died a few times in harder fights, but still never found the combat too excruciating with the bow. It helps to have a high skill and walk backward while firing. A good hit staggers an enemy temporarily also.

forgottenlor December 18th, 2018 17:10

Quote:

Originally Posted by Zloth (Post 1061547511)

The monastery, however, has stopped me cold. I love the music but the gameplay is blah. I want to get out of there without killing anyone but….

I killed no one in the monestary. I actually didn't do a lot of killing in the game in general. The most annoying thing about the quest was you couldn't use savior schnapps and it can take some time to finish the main quest if you don't stumble on the right solution. I did think it was cool in that the tasks you had to complete in that part of the game felt different than the rest of the game, but like I say if you don't get the right solution it can become very repetitive and can get boring.

booboo December 18th, 2018 17:59

@forgottenlor - I think I will try the bow approach, I have used it a little, but my bow skill is still very low (i have to be quite close to hit anything - damn deer!) I stumbled into a cuman ambush (5!)…needless to say that did not end well, managed to take down one archer but the big guy with a pole-arm beat me to death. I had too little stamina to flee :rolleyes: (I tried to run away frantically whistling for Pebbles…treacherous beast)

forgottenlor December 18th, 2018 18:09

Quote:

Originally Posted by booboo (Post 1061547576)
@forgottenlor - I think I will try the bow approach, I have used it a little, but my bow skill is still very low (i have to be quite close to hit anything - damn deer!) I stumbled into a cuman ambush (5!)…needless to say that did not end well, managed to take down one archer but the big guy with a pole-arm beat me to death. I had too little stamina to flee :rolleyes: (I tried to run away frantically whistling for Pebbles…treacherous beast)

The bow skill lets you hold the drawn bow longer without losing stamina and shaking and helps aim a little more precisely. Having a higher strength & agility let you use better bows which do more damage. Also having a few high damage expensive arrows on hand for tough opponents is worth it. A 5 cuman ambush is tough. I survived one killing all 5 cumins near the end of the game, but I had really good equipment (good armour makes a huge difference).

ikbenrichard December 18th, 2018 19:14

completely agree with both pro and con !
Empty wilderness stands out for me as a con.

totally agree:
Well designed main quests
Well executed story and mechanics

Good review !
for a fantastic game !

wiretripped December 19th, 2018 10:59

Thanks for the review. I backed the KS but haven't gotten round to this game yet. Kinda waiting until I get a new computer to start it.

Is there any word yet on the sequel (or next "chapters", if you will)? IIRC, this was supposed to be only part 1 of 3, with each part expanding the game world.

EDIT: Hmm, according to this interview:
Quote:

It was necessary to split the game to put smaller “parts” on the Kickstarter. This however, isn’t up to date anymore. We already reshuffled this idea and will release a regular RPG title: Kingdom Come: Deliverance, with a closed story. The next game will be “Kingdom Come 2” (not official name) and will offer a new story, map and more.
Too bad, I feel expanding the current map and make one big game would be nicer, though I guess that might not be feasible due to performance issues.

Couchpotato December 19th, 2018 11:09

Quote:

Originally Posted by wiretripped (Post 1061547683)
Is there any word yet on the sequel (or next "chapters", if you will)? IIRC, this was supposed to be only part 1 of 3, with each part expanding the game world.

EDIT: Hmm, according to this interview:

Too bad, I feel expanding the current map and make one big game would be nicer, though I guess that might not be feasible due to performance issues.

The planned chapters from the kickstarter were scraped due to time, and the amount of resources needed to make all three parts. So in the end it was made into one game.

Basically they cut some content but finished all three. There is still two more DLC's to be released by next year, and I'm sure Warhorse will make a true sequel one day.

https://forum.kingdomcomerpg.com/upl…880db87a22.jpg

forgottenlor December 19th, 2018 17:40

I didn't know that the game was supposed to be bigger. While the game has a definite finish, there are a number of unresolved issues inviting a sequel.

joxer December 19th, 2018 18:06

The game was supposed to be a trilogy.
During development, two parts were crammed into one game. KCD release has acts 1 and 2. The third one will be the sequel.
Whoever posted before, yes, because of this some things had to be cut out, not that it matters much IMO.

At least this is the word on the street and when you (or me) think about it after finishing the game, it does feel true.

Couchpotato December 19th, 2018 21:53

Quote:

Originally Posted by joxer (Post 1061547719)
Whoever posted before, yes, because of this some things had to be cut out, not that it matters much IMO.

What to lazy to read as I posted on the last page on the bottom before forgottenlor.:p

Don't recall reading about the third part being the sequel Joxer. As I could not find the kickstarter updates among 77 of them that explained this decision. Maybe you can.

Paul December 20th, 2018 00:05

The bit empty wilderness complaint is a bit strange to me, after all KCD is not supposed to be like potatoland Skyrim with dungeon every 50 meters and bandits and animals everywhere. It takes place in real world and so it is faithful to it and immensely atmospheric.

Good review though.

Couchpotato February 6th, 2019 07:42

Kingdom Come: Deliverance - Band of Bastards DLC Released - Steam

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Quote:

Are you ready for a new adventure? The roads aren’t safe anymore and a new threat appears on the horizon. As Radzigs loyal servant you, Henry, get to deal with a serious threat – but you are not alone. You ride with an infamous band of mercenaries to help to protect the lands… but can you really trust them?
The Real Swordfighting behind Kingdom Come Trailer

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Quote:

A realistic medieval game demands realistic medieval combat! The documentary Fechtbuch not only charts Warhorse Studio’s quest to create a unique experience, but also presents medieval martial arts as a phenomenon and an important element of European history.

JDR13 February 6th, 2019 07:59

Band of Bastards is the final DLC right?

Couchpotato February 6th, 2019 08:25

Quote:

Originally Posted by JDR13 (Post 1061555022)
Band of Bastards is the final DLC right?

There should be one more left plus the promised mod tools finally.

https://forum.kingdomcomerpg.com/upl…880db87a22.jpg

Darth Tagnan February 6th, 2019 11:01

They should have worked on the mod tools for release, in my opinion. It's such a shame that they couldn't make it before - because I doubt people will bother to the same extent as when it was fresh.

joxer February 6th, 2019 13:00

Quote:

Originally Posted by Couchpotato (Post 1061555024)
Quote:

Originally Posted by JDR13 (Post 1061555022)
Band of Bastards is the final DLC right?

There should be one more left plus the promised mod tools finally.

The final DLC is supposed to be roleplaying a part of the game as fallen madonna with big boobies.

you February 6th, 2019 15:01

Hum. Never seen madonna with a very large sword.

Quote:

Originally Posted by joxer (Post 1061555047)
The final DLC is supposed to be roleplaying a part of the game as fallen madonna with big boobies.


Couchpotato February 6th, 2019 19:24

The final DLC will follow Teresa from the games beginning. It's supposed to explain how she escaped Skalitz after the towns sacking, and after Henry fled like a coward.

As for mod tools/support yes it should have been released first instead of story DLC. Though it might be a problem with the Crytek engine licensing, and other legal crap.

JDR13 February 6th, 2019 19:32

I don't think I'll be waiting for that last DLC, and I'm not sure if there's much more to come in the way of patches.

Now I just need to find the time to fully dive into this. :)

Darth Tagnan February 6th, 2019 19:33

Quote:

Originally Posted by JDR13 (Post 1061555132)
I don't think I'll be waiting for that last DLC, and I'm not sure if there's much more to come in the way of patches.

Now I just need to find the time to fully dive into this. :)

I think I spent around 50-60 hours on it - and I wasn't entirely thorough.

I can only recommend having at least a week off for this one, as it's not a great game to leave and come back to :)

Couchpotato February 22nd, 2019 17:51

Kingdom Come: Deliverance - One Year Anniversary Trailer

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Quote:

One year of Kingdom Come: Deliverance is behind us, and what a ride it’s been with you at our side! Let’s drain our tankards, mount up and spur our steeds to new adventures! Thank you for your support!

Ripper February 22nd, 2019 18:01

Love the review comments they've selected at 0:32 in the vid.

Morrandir February 23rd, 2019 19:21

Quote:

Originally Posted by Couchpotato (Post 1061555130)
The final DLC will follow Teresa from the games beginning. It's supposed to explain how she escaped Skalitz after the towns sacking, and after Henry fled like a coward.

Well, in my playthrough Henry saved her from some rapists while being chased by a couple of soldiers. That wouldn't classify him as a coward in my book.

Couchpotato February 23rd, 2019 19:25

Quote:

Originally Posted by Morrandir (Post 1061557892)
Well, in my playthrough Henry saved her from some rapists while being chased by a couple of soldiers. That wouldn't classify him as a coward in my book.

Stats on other forums say otherwise as half of players got killed or ran away. So thanks for the late post & I'm glad you saved her. I did multiple times as well.

Still a percentage of players look to have not and thus why choice matters in the game.

Maylander February 24th, 2019 12:13

I suspect a lot of players didn't even know about the event, like me. The quest told me to run, and I did, to the side of where that whole thing played out. I only learned about it later.

Couchpotato March 30th, 2019 02:29

Kingdom Come: Deliverance: Live Soundtrack Concert

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Kingdom Come: Deliverance Royal Edition Announced -Techraptor
Quote:

Publisher Deep Silver and developer Warhorse Studios have now announced Kingdom Come: Deliverance Royal Edition for PC, PlayStation 4 and Xbox One. It will include the base game and all DLC released until now, plus the final DLC that’s yet to be released. These include Treasures of the Past (originally a backer and pre-order exclusive), From the Ashes, The Amorous Adventures of bold Sir Hans Capon, Band of Bastards, and the unreleased A Woman’s Lot. There were also some free DLC after release, such as the Hardcore Mode and the Tournament activity. And while the game does include mod support on PC, I’ve found that the modding community for the game isn’t as dedicated as, say, Fallout: New Vegas modders. Many mods are now abandoned and unsupported by the game’s current version, unfortunately.

Couchpotato May 27th, 2019 23:06

Just a reminder the last DLC will soon be released.

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